Player Matchup

Nike
Nike
Silver II
CheeryHail97
Nike
Silver II
Level 79
God Stats
1W - 2L
1,072 SR
Queue Stats
245W - 201L
1,407 MMR
Party 1
Hercules
Hercules
Bronze I
Faro
Hercules
Bronze I
Level 49
God Stats
18W - 18L
1,783 SR
Queue Stats
241W - 174L
1,243 MMR
Party 1
Kukulkan
Kukulkan
Silver V
Not Exemp
Kukulkan
Silver V
Level 86
God Stats
3W - 3L
1,500 SR
Queue Stats
310W - 259L
1,231 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 71
1,451 SR
1,294 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 111
1,626 SR
1,270 MMR
Hou Yi
Hou Yi
Silver I
CODESOUL90
Hou Yi
Silver I
Level 157
God Stats
77W - 87L
1,427 SR
Queue Stats
188W - 179L
1,308 MMR
Solo
Nox
Nox
Silver I
Nickolas-1908
Nox
Silver I
Level 113
God Stats
10W - 12L
1,628 SR
Queue Stats
46W - 35L
1,285 MMR
Solo
Scylla
Scylla
Silver I
dat guy abe
Scylla
Silver I
Level 64
God Stats
1W - 3L
1,824 SR
Queue Stats
103W - 115L
1,216 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 10
14,424
627
12,772
20,017
21,438
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
Faro
Hercules
15
6 / 4 / 5
14,830
645
12,347
26,048
21,044
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kukulkan
Not Exemp
Kukulkan
18
7 / 6 / 9
16,171
703
16,361
16,987
5,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
MedusaBacchusOdinHeimdallrBastet

VS

Bans
KumbhakarnaJormungandrYemojaTyrCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
CODESOUL90
Hou Yi
14
6 / 6 / 3
14,144
615
13,006
18,307
5,933
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 5 / 7
13,866
603
15,028
14,165
5,107
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
15
4 / 6 / 5
14,052
611
16,250
16,375
5,192
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
28
17
Kills
13
13
Deaths
17
24
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
CODESOUL90
Hou Yi
6
6
3
1.25
W
4
3
10
3
W
Hercules
Faro
Hercules
6
4
5
2.13
L
3
5
7
1.3
W
Kukulkan
Not Exemp
Kukulkan
7
6
9
1.92
L
Scylla
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,480
Damage
44,284
63,052
Taken
48,847
48,293
Mitigated
16,232
20,033
Healing
8,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
CODESOUL90
Hou Yi
13,006
5,721
0
458
18,307
5,933
1,350
5,989
12,318
0
49,804
W
12,772
1,460
0
6,315
20,017
21,438
721
9,173
10,844
0
49,999
W
Hercules
Faro
Hercules
12,347
3,207
861
8,008
26,048
21,044
777
14,749
11,299
0
47,752
L
15,028
1,681
162
2,492
14,165
5,107
1,050
4,898
9,267
49,575
0
W
Kukulkan
Not Exemp
Kukulkan
16,361
1,255
510
4,339
16,987
5,811
884
7,962
9,025
99,779
0
L
Scylla
16,250
2,071
1,044
4,527
16,375
5,192
778
5,554
10,821
59,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,425
Gold Earned
42,062
271
Minions Killed
229
0
Camps Cleared
0
1,278,526
Distance Traveled
1,205,826
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
14,144
615
70
3
0
404,345
0
W
Nike
14,424
627
61
3
0
451,684
2
W
Hercules
14,830
645
53
2
0
435,290
5
L
Nox
13,866
603
67
3
0
430,141
7
W
Kukulkan
16,171
703
157
7
0
391,552
1
L
Scylla
14,052
611
92
4
0
371,340
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role