Player Matchup

Fenrir
Fenrir
Bronze III
Lucas-kun00
Fenrir
Bronze III
Level 66
God Stats
0W - 2L
1,112 SR
Queue Stats
4W - 4L
870 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 66
1,112 SR
870 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 83
1,500 SR
1,500 MMR
Kukulkan
Kukulkan
Bronze I
 
Kukulkan
Bronze I
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
7 / 6 / 0
16,099
767
11,371
30,515
30,069
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bans
UllrChronosHeimdallrHe BoSkadi

VS

Bans
PeleBakasuraAh Muzen CabAnhurVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
6 / 7 / 0
17,437
830
15,242
14,313
6,878
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
6
7
Kills
6
6
Deaths
7
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
6
7
0
0.86
L
Fenrir
7
6
0
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,371
Damage
15,242
30,515
Taken
14,313
30,069
Mitigated
6,878
12,092
Healing
763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
15,242
1,599
0
763
14,313
6,878
1,335
714
13,599
131,029
0
L
Fenrir
11,371
3,981
0
12,092
30,515
30,069
1,352
15,252
15,263
913
85,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,099
Gold Earned
17,437
137
Minions Killed
232
0
Camps Cleared
0
403,726
Distance Traveled
365,899
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
17,437
830
232
11
0
365,899
1
L
Fenrir
16,099
767
137
7
0
403,726
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role