Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 20
God Stats
1W - 2L
1,276 SR
Queue Stats
7W - 7L
1,408 Elo+
Solo
Ra
Ra
ChadNobody
Ra
Level 11
God Stats
10W - 11L
1,598 SR
Queue Stats
265W - 262L
1,405 Elo+
Solo
Heimdallr
Heimdallr
Ecneraul
Heimdallr
Level 16
God Stats
59W - 69L
1,437 SR
Queue Stats
97W - 122L
1,271 Elo+
Party 3
Chang'e
Chang'e
Jell-ohhh
Chang'e
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
126W - 141L
1,356 Elo+
Party 3
Apollo
Apollo
hanttai
Apollo
Level 26
God Stats
2W - 1L
1,524 SR
Queue Stats
29W - 33L
1,400 Elo+
Solo
Team Averages
Level 19
1,467 SR
1,368 Elo+

VS

Team Averages
Level 16
1,421 SR
1,377 Elo+
Hel
Hel
CvReDsKiN
Hel
Level 18
God Stats
13W - 12L
1,381 SR
Queue Stats
42W - 70L
1,386 Elo+
Solo
Da Ji
Da Ji
DarkWarriorKira
Da Ji
Level 6
God Stats
6W - 9L
1,487 SR
Queue Stats
6W - 10L
1,381 Elo+
Party 2
Ne Zha
Ne Zha
GingerPandaX98
Ne Zha
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 127L
1,402 Elo+
Party 1
Ares
Ares
Trashpanda0182
Ares
Level 24
God Stats
0W - 1L
1,236 SR
Queue Stats
111W - 132L
1,285 Elo+
Party 1
Nemesis
Nemesis
amKarmaK
Nemesis
Level 8
God Stats
5W - 8L
1,500 SR
Queue Stats
7W - 11L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
18
3 / 1 / 11
13,514
520
9,445
14,202
9,742
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 4 / 12
13,198
508
15,419
12,883
5,218
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Ecneraul
Heimdallr
17
5 / 8 / 5
12,428
478
15,241
16,979
6,376
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Jell-ohhh
Chang'e
20
7 / 2 / 7
13,729
528
16,485
15,160
5,914
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Apollo
hanttai
Apollo
20
14 / 0 / 7
14,720
566
17,047
16,838
7,563
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 4 / 3
12,227
470
14,159
21,017
15,159
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
6 / 8 / 0
11,619
447
11,739
19,124
10,712
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
5 / 6 / 4
11,840
455
12,980
21,939
13,900
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
1 / 13 / 1
9,526
366
3,778
22,892
19,168
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
amKarmaK
Nemesis
18
2 / 4 / 5
11,402
439
5,135
16,982
10,750
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
27
34
Kills
14
15
Deaths
35
42
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
3
1
11
8.5
W
5
4
12
2.75
L
0
4
3
0.38
L
6
8
0
0.75
W
Heimdallr
Ecneraul
Heimdallr
5
8
5
0.94
L
5
6
4
1.17
W
Chang'e
Jell-ohhh
Chang'e
7
2
7
5.25
L
1
13
1
0.12
L
Nemesis
amKarmaK
Nemesis
2
4
5
1.13
W
Apollo
hanttai
Apollo
14
0
7
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,637
Damage
47,791
76,062
Taken
101,954
34,813
Mitigated
69,689
26,989
Healing
20,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
9,445
1,220
4,363
3,478
14,202
9,742
1,487
8,018
6,184
58,404
0
W
15,419
3,276
1,362
4,007
12,883
5,218
1,397
4,670
8,213
64,273
0
L
14,159
2,438
2,727
7,413
21,017
15,159
420
10,841
10,176
101,961
0
L
11,739
3,447
0
0
19,124
10,712
325
6,643
12,477
0
54,504
W
Heimdallr
Ecneraul
Heimdallr
15,241
6,054
390
2,878
16,979
6,376
2,265
2,625
14,354
0
61,392
L
12,980
5,280
0
6,136
21,939
13,900
426
10,644
11,295
0
81,600
W
Chang'e
Jell-ohhh
Chang'e
16,485
1,428
2,644
6,539
15,160
5,914
2,464
2,343
12,817
92,042
0
L
3,778
778
0
1,578
22,892
19,168
0
8,708
14,180
26,125
0
L
Nemesis
amKarmaK
Nemesis
5,135
1,643
0
2,181
16,982
10,750
324
4,513
12,469
0
45,952
W
Apollo
hanttai
Apollo
17,047
14,385
0
1,328
16,838
7,563
2,963
3,997
12,841
0
132,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,589
Gold Earned
56,614
545
Minions Killed
447
0
Camps Cleared
0
2,329,680
Distance Traveled
2,207,518
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,514
520
76
3
0
398,073
3
W
Ra
13,198
508
99
4
0
481,069
2
L
Hel
12,227
470
144
6
0
463,154
1
L
Da Ji
11,619
447
78
3
0
446,379
1
W
Heimdallr
12,428
478
85
3
0
426,852
0
L
Ne Zha
11,840
455
109
4
0
461,121
2
W
Chang'e
13,729
528
120
5
0
549,132
0
L
Ares
9,526
366
39
2
0
334,893
0
L
Nemesis
11,402
439
77
3
0
501,971
0
W
Apollo
14,720
566
165
6
0
474,554
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role