Player Matchup

Bastet
Bastet
AllanRTA
Bastet
Level 26
God Stats
2W - 4L
1,436 SR
Queue Stats
174W - 155L
1,580 Elo+
Solo
Heimdallr
Heimdallr
Steelerty27
Heimdallr
Level 26
God Stats
8W - 11L
1,648 SR
Queue Stats
56W - 58L
1,604 Elo+
Solo
Pele
Pele
TakeOverT
Pele
Level 29
God Stats
175W - 132L
1,602 SR
Queue Stats
264W - 236L
1,551 Elo+
Party 1
Fenrir
Fenrir
lucidz_T
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 67L
1,546 Elo+
Party 1
Tyr
Tyr
yourself22
Tyr
Level 18
God Stats
6W - 13L
1,608 SR
Queue Stats
259W - 228L
1,417 Elo+
Solo
Team Averages
Level 25
1,559 SR
1,540 Elo+

VS

Team Averages
Level 30
1,589 SR
1,521 Elo+
The Morrigan
The Morrigan
ImLostLowKey
The Morrigan
Level 41
God Stats
3W - 0L
1,500 SR
Queue Stats
214W - 171L
1,616 Elo+
Party 2
Mercury
Mercury
Zefyroth
Mercury
Level 6
God Stats
2W - 0L
1,620 SR
Queue Stats
3W - 4L
1,298 Elo+
Party 2
Mulan
Mulan
cardozo895
Mulan
Level 27
God Stats
8W - 7L
1,722 SR
Queue Stats
148W - 153L
1,500 Elo+
Solo
Izanami
Izanami
chonchis
Izanami
Level 45
God Stats
20W - 13L
1,673 SR
Queue Stats
207W - 168L
1,587 Elo+
Party 2
Nox
Nox
elvis2101
Nox
Level 29
God Stats
7W - 6L
1,430 SR
Queue Stats
175W - 163L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AllanRTA
Bastet
9
0 / 3 / 1
5,819
416
2,427
5,201
1,530
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heimdallr
Steelerty27
Heimdallr
11
2 / 6 / 2
6,684
477
5,334
10,302
3,127
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
10
2 / 4 / 4
6,741
482
4,495
9,558
3,005
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fenrir
lucidz_T
Fenrir
10
4 / 4 / 2
7,002
500
1,570
6,615
2,117
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 2 / 1
7,103
507
3,118
7,768
5,215
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ImLostLowKey
The Morrigan
15
5 / 0 / 4
9,232
659
8,003
4,276
1,348
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mercury
Zefyroth
Mercury
10
0 / 5 / 6
6,650
475
1,709
6,544
1,999
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
12
2 / 1 / 0
7,641
546
5,493
6,679
7,057
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Izanami
chonchis
Izanami
16
7 / 1 / 1
9,140
653
7,325
4,838
1,743
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
5 / 1 / 4
8,977
641
5,838
5,079
2,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
8
Kills
19
19
Deaths
8
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bastet
AllanRTA
Bastet
0
3
1
0.17
W
The Morrigan
ImLostLowKey
The Morrigan
5
0
4
7
L
Heimdallr
Steelerty27
Heimdallr
2
6
2
0.5
L
Pele
2
4
4
1
W
Mercury
Zefyroth
Mercury
0
5
6
0.6
W
Mulan
2
1
0
2
W
Izanami
chonchis
Izanami
7
1
1
7.5
W
5
1
4
7
L
Fenrir
lucidz_T
Fenrir
4
4
2
1.25
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,944
Damage
28,368
39,444
Taken
27,416
14,994
Mitigated
14,362
7,753
Healing
8,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
AllanRTA
Bastet
2,427
925
0
1,256
5,201
1,530
0
893
4,308
0
19,453
W
The Morrigan
ImLostLowKey
The Morrigan
8,003
878
0
2,048
4,276
1,348
478
0
4,276
64,790
0
L
Heimdallr
Steelerty27
Heimdallr
5,334
2,676
0
1,000
10,302
3,127
107
1,217
9,085
0
36,040
L
Pele
4,495
876
0
2,061
9,558
3,005
0
5,399
4,159
0
38,392
W
Mercury
Zefyroth
Mercury
1,709
862
0
765
6,544
1,999
673
0
6,535
0
13,073
W
Mulan
5,493
770
0
3,311
6,679
7,057
498
0
6,679
0
34,396
W
Izanami
chonchis
Izanami
7,325
4,824
0
1,912
4,838
1,743
2,623
0
4,838
0
68,574
W
5,838
455
0
250
5,079
2,215
413
0
5,079
44,977
0
L
Fenrir
lucidz_T
Fenrir
1,570
326
0
1,005
6,615
2,117
0
4,004
2,611
0
9,775
L
3,118
810
0
2,431
7,768
5,215
151
2,328
5,440
0
45,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,349
Gold Earned
41,640
276
Minions Killed
444
0
Camps Cleared
0
1,343,585
Distance Traveled
1,425,267
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,819
416
43
3
0
292,624
2
W
The Morrigan
9,232
659
118
8
0
286,078
1
L
Heimdallr
6,684
477
55
4
0
214,565
4
L
Pele
6,741
482
58
4
0
291,581
1
W
Mercury
6,650
475
22
2
0
338,172
2
W
Mulan
7,641
546
67
5
0
248,728
0
W
Izanami
9,140
653
130
9
0
277,476
4
W
Nox
8,977
641
107
8
0
274,813
2
L
Fenrir
7,002
500
29
2
0
287,277
0
L
Tyr
7,103
507
91
7
0
257,538
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role