Player Matchup

Fenrir
Fenrir
HunterofOil
Fenrir
Level 5
God Stats
1W - 5L
1,605 SR
Queue Stats
8W - 14L
1,219 Elo+
Party 2
Ymir
Ymir
PlanetSly
Ymir
Level 83
God Stats
2W - 5L
1,469 SR
Queue Stats
28W - 37L
1,277 Elo+
Party 2
Hel
Hel
Shadowguy555
Hel
Level 16
God Stats
1W - 3L
1,750 SR
Queue Stats
26W - 19L
1,109 Elo+
Party 2
Team Averages
Level 35
1,608 SR
1,202 Elo+

VS

Team Averages
Level 32
1,601 SR
1,410 Elo+
Merlin
Merlin
Estravarius
Merlin
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Grey-siff
Jing Wei
Level 17
God Stats
10W - 10L
1,559 SR
Queue Stats
87W - 110L
1,371 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
leonnell0601
Ah Muzen Cab
Level 49
God Stats
6W - 5L
1,745 SR
Queue Stats
160W - 192L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
3 / 4 / 5
10,395
611
5,920
9,425
3,569
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
13
4 / 1 / 6
10,983
646
7,044
9,370
10,798
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
7 / 1 / 3
11,547
679
8,647
8,501
3,085
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
1 / 3 / 1
9,105
536
3,108
4,258
1,354
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Grey-siff
Jing Wei
11
2 / 6 / 3
10,657
627
4,069
11,780
3,556
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
leonnell0601
Ah Muzen Cab
12
2 / 5 / 4
10,762
633
11,665
11,204
3,185
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
14
Kills
5
6
Deaths
14
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
3
1
0.5
L
Jing Wei
Grey-siff
Jing Wei
2
6
3
0.58
W
Fenrir
3
4
5
1.38
W
Ymir
4
1
6
7
W
7
1
3
8.5
L
Ah Muzen Cab
leonnell0601
Ah Muzen Cab
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,611
Damage
18,842
27,296
Taken
27,242
17,452
Mitigated
8,095
10,221
Healing
5,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
3,108
92
0
685
4,258
1,354
0
3,253
1,005
18,653
0
L
Jing Wei
Grey-siff
Jing Wei
4,069
2,828
381
1,323
11,780
3,556
0
7,117
4,663
0
25,199
W
Fenrir
5,920
1,351
0
1,297
9,425
3,569
290
1,108
8,317
0
11,238
W
Ymir
7,044
1,039
0
1,366
9,370
10,798
582
1,294
8,076
35,554
0
W
8,647
326
2,932
4,626
8,501
3,085
1,741
783
7,718
51,113
0
L
Ah Muzen Cab
leonnell0601
Ah Muzen Cab
11,665
2,932
356
2,661
11,204
3,185
0
5,361
5,843
0
40,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,925
Gold Earned
30,524
182
Minions Killed
137
0
Camps Cleared
0
908,392
Distance Traveled
775,439
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,105
536
46
3
0
213,945
0
L
Jing Wei
10,657
627
49
3
0
291,027
3
W
Fenrir
10,395
611
25
1
0
324,985
4
W
Ymir
10,983
646
78
5
0
298,842
3
W
Hel
11,547
679
79
5
0
284,565
1
L
Ah Muzen Cab
10,762
633
42
2
0
270,467
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role