Player Matchup

Rama
Rama
Gronkhead__
Rama
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,530 Elo+
Party 1
Khepri
Khepri
Puzzling_Reaper
Khepri
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,530 Elo+
Party 1
Skadi
Skadi
crimson_kittenx
Skadi
Level 23
God Stats
1W - 2L
1,573 SR
Queue Stats
2W - 4L
1,530 Elo+
Party 1
Team Averages
Level 34
1,524 SR
1,530 Elo+

VS

Team Averages
Level 38
1,500 SR
1,330 Elo+
Ares
Ares
DadiL0ngStroke
Ares
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,330 Elo+
Party 2
Janus
Janus
KruWsHuLL
Janus
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 15L
1,330 Elo+
Party 2
Loki
Loki
SIR SnipesA10T
Loki
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 0
7,994
615
8,028
8,524
2,502
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 6 / 2
8,203
631
5,176
12,580
8,339
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

9
2 / 7 / 1
8,420
648
7,363
10,580
2,612
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 13
9,215
709
4,577
10,488
8,303
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Janus
KruWsHuLL
Janus
11
4 / 1 / 11
8,826
679
11,848
6,788
1,930
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

13
13 / 1 / 2
10,207
785
10,828
9,592
3,405
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
4
Kills
19
19
Deaths
4
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
2
2
13
4.25
L
1
6
0
0.17
W
Janus
KruWsHuLL
Janus
4
1
11
9.5
L
1
6
2
0.33
W
13
1
2
14
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,567
Damage
27,253
31,684
Taken
26,868
13,453
Mitigated
13,638
3,287
Healing
3,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,577
976
0
430
10,488
8,303
375
1,821
8,667
8,009
0
L
8,028
4,629
506
1,210
8,524
2,502
468
4,757
3,767
0
26,821
W
Janus
KruWsHuLL
Janus
11,848
694
643
966
6,788
1,930
192
916
5,872
33,009
0
L
5,176
436
234
735
12,580
8,339
0
8,677
3,903
10,886
833
W
10,828
5,406
0
1,286
9,592
3,405
912
1,817
7,775
0
37,395
L
7,363
3,849
0
602
10,580
2,612
407
2,991
7,589
0
21,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,617
Gold Earned
28,248
82
Minions Killed
99
0
Camps Cleared
0
525,981
Distance Traveled
648,569
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,215
709
3
0
0
195,120
0
L
Rama
7,994
615
40
3
0
181,677
2
W
Janus
8,826
679
45
3
0
191,181
4
L
Khepri
8,203
631
19
1
0
185,091
0
W
Loki
10,207
785
51
4
0
262,268
1
L
Skadi
8,420
648
23
2
0
159,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role