Player Matchup
Team Averages
Silver I
Average Tier
Level 66
1,433 SR
1,331
MMR
VS
Team Averages
Bronze III
Average Tier
Level 60
1,500 SR
1,500
MMR
Hun Batz
Bronze III
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
DJKAGE
Eset
12
0 / 5 / 0
8,300
755
5,127
10,142
5,179
Chronos' Pendant
+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction
PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.
Shoes of Focus
+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed
Breastplate of Valor
+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction
Magic Focus
+20
Magical Power
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
FaZe SixtyNine0
Hun Batz
15
5 / 0 / 0
10,336
940
6,908
10,343
5,819
Evolved Attacker's Blessing
+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!
Blackthorn Hammer
+35
Physical Power
+300
Health
+200
Mana
PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.
Warrior Tabi
+40
Physical Power
+100
Mana
+18%
Movement Speed
Genji's Guard
+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction
PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
8,300
755
96
9
0
198,607
4
W
10,336
940
121
11
0
216,816
0