Player Matchup

Bakasura
Bakasura
Lil drem21
Bakasura
Level 7
God Stats
0W - 1L
1,179 SR
Queue Stats
0W - 4L
1,070 Elo+
Party 2
Hel
Hel
SuperiorDrem
Hel
Level 16
God Stats
0W - 2L
1,356 SR
Queue Stats
0W - 5L
1,105 Elo+
Party 2
Erlang Shen
Erlang Shen
xl RAGING lx
Erlang Shen
Level 8
God Stats
0W - 1L
1,592 SR
Queue Stats
0W - 4L
1,070 Elo+
Party 2
Team Averages
Level 10
1,376 SR
1,082 Elo+

VS

Team Averages
Level 99
1,648 SR
1,388 Elo+
Sol
Sol
Jkro87
Sol
Level 89
God Stats
9W - 6L
1,356 SR
Queue Stats
53W - 75L
1,345 Elo+
Solo
Zeus
Zeus
SKRAGLEBAG
Zeus
Level 104
God Stats
21W - 28L
1,880 SR
Queue Stats
216W - 265L
1,440 Elo+
Party 1
Awilix
Awilix
shamrocker777
Awilix
Level 105
God Stats
2W - 1L
1,710 SR
Queue Stats
79W - 111L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Lil drem21
Bakasura
8
1 / 7 / 2
9,274
515
3,084
17,900
5,407
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
1 / 8 / 2
9,786
544
10,424
21,666
7,164
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Erlang Shen
xl RAGING lx
Erlang Shen
9
1 / 7 / 1
9,210
512
4,873
20,336
12,688
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Jkro87
Sol
14
8 / 1 / 11
12,895
716
15,993
9,040
3,083
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
10 / 2 / 6
12,200
678
23,931
7,206
2,308
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 1 / 11
11,266
626
10,197
13,110
6,870
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
50
3
Kills
22
22
Deaths
4
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sol
Jkro87
Sol
8
1
11
13.5
L
Bakasura
Lil drem21
Bakasura
1
7
2
0.29
W
10
2
6
6.5
L
1
8
2
0.25
W
4
1
11
9.5
L
Erlang Shen
xl RAGING lx
Erlang Shen
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,381
Damage
50,121
59,902
Taken
29,356
25,259
Mitigated
12,261
11,175
Healing
8,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Jkro87
Sol
15,993
2,849
274
4,130
9,040
3,083
1,803
3,892
5,088
61,436
0
L
Bakasura
Lil drem21
Bakasura
3,084
2,874
0
876
17,900
5,407
0
11,603
6,297
0
8,460
W
23,931
948
183
831
7,206
2,308
346
2,611
4,595
48,019
0
L
10,424
578
1,928
5,581
21,666
7,164
0
16,306
5,360
42,910
0
W
10,197
4,741
0
3,099
13,110
6,870
362
4,085
8,975
0
32,176
L
Erlang Shen
xl RAGING lx
Erlang Shen
4,873
2,088
0
2,790
20,336
12,688
0
12,015
8,321
0
11,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,270
Gold Earned
36,361
100
Minions Killed
178
0
Camps Cleared
0
803,417
Distance Traveled
960,074
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,895
716
101
6
0
310,241
3
L
Bakasura
9,274
515
19
1
0
259,164
0
W
Zeus
12,200
678
42
2
0
324,491
0
L
Hel
9,786
544
61
3
0
276,640
0
W
Awilix
11,266
626
35
2
0
325,342
1
L
Erlang Shen
9,210
512
20
1
0
267,613
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role