Player Matchup

Hera
Hera
JaiJai5
Hera
Level 22
God Stats
22W - 24L
1,478 SR
Queue Stats
139W - 162L
1,395 Elo+
Party 1
Kali
Kali
aidenjfreeman
Kali
Level 116
God Stats
17W - 9L
1,545 SR
Queue Stats
901W - 716L
1,526 Elo+
Party 1
Ymir
Ymir
screensun
Ymir
Level 26
God Stats
37W - 34L
1,479 SR
Queue Stats
440W - 488L
1,391 Elo+
Party 1
Team Averages
Level 55
1,500 SR
1,437 Elo+

VS

Team Averages
Level 45
1,422 SR
1,270 Elo+
Fenrir
Fenrir
Dragonfire6996
Fenrir
Level 14
God Stats
0W - 3L
1,266 SR
Queue Stats
0W - 5L
1,251 Elo+
Party 2
Mulan
Mulan
ModeloTimeQuadri
Mulan
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 57L
1,310 Elo+
Solo
Kukulkan
Kukulkan
ll zvex ll
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,251 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
JaiJai5
Hera
14
10 / 1 / 15
11,618
830
12,526
6,097
1,924
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
27 / 1 / 6
14,001
1,000
22,887
13,429
5,526
Hidden Dagger

Hidden Dagger

+15
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
6
2 / 0 / 3
8,147
582
1,332
1,959
860
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 15 / 2
8,047
575
4,366
16,625
4,351
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
1 / 7 / 0
9,072
648
2,309
11,549
6,610
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
ll zvex ll
Kukulkan
7
1 / 17 / 0
7,579
541
2,468
16,002
4,149
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
4
39
Kills
2
2
Deaths
39
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
15
2
0.07
W
Hera
JaiJai5
Hera
10
1
15
17.5
L
1
7
0
0.14
W
27
1
6
30
L
Kukulkan
ll zvex ll
Kukulkan
1
17
0
0.06
W
Ymir
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,745
Damage
9,143
21,485
Taken
44,176
8,310
Mitigated
15,110
10,003
Healing
2,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,366
1,752
0
1,590
16,625
4,351
0
5,888
10,737
0
19,559
W
Hera
JaiJai5
Hera
12,526
1,918
0
0
6,097
1,924
785
1,016
5,081
42,015
0
L
2,309
450
0
790
11,549
6,610
0
3,922
7,627
0
26,552
W
22,887
16,812
0
10,003
13,429
5,526
376
1,467
11,962
0
56,637
L
Kukulkan
ll zvex ll
Kukulkan
2,468
1,049
0
219
16,002
4,149
0
4,167
11,835
15,609
0
W
Ymir
1,332
293
0
0
1,959
860
54
73
1,886
4,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,766
Gold Earned
24,698
147
Minions Killed
112
0
Camps Cleared
0
529,644
Distance Traveled
508,756
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,047
575
29
2
0
188,006
0
W
Hera
11,618
830
66
5
0
225,809
0
L
Mulan
9,072
648
61
4
0
171,896
0
W
Kali
14,001
1,000
69
5
0
233,672
0
L
Kukulkan
7,579
541
22
2
0
148,854
1
W
Ymir
8,147
582
12
1
0
70,163
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role