Player Matchup

Medusa
Medusa
CyberDragon722
Medusa
Level 43
God Stats
4W - 5L
1,500 SR
Queue Stats
66W - 65L
1,545 Elo+
Party 1
Sobek
Sobek
Mr Turtle012
Sobek
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 71L
1,465 Elo+
Party 1
Discordia
Discordia
Rocco302
Discordia
Level 104
God Stats
7W - 8L
1,568 SR
Queue Stats
40W - 49L
1,437 Elo+
Solo
Team Averages
Level 84
1,523 SR
1,482 Elo+

VS

Team Averages
Level 71
1,580 SR
1,524 Elo+
Nu Wa
Nu Wa
Lunatic444
Nu Wa
Level 77
God Stats
27W - 22L
1,589 SR
Queue Stats
217W - 196L
1,528 Elo+
Solo
Set
Set
Rin HR
Set
Level 88
God Stats
3W - 4L
1,537 SR
Queue Stats
88W - 109L
1,469 Elo+
Solo
Odin
Odin
oI AEGIR Io
Odin
Level 49
God Stats
4W - 7L
1,614 SR
Queue Stats
22W - 24L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 1
10,320
688
8,249
9,787
2,987
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
2 / 2 / 7
10,195
680
5,847
14,824
15,296
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
Rocco302
Discordia
11
1 / 2 / 5
9,262
617
9,750
9,414
3,114
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
11
1 / 4 / 5
9,179
612
10,228
9,712
3,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Set
Rin HR
Set
11
3 / 3 / 3
9,482
632
10,260
11,351
4,064
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

7
2 / 2 / 1
8,172
545
4,250
7,358
3,467
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
9
Kills
6
6
Deaths
9
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
6
2
1
3.25
L
Nu Wa
1
4
5
0.88
W
2
2
7
2.75
L
Set
Rin HR
Set
3
3
3
1.5
W
Discordia
Rocco302
Discordia
1
2
5
1.75
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,846
Damage
24,738
34,025
Taken
28,421
21,397
Mitigated
10,786
10,332
Healing
6,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,249
4,065
903
1,555
9,787
2,987
1,447
3,500
6,287
0
37,060
L
Nu Wa
10,228
3,775
468
1,753
9,712
3,255
0
5,353
4,359
37,637
0
W
5,847
374
813
3,266
14,824
15,296
0
4,334
10,490
26,747
0
L
Set
Rin HR
Set
10,260
3,771
0
3,133
11,351
4,064
0
7,899
3,452
0
38,708
W
Discordia
Rocco302
Discordia
9,750
165
1,087
2,708
9,414
3,114
0
3,083
6,331
45,233
0
L
4,250
1,163
340
632
7,358
3,467
0
2,445
4,913
0
14,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,777
Gold Earned
26,833
169
Minions Killed
146
0
Camps Cleared
0
815,503
Distance Traveled
708,431
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,320
688
62
4
0
274,664
6
L
Nu Wa
9,179
612
50
3
0
225,280
5
W
Sobek
10,195
680
44
3
0
286,921
5
L
Set
9,482
632
73
5
0
290,710
6
W
Discordia
9,262
617
63
4
0
253,918
2
L
Odin
8,172
545
23
2
0
192,441
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role