Player Matchup

Horus
Horus
Platinum IV
ALPHA9amer
Horus
Platinum IV
Level 109
God Stats
10W - 6L
1,742 SR
Queue Stats
85W - 73L
1,668 MMR
Party 1
Nike
Nike
Platinum II
Echo9amer
Nike
Platinum II
Level 126
God Stats
2W - 3L
1,781 SR
Queue Stats
102W - 94L
1,814 MMR
Party 1
He Bo
He Bo
Diamond V
deltagam3r
He Bo
Diamond V
Level 126
God Stats
18W - 11L
1,901 SR
Queue Stats
98W - 86L
1,906 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 120
1,808 SR
1,796 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 75
1,770 SR
1,678 MMR
Cu Chulainn
Cu Chulainn
Gold III
FaZe SixtyNine0
Cu Chulainn
Gold III
Level 60
God Stats
5W - 3L
1,936 SR
Queue Stats
8W - 6L
1,805 MMR
Solo
Scylla
Scylla
Gold I
Speedy-Dumps
Scylla
Gold I
Level 117
God Stats
10W - 11L
1,658 SR
Queue Stats
39W - 34L
1,728 MMR
Solo
Izanami
Izanami
Gold V
m1i5c9a3
Izanami
Gold V
Level 49
God Stats
1W - 0L
1,715 SR
Queue Stats
1W - 2L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
16
4 / 8 / 13
16,569
637
13,020
33,100
30,432
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nike
18
8 / 8 / 11
18,242
702
25,485
38,381
36,300
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

He Bo
18
13 / 11 / 4
18,468
710
23,808
24,059
7,037
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
KukulkanKing ArthurKumbhakarnaArachneOdin

VS

Bans
SkadiEsetKuzenboPoseidonAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FaZe SixtyNine0
Cu Chulainn
19
12 / 4 / 7
18,821
724
28,734
26,567
37,515
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
16
9 / 9 / 9
17,108
658
29,171
20,641
6,883
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
m1i5c9a3
Izanami
16
6 / 12 / 13
17,281
665
19,215
24,384
13,123
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
56
25
Kills
27
27
Deaths
25
28
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Horus
4
8
13
1.31
L
Nike
8
8
11
1.69
W
Cu Chulainn
FaZe SixtyNine0
Cu Chulainn
12
4
7
3.88
W
Scylla
9
9
9
1.5
L
He Bo
13
11
4
1.36
W
Izanami
m1i5c9a3
Izanami
6
12
13
1.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,313
Damage
77,120
95,540
Taken
71,592
73,769
Mitigated
57,521
22,487
Healing
10,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
13,020
5,973
2,835
8,278
33,100
30,432
81
10,166
22,934
0
28,934
L
Nike
25,485
6,591
0
5,996
38,381
36,300
953
11,712
26,669
7,820
80,191
W
Cu Chulainn
FaZe SixtyNine0
Cu Chulainn
28,734
6,716
0
6,762
26,567
37,515
442
10,664
15,903
674
106,267
W
Scylla
29,171
3,690
0
1,334
20,641
6,883
644
9,614
11,027
65,042
0
L
He Bo
23,808
786
387
4,991
24,059
7,037
1,238
7,918
16,141
87,539
0
W
Izanami
m1i5c9a3
Izanami
19,215
13,059
0
2,056
24,384
13,123
1,860
6,894
17,490
124
74,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,279
Gold Earned
53,210
269
Minions Killed
295
0
Camps Cleared
0
1,349,602
Distance Traveled
1,282,083
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
16,569
637
18
1
0
475,859
2
L
Nike
18,242
702
135
5
0
471,867
1
W
Cu Chulainn
18,821
724
125
5
0
491,517
2
W
Scylla
17,108
658
68
3
0
402,868
5
L
He Bo
18,468
710
116
4
0
401,876
2
W
Izanami
17,281
665
102
4
0
387,698
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role