Player Matchup

Chaac
Chaac
Godofsixpathz
Chaac
Level 105
God Stats
17W - 15L
1,793 SR
Queue Stats
424W - 440L
1,472 Elo+
Party 1
Vulcan
Vulcan
ThyArtofWar
Vulcan
Level 91
God Stats
4W - 8L
1,357 SR
Queue Stats
168W - 165L
1,440 Elo+
Party 1
Da Ji
Da Ji
bullshock
Da Ji
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
538W - 568L
1,488 Elo+
Solo
Team Averages
Level 106
1,550 SR
1,467 Elo+

VS

Team Averages
Level 57
1,500 SR
1,500 Elo+
Neith
Neith
Chaoticky
Neith
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 16L
1,500 Elo+
Solo
Fenrir
Fenrir
II NateUzi II
Fenrir
Level 42
God Stats
4W - 5L
1,500 SR
Queue Stats
10W - 13L
1,500 Elo+
Party 2
Anubis
Anubis
The jaggster52
Anubis
Level 45
God Stats
3W - 2L
1,500 SR
Queue Stats
22W - 27L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 17
15,335
667
13,492
24,382
23,489
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Vulcan
18
7 / 5 / 13
16,548
719
16,232
10,841
2,950
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
bullshock
Da Ji
18
16 / 9 / 8
17,382
756
25,646
21,710
7,292
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chaoticky
Neith
16
5 / 4 / 9
15,009
653
12,509
15,834
4,847
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

16
5 / 8 / 9
15,652
681
6,329
24,784
7,804
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
11 / 14 / 4
16,820
731
19,365
22,868
8,286
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
43
26
Kills
21
21
Deaths
26
38
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Neith
Chaoticky
Neith
5
4
9
2.38
W
3
7
17
1.64
L
5
8
9
1.19
L
11
14
4
0.93
W
Vulcan
7
5
13
2.7
W
Da Ji
bullshock
Da Ji
16
9
8
2.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,370
Damage
38,203
56,933
Taken
63,486
33,731
Mitigated
20,937
8,846
Healing
17,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Chaoticky
Neith
12,509
4,808
0
5,681
15,834
4,847
1,456
4,207
11,627
0
80,632
W
13,492
1,862
0
5,075
24,382
23,489
676
8,626
15,756
391
68,574
L
6,329
873
497
5,201
24,784
7,804
374
6,366
18,418
0
45,066
L
19,365
1,043
0
6,319
22,868
8,286
1,409
6,084
16,784
54,172
0
W
Vulcan
16,232
2,972
0
862
10,841
2,950
1,363
4,382
6,459
70,503
0
W
Da Ji
bullshock
Da Ji
25,646
9,459
0
2,909
21,710
7,292
1,372
6,772
14,938
0
69,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,265
Gold Earned
47,481
239
Minions Killed
265
0
Camps Cleared
0
1,126,022
Distance Traveled
1,018,692
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
15,009
653
121
5
0
319,017
4
W
Chaac
15,335
667
83
4
0
395,067
3
L
Fenrir
15,652
681
65
3
0
408,795
1
L
Anubis
16,820
731
79
3
0
290,880
3
W
Vulcan
16,548
719
97
4
0
410,276
8
W
Da Ji
17,382
756
59
3
0
320,679
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role