Player Matchup

Cabrakan
Cabrakan
BaalArvandyre
Cabrakan
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 61L
1,543 Elo+
Party 1
Neith
Neith
Freckklezz
Neith
Level 87
God Stats
2W - 3L
1,702 SR
Queue Stats
42W - 42L
1,522 Elo+
Party 1
Kali
Kali
Pancakkezz
Kali
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 36L
1,649 Elo+
Party 1
Erlang Shen
Erlang Shen
Sakku
Erlang Shen
Level 108
God Stats
1W - 5L
1,500 SR
Queue Stats
115W - 116L
1,525 Elo+
Party 2
Ao Kuang
Ao Kuang
awesomename123
Ao Kuang
Level 108
God Stats
1W - 4L
1,500 SR
Queue Stats
115W - 116L
1,525 Elo+
Party 2
Team Averages
Level 118
1,540 SR
1,553 Elo+

VS

Team Averages
Level 124
1,581 SR
1,590 Elo+
Fenrir
Fenrir
 
Fenrir
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
BreezeDrunk_FYB
He Bo
Level 153
God Stats
8W - 9L
1,502 SR
Queue Stats
753W - 764L
1,564 Elo+
Solo
Olorun
Olorun
HyperGnat826170
Olorun
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 27L
1,638 Elo+
Solo
Geb
Geb
Ruidien
Geb
Level 132
God Stats
7W - 5L
1,702 SR
Queue Stats
556W - 557L
1,629 Elo+
Solo
Cernunnos
Cernunnos
zeana
Cernunnos
Level 107
God Stats
3W - 1L
1,700 SR
Queue Stats
117W - 106L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BaalArvandyre
Cabrakan
19
4 / 8 / 18
12,027
752
13,816
24,256
37,727
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Neith
17
1 / 6 / 8
10,698
669
7,105
13,712
6,139
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
5 / 6 / 13
12,393
775
16,417
20,677
12,549
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
Sakku
Erlang Shen
20
9 / 4 / 11
12,663
791
17,819
30,861
19,068
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
16
7 / 9 / 8
11,353
710
10,442
18,829
8,081
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
14 / 5 / 10
13,052
816
17,203
18,289
16,543
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
8 / 5 / 19
12,629
789
21,893
11,701
4,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
2 / 8 / 22
10,948
684
14,273
19,549
9,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Geb
18
2 / 4 / 26
11,237
702
10,265
17,618
26,888
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cernunnos
zeana
Cernunnos
20
6 / 4 / 21
12,589
787
25,494
15,202
6,850
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
130
26
Kills
32
33
Deaths
26
58
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
14
5
10
3.8
L
Cabrakan
BaalArvandyre
Cabrakan
4
8
18
1.63
W
8
5
19
3.5
L
Neith
1
6
8
0.83
W
2
8
22
1.63
L
5
6
13
1.92
W
Geb
2
4
26
3.75
L
Erlang Shen
Sakku
Erlang Shen
9
4
11
3.63
L
Ao Kuang
7
9
8
1.22
W
Cernunnos
zeana
Cernunnos
6
4
21
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,599
Damage
89,128
108,335
Taken
82,359
83,564
Mitigated
63,706
39,841
Healing
31,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
17,203
3,000
2,703
3,852
18,289
16,543
1,342
4,437
13,852
0
24,804
L
Cabrakan
BaalArvandyre
Cabrakan
13,816
1,590
1,800
4,987
24,256
37,727
439
7,806
14,797
21,873
0
W
21,893
728
654
2,251
11,701
4,422
771
5,236
6,465
37,746
0
L
Neith
7,105
2,152
0
1,052
13,712
6,139
587
8,533
5,179
0
28,532
W
14,273
6,649
4,525
5,976
19,549
9,003
1,480
7,614
11,935
29,394
0
L
16,417
7,432
2,323
8,711
20,677
12,549
1,447
7,816
12,861
0
32,861
W
Geb
10,265
1,600
0
4,023
17,618
26,888
964
2,845
14,773
20,467
0
L
Erlang Shen
Sakku
Erlang Shen
17,819
7,233
2,412
13,325
30,861
19,068
1,260
13,186
17,675
0
28,181
L
Ao Kuang
10,442
2,724
1,878
3,353
18,829
8,081
2,165
9,090
9,739
16,084
0
W
Cernunnos
zeana
Cernunnos
25,494
13,393
2,696
4,370
15,202
6,850
1,575
4,126
11,076
0
53,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,134
Gold Earned
60,455
128
Minions Killed
144
0
Camps Cleared
0
1,432,191
Distance Traveled
1,369,172
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,052
816
15
1
0
295,165
2
L
Cabrakan
12,027
752
19
1
0
247,494
3
W
He Bo
12,629
789
40
3
0
267,898
0
L
Neith
10,698
669
47
3
0
254,929
0
W
Olorun
10,948
684
21
1
0
253,705
2
L
Kali
12,393
775
26
2
0
347,755
4
W
Geb
11,237
702
7
0
0
276,788
1
L
Erlang Shen
12,663
791
18
1
0
300,659
0
L
Ao Kuang
11,353
710
18
1
0
281,354
1
W
Cernunnos
12,589
787
61
4
0
275,616
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role