Player Matchup

Ymir
Ymir
Austinblood
Ymir
Level 8
God Stats
10W - 6L
1,726 SR
Queue Stats
13W - 8L
1,616 Elo+
Party 2
Osiris
Osiris
Ididntknowtht
Osiris
Level 29
God Stats
1W - 1L
1,128 SR
Queue Stats
23W - 20L
1,581 Elo+
Party 2
Chang'e
Chang'e
MittMatt
Chang'e
Level 64
God Stats
1W - 1L
1,673 SR
Queue Stats
27W - 17L
1,621 Elo+
Party 2
Ao Kuang
Ao Kuang
RenegadeRexLee
Ao Kuang
Level 107
God Stats
0W - 2L
1,487 SR
Queue Stats
13W - 19L
1,618 Elo+
Party 2
Medusa
Medusa
ThatInsaneDude
Medusa
Level 89
God Stats
9W - 11L
1,654 SR
Queue Stats
33W - 22L
1,616 Elo+
Party 2
Team Averages
Level 59
1,533 SR
1,610 Elo+

VS

Team Averages
Level 57
1,574 SR
1,620 Elo+
Jormungandr
Jormungandr
BowlOfYeeties
Jormungandr
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,871 Elo+
Solo
Nu Wa
Nu Wa
Gamma2244
Nu Wa
Level 27
God Stats
4W - 0L
1,847 SR
Queue Stats
12W - 5L
1,646 Elo+
Party 1
Nemesis
Nemesis
Gazdak
Nemesis
Level 31
God Stats
3W - 4L
1,491 SR
Queue Stats
6W - 8L
1,452 Elo+
Solo
Mulan
Mulan
Playcml
Mulan
Level 155
God Stats
2W - 1L
1,515 SR
Queue Stats
13W - 7L
1,597 Elo+
Party 1
Sol
Sol
SmallerCaps
Sol
Level 39
God Stats
7W - 4L
1,515 SR
Queue Stats
240W - 228L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 9 / 3
11,023
848
7,605
31,009
29,307
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
0 / 6 / 3
10,571
813
7,809
20,269
26,261
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
MittMatt
Chang'e
17
0 / 1 / 7
11,044
850
9,843
21,424
7,612
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
18
3 / 5 / 5
11,975
921
13,779
24,270
9,676
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
6 / 9 / 2
12,567
967
20,056
25,957
9,665
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

80

VS

Team 2 Tickets

219

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BowlOfYeeties
Jormungandr
20
5 / 2 / 19
12,595
969
18,797
11,200
15,495
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nu Wa
Gamma2244
Nu Wa
18
3 / 0 / 17
11,974
921
18,724
5,594
2,419
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Gazdak
Nemesis
18
4 / 5 / 17
11,788
907
18,355
16,262
8,277
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mulan
Playcml
Mulan
19
5 / 2 / 20
13,043
1,003
21,894
18,488
19,062
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
13 / 1 / 16
14,282
1,099
39,097
11,787
5,148
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
119
10
Kills
30
30
Deaths
10
20
Assists
89
Player
Kills
Deaths
Assists
KDA
L
1
9
3
0.28
W
Jormungandr
BowlOfYeeties
Jormungandr
5
2
19
7.25
W
Nu Wa
Gamma2244
Nu Wa
3
0
17
11.5
W
Nemesis
Gazdak
Nemesis
4
5
17
2.5
L
0
6
3
0.25
L
Chang'e
MittMatt
Chang'e
0
1
7
3.5
W
Mulan
Playcml
Mulan
5
2
20
7.5
L
Ao Kuang
3
5
5
1.1
W
13
1
16
21
L
6
9
2
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,092
Damage
116,867
122,929
Taken
63,331
82,521
Mitigated
50,401
19,109
Healing
16,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,605
1,397
0
0
31,009
29,307
0
19,064
11,945
15,510
0
W
Jormungandr
BowlOfYeeties
Jormungandr
18,797
2,987
1,840
1,154
11,200
15,495
0
4,962
6,238
39,895
0
W
Nu Wa
Gamma2244
Nu Wa
18,724
3,280
382
1,094
5,594
2,419
0
2,924
2,670
34,095
0
W
Nemesis
Gazdak
Nemesis
18,355
7,949
0
2,081
16,262
8,277
0
8,836
7,426
0
33,126
L
7,809
848
0
76
20,269
26,261
0
12,170
8,099
0
18,058
L
Chang'e
MittMatt
Chang'e
9,843
1,630
6,824
4,459
21,424
7,612
0
16,087
5,337
42,778
0
W
Mulan
Playcml
Mulan
21,894
4,650
0
3,558
18,488
19,062
0
10,692
7,796
654
42,951
L
Ao Kuang
13,779
2,668
0
5,726
24,270
9,676
0
12,901
11,369
48,367
0
W
39,097
12,196
0
5,930
11,787
5,148
0
3,813
7,974
74,260
0
L
20,056
7,520
0
2,024
25,957
9,665
0
16,946
9,011
0
55,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,180
Gold Earned
63,682
253
Minions Killed
262
8
Camps Cleared
9
1,178,810
Distance Traveled
1,220,316
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,023
848
14
1
1
207,749
0
W
Jormungandr
12,595
969
60
5
0
218,982
0
W
Nu Wa
11,974
921
35
3
0
237,418
0
W
Nemesis
11,788
907
32
2
5
280,997
0
L
Osiris
10,571
813
20
2
0
217,998
2
L
Chang'e
11,044
850
85
7
0
255,176
1
W
Mulan
13,043
1,003
43
3
4
250,896
2
L
Ao Kuang
11,975
921
65
5
2
257,893
0
W
Sol
14,282
1,099
92
7
0
232,023
1
L
Medusa
12,567
967
69
5
5
239,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role