Player Matchup

King Arthur
King Arthur
DinamoKiev
King Arthur
Level 46
God Stats
2W - 0L
1,613 SR
Queue Stats
3W - 3L
1,383 Elo+
Party 2
Kukulkan
Kukulkan
FrostyJC
Kukulkan
Level 12
God Stats
3W - 1L
1,896 SR
Queue Stats
3W - 3L
1,510 Elo+
Party 2
Artemis
Artemis
GrimyPantaloons
Artemis
Level 9
God Stats
2W - 1L
1,534 SR
Queue Stats
3W - 3L
1,510 Elo+
Party 2
Team Averages
Level 22
1,681 SR
1,468 Elo+

VS

Team Averages
Level 15
1,395 SR
1,079 Elo+
Fenrir
Fenrir
Exceluis13
Fenrir
Level 21
God Stats
3W - 11L
1,203 SR
Queue Stats
71W - 88L
1,072 Elo+
Party 1
Baron Samedi
Baron Samedi
Jerster101
Baron Samedi
Level 12
God Stats
2W - 5L
1,482 SR
Queue Stats
9W - 15L
1,104 Elo+
Party 1
Cabrakan
Cabrakan
Slayedcreep
Cabrakan
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
21W - 57L
1,059 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DinamoKiev
King Arthur
12
6 / 1 / 13
9,707
747
7,191
7,201
4,252
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
FrostyJC
Kukulkan
13
11 / 4 / 8
10,466
805
12,371
7,204
2,605
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
5 / 1 / 14
9,747
750
13,602
6,445
2,244
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Exceluis13
Fenrir
9
3 / 7 / 2
8,291
638
4,458
14,134
6,738
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Jerster101
Baron Samedi
9
2 / 7 / 3
7,849
604
6,827
11,794
6,284
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
Slayedcreep
Cabrakan
9
1 / 8 / 5
8,435
649
2,768
16,879
17,138
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
16
22
Kills
6
6
Deaths
22
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DinamoKiev
King Arthur
6
1
13
12.5
L
Fenrir
Exceluis13
Fenrir
3
7
2
0.57
W
Kukulkan
FrostyJC
Kukulkan
11
4
8
3.75
W
5
1
14
12
L
Baron Samedi
Jerster101
Baron Samedi
2
7
3
0.5
L
Cabrakan
Slayedcreep
Cabrakan
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,164
Damage
14,053
20,850
Taken
42,807
9,101
Mitigated
30,160
6,231
Healing
5,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DinamoKiev
King Arthur
7,191
1,447
0
1,716
7,201
4,252
406
3,725
3,476
0
23,096
L
Fenrir
Exceluis13
Fenrir
4,458
1,158
0
1,447
14,134
6,738
0
2,764
11,370
0
17,173
W
Kukulkan
FrostyJC
Kukulkan
12,371
1,582
0
1,296
7,204
2,605
341
2,841
4,363
35,909
0
W
13,602
9,719
0
3,219
6,445
2,244
1,710
3,041
3,404
0
32,622
L
Baron Samedi
Jerster101
Baron Samedi
6,827
604
623
2,140
11,794
6,284
656
3,460
8,334
30,194
0
L
Cabrakan
Slayedcreep
Cabrakan
2,768
630
40
878
16,879
17,138
624
6,199
10,680
9,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,920
Gold Earned
24,575
111
Minions Killed
94
0
Camps Cleared
0
651,032
Distance Traveled
572,805
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,707
747
19
1
0
237,822
0
L
Fenrir
8,291
638
32
2
0
211,017
2
W
Kukulkan
10,466
805
43
3
0
221,154
1
W
Artemis
9,747
750
49
4
0
192,056
0
L
Baron Samedi
7,849
604
46
4
0
190,105
4
L
Cabrakan
8,435
649
16
1
0
171,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role