Player Matchup

Fenrir
Fenrir
D9DDYF9TS9C
Fenrir
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,787 Elo+
Party 1
Neith
Neith
Deanator
Neith
Level 20
God Stats
5W - 1L
1,741 SR
Queue Stats
16W - 10L
1,701 Elo+
Party 1
He Bo
He Bo
FrankIsOg
He Bo
Level 29
God Stats
3W - 5L
1,575 SR
Queue Stats
245W - 193L
1,743 Elo+
Party 1
Jormungandr
Jormungandr
NickyDeathNote
Jormungandr
Level 6
God Stats
8W - 8L
1,695 SR
Queue Stats
13W - 10L
1,714 Elo+
Party 1
Hel
Hel
finnick24
Hel
Level 28
God Stats
7W - 5L
1,288 SR
Queue Stats
205W - 178L
1,723 Elo+
Party 1
Team Averages
Level 28
1,560 SR
1,734 Elo+

VS

Team Averages
Level 23
1,510 SR
1,572 Elo+
Fenrir
Fenrir
Gialezz
Fenrir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 77L
1,605 Elo+
Solo
Ymir
Ymir
ItsMeMcLovin
Ymir
Level 16
God Stats
6W - 11L
1,099 SR
Queue Stats
256W - 235L
1,495 Elo+
Party 2
Hou Yi
Hou Yi
SquarchToddly
Hou Yi
Level 20
God Stats
18W - 16L
1,500 SR
Queue Stats
420W - 345L
1,623 Elo+
Party 2
Scylla
Scylla
XCrAzEdBaNaNaX
Scylla
Level 25
God Stats
3W - 6L
1,500 SR
Queue Stats
715W - 606L
1,551 Elo+
Party 2
Anubis
Anubis
sky1983
Anubis
Level 28
God Stats
3W - 3L
1,949 SR
Queue Stats
27W - 30L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
5 / 2 / 5
14,025
519
11,891
21,207
14,239
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
Deanator
Neith
19
1 / 4 / 8
11,805
437
17,137
12,353
4,258
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

He Bo
FrankIsOg
He Bo
20
12 / 1 / 7
16,973
629
20,700
14,636
5,053
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jormungandr
NickyDeathNote
Jormungandr
20
6 / 2 / 8
16,024
593
12,987
19,833
23,099
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
5 / 7 / 6
14,058
521
14,843
15,516
9,021
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gialezz
Fenrir
19
7 / 6 / 3
13,318
493
15,345
21,494
8,853
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 5 / 7
11,341
420
7,245
24,169
18,209
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
3 / 4 / 4
10,909
404
8,797
13,107
4,833
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
4 / 2 / 5
12,563
465
15,096
11,702
4,457
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
sky1983
Anubis
18
2 / 12 / 1
12,329
457
15,107
21,539
10,415
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
36
29
Kills
16
16
Deaths
29
34
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Fenrir
5
2
5
3.75
W
Neith
Deanator
Neith
1
4
8
1.25
W
He Bo
FrankIsOg
He Bo
12
1
7
15.5
L
Fenrir
Gialezz
Fenrir
7
6
3
1.42
L
0
5
7
0.7
W
Jormungandr
NickyDeathNote
Jormungandr
6
2
8
5
L
3
4
4
1.25
L
4
2
5
3.25
W
5
7
6
1.14
L
Anubis
sky1983
Anubis
2
12
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,558
Damage
61,590
83,545
Taken
92,011
55,670
Mitigated
46,767
29,522
Healing
16,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
11,891
2,518
0
2,142
21,207
14,239
184
9,186
12,021
669
35,601
W
Neith
Deanator
Neith
17,137
6,814
0
3,995
12,353
4,258
2,716
4,649
7,704
0
91,162
W
He Bo
FrankIsOg
He Bo
20,700
1,379
0
8,714
14,636
5,053
1,170
6,329
8,307
171,434
0
L
Fenrir
Gialezz
Fenrir
15,345
2,238
0
4,320
21,494
8,853
0
9,267
12,227
0
80,312
L
7,245
764
0
1,759
24,169
18,209
0
10,563
13,606
44,793
0
W
Jormungandr
NickyDeathNote
Jormungandr
12,987
2,769
0
500
19,833
23,099
1,526
11,028
8,805
90,403
0
L
8,797
3,521
0
2,117
13,107
4,833
195
7,258
5,849
0
48,893
L
15,096
1,781
0
3,502
11,702
4,457
112
7,545
4,157
91,271
0
W
14,843
903
9,173
4,998
15,516
9,021
715
6,256
9,260
88,269
0
L
Anubis
sky1983
Anubis
15,107
660
0
5,063
21,539
10,415
122
14,566
6,973
87,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,885
Gold Earned
60,460
742
Minions Killed
571
0
Camps Cleared
0
2,528,762
Distance Traveled
2,252,936
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,025
519
54
2
0
562,808
5
W
Neith
11,805
437
135
5
0
483,323
0
W
He Bo
16,973
629
217
8
0
514,628
2
L
Fenrir
13,318
493
95
4
0
509,126
2
L
Ymir
11,341
420
60
2
0
467,437
3
W
Jormungandr
16,024
593
167
6
0
488,329
0
L
Hou Yi
10,909
404
95
4
0
457,640
3
L
Scylla
12,563
465
140
5
0
453,694
3
W
Hel
14,058
521
169
6
0
479,674
8
L
Anubis
12,329
457
181
7
0
365,039
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role