Player Matchup

Scylla
Scylla
Message mann
Scylla
Level 79
God Stats
26W - 5L
1,785 SR
Queue Stats
164W - 149L
1,570 Elo+
Party 2
Ymir
Ymir
REAL HARIBO
Ymir
Level 18
God Stats
5W - 4L
1,698 SR
Queue Stats
55W - 48L
1,457 Elo+
Party 2
Mulan
Mulan
kraziecrysiz
Mulan
Level 101
God Stats
17W - 9L
1,641 SR
Queue Stats
142W - 111L
1,487 Elo+
Party 2
Team Averages
Level 66
1,708 SR
1,505 Elo+

VS

Team Averages
Level 41
1,350 SR
1,212 Elo+
Fenrir
Fenrir
PurpleBeast606
Fenrir
Level 15
God Stats
4W - 9L
1,393 SR
Queue Stats
14W - 28L
1,170 Elo+
Party 1
Mulan
Mulan
depredato45
Mulan
Level 81
God Stats
11W - 16L
1,328 SR
Queue Stats
38W - 52L
1,181 Elo+
Party 1
Chang'e
Chang'e
luismi2010858
Chang'e
Level 26
God Stats
31W - 19L
1,328 SR
Queue Stats
138W - 153L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
9 / 2 / 8
14,585
729
18,324
8,468
2,413
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 4 / 10
12,624
631
12,492
16,685
11,436
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
9 / 6 / 12
14,082
704
24,466
25,781
23,863
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 8
11,046
552
5,443
17,457
5,826
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

12
4 / 10 / 7
11,956
598
16,532
27,858
22,882
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
13
7 / 6 / 4
12,430
622
18,119
20,133
10,624
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
31
23
Kills
12
12
Deaths
23
30
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Scylla
9
2
8
6.5
L
1
7
8
0.71
W
5
4
10
2.5
L
4
10
7
0.75
W
9
6
12
2.5
L
Chang'e
7
6
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,282
Damage
40,094
50,934
Taken
65,448
37,712
Mitigated
39,332
12,931
Healing
19,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
18,324
728
0
3,867
8,468
2,413
1,569
2,390
6,078
83,400
0
L
5,443
2,089
0
1,251
17,457
5,826
69
10,530
6,927
0
21,536
W
12,492
2,103
599
3,539
16,685
11,436
0
5,816
10,869
36,425
0
L
16,532
3,803
0
3,518
27,858
22,882
0
10,366
17,492
0
40,432
W
24,466
5,639
0
4,926
25,781
23,863
72
10,459
15,322
0
54,732
L
Chang'e
18,119
1,301
6,414
8,247
20,133
10,624
80
9,925
10,208
43,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,291
Gold Earned
35,432
221
Minions Killed
150
0
Camps Cleared
0
982,611
Distance Traveled
979,758
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,585
729
132
7
0
345,177
4
L
Fenrir
11,046
552
42
2
0
293,443
6
W
Ymir
12,624
631
42
2
0
298,182
3
L
Mulan
11,956
598
55
3
0
315,865
3
W
Mulan
14,082
704
47
2
0
339,252
3
L
Chang'e
12,430
622
53
3
0
370,450
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role