Player Matchup

Cerberus
Cerberus
CrismaU
Cerberus
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,345 Elo+
Party 3
Merlin
Merlin
InquisitorGM
Merlin
Level 16
God Stats
4W - 1L
1,682 SR
Queue Stats
56W - 30L
1,674 Elo+
Solo
Bastet
Bastet
NaiiTz
Bastet
Level 3
God Stats
1W - 1L
1,307 SR
Queue Stats
17W - 19L
1,345 Elo+
Party 3
Horus
Horus
Nohaveskin
Horus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,287 Elo+
Party 2
Mercury
Mercury
Tekinosh
Mercury
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,316 Elo+
Party 2
Team Averages
Level 32
1,498 SR
1,393 Elo+

VS

Team Averages
Level 26
1,584 SR
1,648 Elo+
Thor
Thor
DrOrtegod
Thor
Level 15
God Stats
27W - 14L
1,684 SR
Queue Stats
55W - 31L
1,679 Elo+
Party 1
Odin
Odin
Endocrines2015
Odin
Level 6
God Stats
1W - 1L
1,737 SR
Queue Stats
9W - 13L
1,691 Elo+
Solo
Ullr
Ullr
VaCagaHires
Ullr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 52L
1,649 Elo+
Party 1
Sol
Sol
Vahktorr
Sol
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 95L
1,637 Elo+
Party 1
Horus
Horus
enflan
Horus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 20L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CrismaU
Cerberus
20
6 / 7 / 30
14,024
1,169
14,529
21,677
25,655
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Merlin
20
22 / 6 / 22
18,441
1,537
38,331
15,086
7,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
NaiiTz
Bastet
20
5 / 6 / 34
13,152
1,096
16,849
17,834
20,735
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Horus
20
5 / 8 / 25
13,404
1,117
13,454
26,461
19,320
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mercury
Tekinosh
Mercury
20
17 / 5 / 22
15,696
1,308
22,237
21,016
9,144
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

133

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
10 / 13 / 17
14,944
1,245
21,455
25,019
12,111
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

19
2 / 12 / 16
11,907
992
6,488
19,622
11,747
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
11 / 14 / 16
15,529
1,294
24,537
24,953
10,756
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
7 / 5 / 17
14,819
1,235
29,309
17,652
7,310
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Horus
enflan
Horus
19
2 / 11 / 20
12,532
1,044
13,149
24,231
24,426
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

188
Kill Participation
118
55
Kills
32
32
Deaths
55
133
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Cerberus
CrismaU
Cerberus
6
7
30
3
L
Thor
10
13
17
1.42
L
2
12
16
0.83
W
Merlin
22
6
22
5.5
W
Bastet
NaiiTz
Bastet
5
6
34
3.67
W
Horus
5
8
25
2.19
W
Mercury
Tekinosh
Mercury
17
5
22
5.6
L
11
14
16
1.36
L
7
5
17
3.1
L
Horus
enflan
Horus
2
11
20
1.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,400
Damage
94,938
102,074
Taken
111,477
82,285
Mitigated
66,350
14,870
Healing
10,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
CrismaU
Cerberus
14,529
1,430
0
2,286
21,677
25,655
0
7,215
14,462
25,704
0
L
Thor
21,455
5,088
0
0
25,019
12,111
0
11,887
13,132
0
41,941
L
6,488
1,971
0
0
19,622
11,747
0
9,477
10,145
0
14,469
W
Merlin
38,331
3,341
0
3,709
15,086
7,431
0
4,542
10,544
86,414
0
W
Bastet
NaiiTz
Bastet
16,849
3,013
0
1,083
17,834
20,735
0
2,486
15,348
0
26,235
W
Horus
13,454
6,887
2,131
2,943
26,461
19,320
0
5,533
20,928
0
23,060
W
Mercury
Tekinosh
Mercury
22,237
16,392
0
2,718
21,016
9,144
0
9,533
11,483
0
32,179
L
24,537
17,056
0
1,614
24,953
10,756
0
13,826
11,127
0
40,349
L
29,309
12,206
167
3,429
17,652
7,310
0
6,674
10,978
77,066
0
L
Horus
enflan
Horus
13,149
6,937
2,604
3,033
24,231
24,426
0
10,996
13,235
0
20,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,717
Gold Earned
69,731
203
Minions Killed
219
5
Camps Cleared
4
1,137,886
Distance Traveled
1,029,376
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
14,024
1,169
32
3
0
192,811
0
L
Thor
14,944
1,245
42
4
1
201,636
0
L
Odin
11,907
992
15
1
0
204,710
0
W
Merlin
18,441
1,537
105
9
2
208,565
1
W
Bastet
13,152
1,096
25
2
1
237,526
2
W
Horus
13,404
1,117
21
2
0
216,850
3
W
Mercury
15,696
1,308
20
2
2
282,134
0
L
Ullr
15,529
1,294
37
3
1
195,978
0
L
Sol
14,819
1,235
106
9
0
236,783
0
L
Horus
12,532
1,044
19
2
2
190,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role