Player Matchup

Mulan
Mulan
ElTrapo2
Mulan
Level 121
God Stats
2W - 1L
1,733 SR
Queue Stats
87W - 74L
1,568 Elo+
Party 3
Zeus
Zeus
RiceRakinReece
Zeus
Level 83
God Stats
7W - 2L
1,653 SR
Queue Stats
10W - 8L
1,611 Elo+
Party 3
Nox
Nox
luigi316
Nox
Level 75
God Stats
0W - 3L
1,234 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Thor
Thor
theKeltz
Thor
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 2
Team Averages
Level 102
1,530 SR
1,545 Elo+

VS

Team Averages
Level 114
1,520 SR
1,439 Elo+
Anhur
Anhur
 
Anhur
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Chronik_who
Baron Samedi
Level 137
God Stats
3W - 2L
1,454 SR
Queue Stats
18W - 21L
1,418 Elo+
Party 1
Nu Wa
Nu Wa
Docta_D11
Nu Wa
Level 109
God Stats
9W - 6L
1,625 SR
Queue Stats
25W - 34L
1,430 Elo+
Solo
Fenrir
Fenrir
King_FantasticOh
Fenrir
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
ElTrapo2
Mulan
13
3 / 5 / 5
8,435
844
5,589
11,100
9,066
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 4 / 1
9,171
917
9,960
9,322
2,662
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 3 / 3
8,023
802
4,036
5,702
2,125
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
14
3 / 2 / 4
8,436
844
4,605
9,510
7,587
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
4 / 5 / 6
9,038
904
8,542
8,608
3,160
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Chronik_who
Baron Samedi
15
4 / 1 / 6
9,174
917
9,246
6,903
3,421
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nu Wa
Docta_D11
Nu Wa
14
4 / 2 / 5
8,788
879
6,661
7,056
2,645
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 5 / 5
8,259
826
5,058
9,053
3,937
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
36
13
Kills
14
14
Deaths
13
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
5
6
1.4
W
Baron Samedi
Chronik_who
Baron Samedi
4
1
6
7
W
Nu Wa
Docta_D11
Nu Wa
4
2
5
3.25
L
Mulan
ElTrapo2
Mulan
3
5
5
1.1
W
2
5
5
0.9
L
5
4
1
1.38
L
2
3
3
1.17
L
Thor
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,190
Damage
29,507
35,634
Taken
31,620
21,440
Mitigated
13,163
4,212
Healing
7,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
8,542
6,058
0
686
8,608
3,160
1,237
5,519
3,089
0
23,182
W
Baron Samedi
Chronik_who
Baron Samedi
9,246
1,264
666
3,336
6,903
3,421
1,301
2,338
4,565
34,942
0
W
Nu Wa
Docta_D11
Nu Wa
6,661
1,217
908
751
7,056
2,645
744
3,040
4,016
21,548
0
L
Mulan
ElTrapo2
Mulan
5,589
1,207
0
2,395
11,100
9,066
910
5,234
5,866
0
17,124
W
5,058
1,589
0
1,030
9,053
3,937
998
3,561
5,492
0
12,962
L
9,960
792
0
976
9,322
2,662
1,103
2,460
6,862
36,929
0
L
4,036
578
0
0
5,702
2,125
124
2,923
2,779
21,329
0
L
Thor
4,605
859
0
841
9,510
7,587
0
5,612
3,898
0
19,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,065
Gold Earned
35,259
172
Minions Killed
162
8
Camps Cleared
8
663,352
Distance Traveled
702,316
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,038
904
41
4
2
154,379
0
W
Baron Samedi
9,174
917
68
7
2
193,953
0
W
Nu Wa
8,788
879
31
3
1
167,224
2
L
Mulan
8,435
844
22
2
2
179,057
1
W
Fenrir
8,259
826
22
2
3
186,760
0
L
Zeus
9,171
917
71
7
2
140,842
1
L
Nox
8,023
802
54
5
1
151,935
1
L
Thor
8,436
844
25
3
3
191,518
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role