Player Matchup

Ra
Ra
ACourtlyCat
Ra
Level 12
God Stats
10W - 7L
1,306 SR
Queue Stats
41W - 40L
1,271 Elo+
Party 1
Hercules
Hercules
AFluffyPanda69
Hercules
Level 7
God Stats
0W - 3L
1,313 SR
Queue Stats
9W - 13L
1,257 Elo+
Party 1
Pele
Pele
AceTheGrain
Pele
Level 10
God Stats
0W - 3L
1,164 SR
Queue Stats
37W - 35L
1,300 Elo+
Party 1
Fenrir
Fenrir
Ashihzu
Fenrir
Level 10
God Stats
12W - 10L
1,388 SR
Queue Stats
39W - 36L
1,281 Elo+
Party 1
Kukulkan
Kukulkan
BernieBro46
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,187 Elo+
Party 1
Team Averages
Level 8
1,334 SR
1,259 Elo+

VS

Team Averages
Level 18
1,573 SR
1,542 Elo+
Fenrir
Fenrir
EdwardoMaya118
Fenrir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 6L
1,686 Elo+
Solo
Mulan
Mulan
FerrariMomobami
Mulan
Level 24
God Stats
3W - 1L
1,668 SR
Queue Stats
34W - 35L
1,433 Elo+
Solo
Jing Wei
Jing Wei
Yeetdemon7090
Jing Wei
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 30L
1,463 Elo+
Solo
Scylla
Scylla
Zarrius17
Scylla
Level 23
God Stats
34W - 16L
1,698 SR
Queue Stats
95W - 77L
1,627 Elo+
Party 2
Ymir
Ymir
rcauro
Ymir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 22L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 7 / 15
11,882
990
9,359
14,967
6,771
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
19
2 / 8 / 14
11,966
997
12,770
26,169
23,825
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
4 / 12 / 15
12,403
1,034
12,742
23,894
22,527
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Ashihzu
Fenrir
19
15 / 8 / 6
16,149
1,346
17,263
23,100
10,922
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
BernieBro46
Kukulkan
18
1 / 12 / 9
11,420
952
9,662
17,038
7,155
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 7 / 15
13,086
1,091
13,762
19,266
9,181
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
4 / 5 / 25
12,747
1,062
10,517
14,177
9,657
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jing Wei
Yeetdemon7090
Jing Wei
20
17 / 4 / 19
15,469
1,289
33,903
12,092
5,642
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
Zarrius17
Scylla
20
15 / 2 / 22
14,854
1,238
26,891
10,470
4,376
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
rcauro
Ymir
20
1 / 6 / 32
12,567
1,047
11,865
15,064
16,105
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
159
24
Kills
46
47
Deaths
24
59
Assists
113
Player
Kills
Deaths
Assists
KDA
L
2
7
15
1.36
L
Hercules
2
8
14
1.13
L
4
12
15
0.96
L
Fenrir
Ashihzu
Fenrir
15
8
6
2.25
L
Kukulkan
BernieBro46
Kukulkan
1
12
9
0.46
W
9
7
15
2.36
W
4
5
25
3.3
W
Jing Wei
Yeetdemon7090
Jing Wei
17
4
19
6.63
W
Scylla
Zarrius17
Scylla
15
2
22
13
W
Ymir
rcauro
Ymir
1
6
32
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,796
Damage
96,938
105,168
Taken
71,069
71,200
Mitigated
44,961
12,494
Healing
8,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,359
1,039
3,196
1,128
14,967
6,771
0
6,764
8,203
31,731
0
L
Hercules
12,770
3,349
0
5,396
26,169
23,825
0
8,509
17,660
0
29,668
L
12,742
2,737
0
646
23,894
22,527
0
7,784
16,110
0
30,179
L
Fenrir
Ashihzu
Fenrir
17,263
6,543
0
2,128
23,100
10,922
0
9,843
13,257
0
36,006
L
Kukulkan
BernieBro46
Kukulkan
9,662
1,669
0
0
17,038
7,155
0
5,902
11,136
23,599
0
W
13,762
6,274
0
3,217
19,266
9,181
0
4,594
14,672
0
33,341
W
10,517
2,239
0
2,580
14,177
9,657
0
5,426
8,083
208
28,423
W
Jing Wei
Yeetdemon7090
Jing Wei
33,903
30,767
0
982
12,092
5,642
0
3,243
8,849
0
52,829
W
Scylla
Zarrius17
Scylla
26,891
2,170
0
1,952
10,470
4,376
0
1,304
9,166
47,000
0
W
Ymir
rcauro
Ymir
11,865
2,575
0
0
15,064
16,105
0
4,454
10,437
23,519
245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,820
Gold Earned
68,723
178
Minions Killed
210
7
Camps Cleared
6
1,051,039
Distance Traveled
1,085,696
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,882
990
42
4
0
183,953
0
L
Hercules
11,966
997
38
3
1
215,435
0
L
Pele
12,403
1,034
26
2
1
228,433
1
L
Fenrir
16,149
1,346
45
4
3
239,886
1
L
Kukulkan
11,420
952
27
2
2
183,332
1
W
Fenrir
13,086
1,091
37
3
0
222,325
0
W
Mulan
12,747
1,062
43
4
1
191,870
0
W
Jing Wei
15,469
1,289
32
3
2
229,657
0
W
Scylla
14,854
1,238
58
5
1
230,720
0
W
Ymir
12,567
1,047
40
3
2
211,124
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role