Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
238W - 217L
1,468 Elo+
Solo
Susano
Susano
OGBelieberFan
Susano
Level 107
God Stats
1W - 0L
1,767 SR
Queue Stats
7W - 2L
1,612 Elo+
Party 1
Ymir
Ymir
Steelcion
Ymir
Level 8
God Stats
3W - 0L
1,715 SR
Queue Stats
7W - 2L
1,612 Elo+
Party 1
Neith
Neith
TheDirtySanches1
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1
Ra
Ra
thefeelsguy
Ra
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,542 Elo+
Party 1
Team Averages
Level 51
1,596 SR
1,547 Elo+

VS

Team Averages
Level 12
1,479 SR
1,468 Elo+
King Arthur
King Arthur
 
King Arthur
Level 6
God Stats
0W - 2L
1,293 SR
Queue Stats
0W - 9L
1,231 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 43L
1,453 Elo+
Solo
Neith
Neith
Darth__Ichi
Neith
Level 6
God Stats
14W - 19L
1,500 SR
Queue Stats
18W - 21L
1,500 Elo+
Solo
Loki
Loki
KawaVictor9911
Loki
Level 11
God Stats
0W - 1L
1,728 SR
Queue Stats
3W - 2L
1,662 Elo+
Solo
Ao Kuang
Ao Kuang
UR_worstSNIPEmre
Ao Kuang
Level 28
God Stats
2W - 4L
1,372 SR
Queue Stats
166W - 136L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
19
11 / 0 / 19
12,697
1,154
9,129
8,323
3,588
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
9 / 4 / 24
12,304
1,119
21,008
12,530
5,137
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
19
6 / 2 / 30
11,512
1,047
10,693
6,959
8,404
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
11 / 0 / 24
12,877
1,171
13,893
3,748
1,587
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
7 / 1 / 31
12,470
1,134
22,681
5,953
2,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

308

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
0 / 16 / 4
10,445
950
4,421
25,516
12,305
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Da Ji
 
Da Ji
16
0 / 10 / 2
9,686
881
4,140
20,013
8,680
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 2 / 1
10,216
929
6,687
12,127
4,945
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
2 / 4 / 0
10,085
917
2,247
8,756
3,204
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
5 / 12 / 1
11,307
1,028
12,501
21,898
9,063
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

172
Kill Participation
15
44
Kills
7
7
Deaths
44
128
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
11
0
19
20.5
L
King Arthur
 
King Arthur
0
16
4
0.13
L
Da Ji
 
Da Ji
0
10
2
0.1
L
0
2
1
0.25
L
2
4
0
0.5
W
9
4
24
5.25
W
Ymir
6
2
30
10.5
W
11
0
24
23
L
5
12
1
0.46
W
7
1
31
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,404
Damage
29,996
37,513
Taken
88,310
21,013
Mitigated
38,197
7,276
Healing
3,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
9,129
8,408
0
911
8,323
3,588
0
2,348
5,975
0
17,693
L
King Arthur
 
King Arthur
4,421
716
0
1,125
25,516
12,305
0
8,527
16,989
0
24,636
L
Da Ji
 
Da Ji
4,140
1,198
0
0
20,013
8,680
0
8,573
11,440
0
13,381
L
6,687
2,050
0
1,526
12,127
4,945
0
5,734
6,393
0
42,876
L
2,247
523
0
0
8,756
3,204
0
3,033
5,723
0
9,662
W
21,008
5,689
0
670
12,530
5,137
0
4,151
8,379
0
29,736
W
Ymir
10,693
2,646
0
0
6,959
8,404
0
2,642
4,317
15,042
0
W
13,893
7,580
0
842
3,748
1,587
0
584
3,164
0
39,970
L
12,501
3,607
0
1,248
21,898
9,063
0
7,507
14,391
26,002
0
W
22,681
2,861
2,043
2,810
5,953
2,297
0
2,776
3,177
50,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,860
Gold Earned
51,739
197
Minions Killed
168
3
Camps Cleared
11
1,081,495
Distance Traveled
848,137
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,697
1,154
20
2
1
255,095
1
L
King Arthur
10,445
950
38
3
0
138,812
1
L
Da Ji
9,686
881
25
2
2
179,390
1
L
Neith
10,216
929
70
6
6
168,316
1
L
Loki
10,085
917
15
1
1
174,332
0
W
Susano
12,304
1,119
21
2
1
208,859
1
W
Ymir
11,512
1,047
11
1
0
197,402
1
W
Neith
12,877
1,171
79
7
1
206,054
0
L
Ao Kuang
11,307
1,028
20
2
2
187,287
0
W
Ra
12,470
1,134
66
6
0
214,085
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role