Player Matchup

Izanami
Izanami
AJ JW 1
Izanami
Level 8
God Stats
4W - 3L
1,261 SR
Queue Stats
8W - 11L
1,153 Elo+
Party 2
Sobek
Sobek
Arnie88
Sobek
Level 10
God Stats
5W - 1L
1,500 SR
Queue Stats
9W - 16L
1,106 Elo+
Party 2
Heimdallr
Heimdallr
BEEFsupreme17
Heimdallr
Level 8
God Stats
8W - 9L
1,208 SR
Queue Stats
9W - 13L
1,098 Elo+
Party 2
King Arthur
King Arthur
Killa_Dez23
King Arthur
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 31L
1,239 Elo+
Solo
Hera
Hera
naturallydan
Hera
Level 14
God Stats
1W - 1L
1,169 SR
Queue Stats
16W - 35L
1,088 Elo+
Party 2
Team Averages
Level 12
1,328 SR
1,137 Elo+

VS

Team Averages
Level 12
1,476 SR
1,253 Elo+
Cupid
Cupid
Im_thestarxbaby
Cupid
Level 15
God Stats
11W - 13L
1,409 SR
Queue Stats
283W - 339L
1,204 Elo+
Solo
Ra
Ra
MIKE-DUBB-27
Ra
Level 8
God Stats
2W - 7L
1,664 SR
Queue Stats
3W - 9L
1,609 Elo+
Solo
Bellona
Bellona
SunkWheat041264
Bellona
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 30L
1,039 Elo+
Solo
Neith
Neith
WeeGoatman
Neith
Level 7
God Stats
4W - 11L
1,307 SR
Queue Stats
37W - 41L
1,207 Elo+
Party 1
Chang'e
Chang'e
wzrd
Chang'e
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 42L
1,207 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AJ JW 1
Izanami
20
3 / 4 / 11
17,793
890
33,543
17,985
8,480
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sobek
Arnie88
Sobek
20
4 / 3 / 12
19,538
977
12,413
22,555
31,486
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
BEEFsupreme17
Heimdallr
20
7 / 1 / 11
18,923
946
51,609
20,064
9,966
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

King Arthur
Killa_Dez23
King Arthur
18
0 / 2 / 0
14,060
703
2,578
7,004
2,811
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
4 / 8 / 10
17,273
864
20,721
25,108
11,441
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

73

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 3 / 5
16,233
812
6,106
17,562
8,660
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

20
2 / 7 / 7
16,571
829
20,937
30,609
10,378
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
12 / 6 / 4
19,235
962
38,011
46,068
42,819
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Neith
20
1 / 0 / 7
16,148
807
9,416
11,430
10,253
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
wzrd
Chang'e
20
2 / 2 / 8
16,972
849
13,370
26,008
20,456
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
49
18
Kills
18
18
Deaths
18
44
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Izanami
AJ JW 1
Izanami
3
4
11
2.13
W
Sobek
Arnie88
Sobek
4
3
12
3.33
W
Heimdallr
BEEFsupreme17
Heimdallr
7
1
11
12.5
L
1
3
5
1.17
W
King Arthur
Killa_Dez23
King Arthur
0
2
0
0
L
2
7
7
0.79
L
12
6
4
2.33
L
Neith
1
0
7
4.5
W
4
8
10
1.13
L
Chang'e
wzrd
Chang'e
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,864
Damage
87,840
92,716
Taken
131,677
64,184
Mitigated
92,566
13,325
Healing
25,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AJ JW 1
Izanami
33,543
25,043
0
2,956
17,985
8,480
0
6,357
11,628
0
98,482
W
Sobek
Arnie88
Sobek
12,413
1,682
0
1,808
22,555
31,486
0
10,052
12,503
37,123
0
W
Heimdallr
BEEFsupreme17
Heimdallr
51,609
35,057
0
6,563
20,064
9,966
0
9,172
10,892
0
101,292
L
6,106
1,465
761
2,272
17,562
8,660
0
4,123
13,439
0
36,153
W
King Arthur
Killa_Dez23
King Arthur
2,578
827
0
0
7,004
2,811
0
2,729
4,275
0
5,351
L
20,937
1,554
956
815
30,609
10,378
0
10,131
20,478
57,916
0
L
38,011
15,145
0
1,400
46,068
42,819
0
7,775
38,293
0
74,212
L
Neith
9,416
3,068
1,014
1,746
11,430
10,253
0
2,935
8,495
0
30,290
W
20,721
10,044
0
1,998
25,108
11,441
0
5,997
19,111
36,049
0
L
Chang'e
wzrd
Chang'e
13,370
1,888
7,482
9,503
26,008
20,456
0
8,170
17,838
51,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,587
Gold Earned
85,159
384
Minions Killed
354
5
Camps Cleared
14
1,322,680
Distance Traveled
1,850,425
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
17,793
890
168
8
3
267,524
0
W
Sobek
19,538
977
68
3
2
351,968
0
W
Heimdallr
18,923
946
115
6
0
332,883
0
L
Cupid
16,233
812
67
3
1
334,637
1
W
King Arthur
14,060
703
4
0
0
91,253
0
L
Ra
16,571
829
98
5
0
326,481
9
L
Bellona
19,235
962
47
2
10
544,155
0
L
Neith
16,148
807
34
2
2
299,857
0
W
Hera
17,273
864
29
1
0
279,052
0
L
Chang'e
16,972
849
108
5
1
345,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role