Player Matchup

Thanatos
Thanatos
SeLb05
Thanatos
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,697 Elo+
Party 2
Olorun
Olorun
Vizorcat
Olorun
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,697 Elo+
Party 2
Jormungandr
Jormungandr
epaash
Jormungandr
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,697 Elo+
Party 2
Team Averages
Level 48
1,500 SR
1,697 Elo+

VS

Team Averages
Level 58
1,406 SR
1,252 Elo+
Mulan
Mulan
Blue16
Mulan
Level 29
God Stats
1W - 1L
1,217 SR
Queue Stats
32W - 40L
1,089 Elo+
Solo
Scylla
Scylla
DeusCrustulum
Scylla
Level 129
God Stats
4W - 4L
1,500 SR
Queue Stats
170W - 161L
1,376 Elo+
Party 1
Fenrir
Fenrir
SplitShadows
Fenrir
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
SeLb05
Thanatos
14
5 / 10 / 5
13,190
573
8,269
18,599
17,083
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
Vizorcat
Olorun
15
6 / 9 / 8
14,352
624
14,584
21,056
12,403
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
epaash
Jormungandr
14
4 / 5 / 8
13,301
578
7,788
20,430
14,169
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Blue16
Mulan
14
3 / 7 / 9
13,944
606
9,869
19,560
8,839
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
19 / 0 / 5
17,955
781
34,336
14,443
11,613
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Fenrir
14
2 / 8 / 15
15,472
673
6,381
18,757
14,709
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
53
15
Kills
24
24
Deaths
15
21
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Mulan
Blue16
Mulan
3
7
9
1.07
W
19
0
5
21.5
L
Thanatos
SeLb05
Thanatos
5
10
5
0.75
W
Fenrir
2
8
15
1.19
L
Olorun
Vizorcat
Olorun
6
9
8
1.11
L
Jormungandr
epaash
Jormungandr
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,641
Damage
50,586
60,085
Taken
52,760
43,655
Mitigated
35,161
16,253
Healing
11,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Blue16
Mulan
9,869
2,313
708
5,115
19,560
8,839
667
8,477
11,083
0
33,894
W
34,336
3,702
0
1,072
14,443
11,613
937
7,757
6,686
114,861
0
L
Thanatos
SeLb05
Thanatos
8,269
2,079
0
6,978
18,599
17,083
0
8,971
9,628
0
32,965
W
Fenrir
6,381
1,716
0
4,481
18,757
14,709
1,029
6,428
12,329
0
50,393
L
Olorun
Vizorcat
Olorun
14,584
8,362
2,194
6,721
21,056
12,403
0
10,710
10,346
66,152
0
L
Jormungandr
epaash
Jormungandr
7,788
1,638
0
360
20,430
14,169
0
15,272
5,158
42,371
114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,843
Gold Earned
47,371
181
Minions Killed
268
0
Camps Cleared
0
992,626
Distance Traveled
1,149,818
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
13,944
606
42
2
0
393,547
7
W
Scylla
17,955
781
177
8
0
416,957
0
L
Thanatos
13,190
573
52
2
0
366,272
8
W
Fenrir
15,472
673
49
2
0
339,314
3
L
Olorun
14,352
624
73
3
0
315,386
8
L
Jormungandr
13,301
578
56
2
0
310,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role