Player Matchup

Achilles
Achilles
Gold III
 
Achilles
Gold III
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chang'e
Chang'e
Gold I
Tony_Flow23
Chang'e
Gold I
Level 125
God Stats
1W - 0L
1,244 SR
Queue Stats
54W - 40L
1,812 MMR
Party 1
Pele
Pele
Platinum V
temp-789731
Pele
Platinum V
Level 88
God Stats
4W - 0L
1,899 SR
Queue Stats
38W - 21L
1,821 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 111
1,548 SR
1,711 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 112
1,701 SR
1,745 MMR
Hercules
Hercules
Gold I
Maluma Chm
Hercules
Gold I
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 66L
1,773 MMR
Party 2
Merlin
Merlin
Gold V
Theboss sanke
Merlin
Gold V
Level 146
God Stats
6W - 5L
1,703 SR
Queue Stats
92W - 64L
1,775 MMR
Party 2
Hou Yi
Hou Yi
Platinum V
Titi Osuna
Hou Yi
Platinum V
Level 155
God Stats
14W - 18L
1,900 SR
Queue Stats
146W - 194L
1,688 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
8 / 5 / 17
18,777
695
23,930
30,161
40,494
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
Tony_Flow23
Chang'e
17
6 / 9 / 10
17,416
645
19,265
24,464
7,367
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
13 / 4 / 6
19,378
718
19,569
29,123
23,039
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
PoseidonKumbhakarnaKukulkanOdinHeimdallr

VS

Bans
BacchusHun BatzCabrakanYemojaXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Maluma Chm
Hercules
16
5 / 7 / 9
17,077
632
15,487
32,850
39,494
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
4 / 12 / 13
17,189
637
24,184
18,557
8,454
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
Titi Osuna
Hou Yi
18
9 / 8 / 5
17,812
660
21,433
22,093
7,278
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
45
27
Kills
18
18
Deaths
27
33
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
8
5
17
3.3
L
Hercules
Maluma Chm
Hercules
5
7
9
1.36
L
4
12
13
0.88
L
Hou Yi
Titi Osuna
Hou Yi
9
8
5
1.44
W
Chang'e
Tony_Flow23
Chang'e
6
9
10
1.22
W
13
4
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,764
Damage
61,104
83,748
Taken
73,500
70,900
Mitigated
55,226
32,289
Healing
13,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
23,930
9,870
0
4,749
30,161
40,494
1,309
9,813
20,348
783
69,770
L
Hercules
Maluma Chm
Hercules
15,487
5,869
0
8,349
32,850
39,494
589
9,480
23,370
121
40,269
L
24,184
649
0
1,068
18,557
8,454
0
4,430
14,127
85,505
0
L
Hou Yi
Titi Osuna
Hou Yi
21,433
10,806
0
4,204
22,093
7,278
859
6,152
15,941
0
79,492
W
Chang'e
Tony_Flow23
Chang'e
19,265
1,255
6,455
10,857
24,464
7,367
1,411
8,786
15,678
69,402
0
W
19,569
4,508
0
10,228
29,123
23,039
813
5,948
23,175
0
125,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,571
Gold Earned
52,078
310
Minions Killed
249
0
Camps Cleared
0
1,469,931
Distance Traveled
1,290,449
8
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
18,777
695
64
2
0
488,734
2
L
Hercules
17,077
632
31
1
0
474,488
7
L
Merlin
17,189
637
102
4
0
391,880
9
L
Hou Yi
17,812
660
116
4
0
424,081
10
W
Chang'e
17,416
645
82
3
0
437,896
3
W
Pele
19,378
718
164
6
0
543,301
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role