Player Matchup

Awilix
Awilix
BobbHoncho
Awilix
Level 155
God Stats
1W - 0L
1,704 SR
Queue Stats
19W - 7L
1,729 Elo+
Party 1
Ra
Ra
DHNick
Ra
Level 8
God Stats
2W - 0L
1,754 SR
Queue Stats
67W - 31L
1,751 Elo+
Party 1
Sobek
Sobek
StrokeGodMill
Sobek
Level 108
God Stats
5W - 0L
1,778 SR
Queue Stats
157W - 111L
1,701 Elo+
Party 1
Team Averages
Level 90
1,745 SR
1,727 Elo+

VS

Team Averages
Level 13
1,337 SR
1,655 Elo+
Discordia
Discordia
Robomohawk
Discordia
Level 17
God Stats
1W - 2L
1,112 SR
Queue Stats
11W - 7L
1,537 Elo+
Party 2
Fenrir
Fenrir
Spoomnan
Fenrir
Level 8
God Stats
5W - 4L
1,400 SR
Queue Stats
471W - 283L
1,738 Elo+
Party 2
Horus
Horus
iGrundy
Horus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 14L
1,691 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BobbHoncho
Awilix
16
7 / 8 / 11
15,193
691
16,829
20,208
10,345
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ra
16
8 / 7 / 7
15,223
692
17,155
16,435
7,745
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
6 / 4 / 13
15,854
721
13,572
24,358
34,364
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Robomohawk
Discordia
15
3 / 6 / 11
13,636
620
14,554
12,570
4,591
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Spoomnan
Fenrir
16
10 / 8 / 8
15,528
706
18,081
23,186
13,414
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Horus
iGrundy
Horus
14
5 / 7 / 11
13,712
623
10,367
23,385
17,039
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
48
21
Kills
18
19
Deaths
21
31
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Awilix
BobbHoncho
Awilix
7
8
11
1.56
W
Ra
8
7
7
1.64
L
Discordia
Robomohawk
Discordia
3
6
11
1.42
L
Fenrir
Spoomnan
Fenrir
10
8
8
1.75
W
6
4
13
3.13
L
Horus
iGrundy
Horus
5
7
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,556
Damage
43,002
61,001
Taken
59,141
52,454
Mitigated
35,044
18,429
Healing
7,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
BobbHoncho
Awilix
16,829
6,689
0
1,064
20,208
10,345
1,260
3,167
17,041
0
74,459
W
Ra
17,155
1,623
5,818
5,199
16,435
7,745
955
3,937
12,498
98,182
0
L
Discordia
Robomohawk
Discordia
14,554
1,014
106
1,090
12,570
4,591
114
7,353
5,217
63,123
0
L
Fenrir
Spoomnan
Fenrir
18,081
7,079
0
2,863
23,186
13,414
344
12,208
10,717
0
41,893
W
13,572
1,751
0
6,348
24,358
34,364
527
7,934
16,424
43,769
0
L
Horus
iGrundy
Horus
10,367
5,835
1,172
2,528
23,385
17,039
0
11,180
12,193
0
47,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,270
Gold Earned
42,876
289
Minions Killed
218
0
Camps Cleared
0
1,229,785
Distance Traveled
1,197,313
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
15,193
691
93
4
0
409,014
5
W
Ra
15,223
692
147
7
0
374,113
6
L
Discordia
13,636
620
95
4
0
404,195
4
L
Fenrir
15,528
706
60
3
0
382,917
2
W
Sobek
15,854
721
49
2
0
446,658
3
L
Horus
13,712
623
63
3
0
410,201
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role