Player Matchup

Izanami
Izanami
Exvergx-_-
Izanami
Level 28
God Stats
1W - 1L
1,712 SR
Queue Stats
1W - 1L
1,696 Elo+
Party 1
Sobek
Sobek
Jaratehead
Sobek
Level 39
God Stats
1W - 7L
1,388 SR
Queue Stats
30W - 27L
1,420 Elo+
Party 3
Medusa
Medusa
ZOMBIExYOSHI
Medusa
Level 136
God Stats
5W - 8L
1,544 SR
Queue Stats
460W - 465L
1,448 Elo+
Solo
Merlin
Merlin
case_xclosed
Merlin
Level 27
God Stats
1W - 3L
1,466 SR
Queue Stats
3W - 7L
1,518 Elo+
Party 1
Anubis
Anubis
chroniclebeat
Anubis
Level 89
God Stats
16W - 21L
1,684 SR
Queue Stats
61W - 59L
1,556 Elo+
Party 3
Team Averages
Level 64
1,559 SR
1,528 Elo+

VS

Team Averages
Level 98
1,686 SR
1,561 Elo+
Nu Wa
Nu Wa
Hectic Leader57
Nu Wa
Level 129
God Stats
1W - 4L
1,500 SR
Queue Stats
94W - 93L
1,333 Elo+
Solo
Anhur
Anhur
TrapHouseWilly
Anhur
Level 81
God Stats
2W - 0L
1,717 SR
Queue Stats
22W - 16L
1,563 Elo+
Party 2
Kukulkan
Kukulkan
obL Deception
Kukulkan
Level 35
God Stats
3W - 0L
1,964 SR
Queue Stats
16W - 8L
1,662 Elo+
Party 2
Cernunnos
Cernunnos
obL Furious
Cernunnos
Level 127
God Stats
3W - 2L
1,477 SR
Queue Stats
40W - 32L
1,654 Elo+
Party 2
Chaac
Chaac
obL Insidious
Chaac
Level 120
God Stats
5W - 3L
1,774 SR
Queue Stats
50W - 44L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Exvergx-_-
Izanami
15
0 / 9 / 4
10,194
600
3,842
16,279
5,875
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
16
1 / 5 / 6
11,012
648
8,159
20,348
21,654
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
17
3 / 5 / 1
10,996
647
10,087
14,220
6,285
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
19
2 / 3 / 5
11,616
683
8,543
15,565
6,464
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
9 / 1 / 5
14,647
862
18,927
14,083
7,654
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 6
13,269
781
21,925
11,347
4,330
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
3 / 3 / 10
12,101
712
9,263
12,214
4,363
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
obL Deception
Kukulkan
19
4 / 5 / 11
12,912
760
11,322
11,069
3,956
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
obL Furious
Cernunnos
16
3 / 3 / 5
11,042
650
9,168
11,362
3,823
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
6 / 1 / 13
13,276
781
16,370
13,859
16,232
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
68
15
Kills
23
23
Deaths
15
21
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Izanami
Exvergx-_-
Izanami
0
9
4
0.22
W
7
3
6
3.33
L
Sobek
1
5
6
0.8
W
3
3
10
2.67
L
Medusa
3
5
1
0.7
L
Merlin
2
3
5
1.5
L
9
1
5
11.5
W
Kukulkan
obL Deception
Kukulkan
4
5
11
1.9
W
Cernunnos
obL Furious
Cernunnos
3
3
5
1.83
W
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,558
Damage
68,048
80,495
Taken
59,851
47,932
Mitigated
32,704
19,066
Healing
11,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Exvergx-_-
Izanami
3,842
3,062
524
1,167
16,279
5,875
594
6,272
10,007
0
29,412
W
21,925
2,601
333
2,965
11,347
4,330
785
6,558
4,789
71,246
0
L
Sobek
8,159
535
0
4,001
20,348
21,654
0
8,733
11,615
16,658
0
W
9,263
4,464
0
425
12,214
4,363
4,392
6,336
5,878
0
33,221
L
Medusa
10,087
3,586
0
668
14,220
6,285
775
6,797
7,423
0
33,121
L
Merlin
8,543
202
840
3,609
15,565
6,464
1,237
6,882
8,683
51,971
0
L
18,927
532
0
8,257
14,083
7,654
2
4,740
9,343
69,746
0
W
Kukulkan
obL Deception
Kukulkan
11,322
990
0
116
11,069
3,956
117
8,495
2,574
37,532
0
W
Cernunnos
obL Furious
Cernunnos
9,168
3,091
0
1,204
11,362
3,823
1,423
8,008
3,354
0
29,684
W
16,370
1,308
0
6,113
13,859
16,232
355
6,795
7,064
0
40,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,465
Gold Earned
62,600
378
Minions Killed
375
6
Camps Cleared
9
1,438,892
Distance Traveled
1,455,019
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,194
600
74
4
0
227,560
0
W
Nu Wa
13,269
781
137
8
4
283,410
4
L
Sobek
11,012
648
11
1
0
304,286
0
W
Anhur
12,101
712
60
4
3
281,410
0
L
Medusa
10,996
647
47
3
3
294,217
0
L
Merlin
11,616
683
106
6
0
299,251
0
L
Anubis
14,647
862
140
8
3
313,578
1
W
Kukulkan
12,912
760
66
4
2
272,185
1
W
Cernunnos
11,042
650
49
3
0
256,060
0
W
Chaac
13,276
781
63
4
0
361,954
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role