Player Matchup

Discordia
Discordia
Hot Shot 412
Discordia
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 19L
1,267 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Kaleb09
Kumbhakarna
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
140W - 114L
1,529 Elo+
Party 1
Mulan
Mulan
Pacman0009
Mulan
Level 139
God Stats
1W - 0L
1,282 SR
Queue Stats
131W - 119L
1,537 Elo+
Party 1
Hun Batz
Hun Batz
Pillow Pounder
Hun Batz
Level 109
God Stats
3W - 0L
1,801 SR
Queue Stats
40W - 38L
1,445 Elo+
Party 1
Ne Zha
Ne Zha
xXDrStigmaXx
Ne Zha
Level 147
God Stats
2W - 0L
1,581 SR
Queue Stats
28W - 25L
1,446 Elo+
Party 1
Team Averages
Level 120
1,533 SR
1,445 Elo+

VS

Team Averages
Level 94
1,462 SR
1,548 Elo+
He Bo
He Bo
Cinewulf
He Bo
Level 59
God Stats
0W - 2L
1,323 SR
Queue Stats
84W - 76L
1,532 Elo+
Solo
Merlin
Merlin
DivineAlchemist
Merlin
Level 147
God Stats
5W - 5L
1,273 SR
Queue Stats
219W - 181L
1,508 Elo+
Solo
Olorun
Olorun
FabulousPlains
Olorun
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,710 Elo+
Solo
Cupid
Cupid
cornbredmafia2
Cupid
Level 127
God Stats
5W - 6L
1,712 SR
Queue Stats
264W - 251L
1,467 Elo+
Solo
Ravana
Ravana
gankkreed
Ravana
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
641W - 668L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Hot Shot 412
Discordia
19
5 / 4 / 16
12,399
689
23,879
11,665
5,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kumbhakarna
Kaleb09
Kumbhakarna
20
4 / 4 / 18
12,149
675
10,799
23,610
32,575
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Mulan
19
6 / 4 / 15
12,669
704
15,201
18,433
22,579
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hun Batz
20
6 / 4 / 15
13,924
774
22,894
22,467
13,363
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ne Zha
20
6 / 4 / 16
12,726
707
30,336
16,109
7,230
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Cinewulf
He Bo
20
9 / 8 / 7
13,279
738
20,832
18,789
6,617
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
3 / 4 / 11
12,280
682
24,019
20,087
7,848
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
3 / 5 / 5
11,049
614
10,201
21,712
8,911
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
3 / 5 / 8
10,714
595
12,328
22,274
9,096
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
gankkreed
Ravana
18
2 / 5 / 10
10,720
596
8,622
31,415
15,174
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
61
27
Kills
20
20
Deaths
27
80
Assists
41
Player
Kills
Deaths
Assists
KDA
L
He Bo
Cinewulf
He Bo
9
8
7
1.56
L
3
4
11
2.13
L
3
5
5
1.1
W
Discordia
Hot Shot 412
Discordia
5
4
16
3.25
W
Kumbhakarna
Kaleb09
Kumbhakarna
4
4
18
3.25
W
Mulan
6
4
15
3.38
W
Hun Batz
6
4
15
3.38
L
3
5
8
1.4
L
Ravana
gankkreed
Ravana
2
5
10
1.4
W
Ne Zha
6
4
16
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,109
Damage
76,002
92,284
Taken
114,277
81,104
Mitigated
47,646
42,942
Healing
59,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Cinewulf
He Bo
20,832
726
2,187
2,923
18,789
6,617
0
6,745
12,044
27,714
0
L
24,019
1,219
3,915
6,740
20,087
7,848
671
5,366
14,721
65,611
0
L
10,201
3,508
8,252
10,212
21,712
8,911
0
6,811
14,901
29,369
0
W
Discordia
Hot Shot 412
Discordia
23,879
1,768
3,816
1,711
11,665
5,357
909
7,701
3,964
52,935
0
W
Kumbhakarna
Kaleb09
Kumbhakarna
10,799
605
5,157
8,317
23,610
32,575
62
13,814
9,796
18,992
0
W
Mulan
15,201
1,501
3,527
5,241
18,433
22,579
0
10,669
7,764
0
28,491
W
Hun Batz
22,894
1,749
3,084
6,970
22,467
13,363
683
12,877
9,590
0
39,150
L
12,328
5,642
6,367
6,760
22,274
9,096
1,313
5,714
16,560
0
24,116
L
Ravana
gankkreed
Ravana
8,622
2,587
3,425
8,744
31,415
15,174
226
10,042
21,373
0
15,680
W
Ne Zha
30,336
1,997
1,227
3,892
16,109
7,230
3,381
9,991
6,118
0
52,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,867
Gold Earned
58,042
188
Minions Killed
180
0
Camps Cleared
0
1,576,828
Distance Traveled
1,555,506
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
13,279
738
22
1
0
319,074
0
L
Merlin
12,280
682
77
4
0
330,382
4
L
Olorun
11,049
614
44
2
0
266,259
0
W
Discordia
12,399
689
44
2
0
300,384
0
W
Kumbhakarna
12,149
675
17
1
0
351,089
0
W
Mulan
12,669
704
27
2
0
317,760
2
W
Hun Batz
13,924
774
56
3
0
311,865
0
L
Cupid
10,714
595
23
1
0
316,133
0
L
Ravana
10,720
596
14
1
0
323,658
0
W
Ne Zha
12,726
707
44
2
0
295,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role