Player Matchup

Fenrir
Fenrir
Drizzt VIII
Fenrir
Level 21
God Stats
38W - 29L
1,605 SR
Queue Stats
41W - 34L
1,578 Elo+
Party 2
Bellona
Bellona
NrGY Galaxy
Bellona
Level 28
God Stats
5W - 6L
1,254 SR
Queue Stats
163W - 151L
1,665 Elo+
Solo
Zeus
Zeus
RaRaBaLL Z
Zeus
Level 26
God Stats
36W - 25L
1,608 SR
Queue Stats
54W - 43L
1,572 Elo+
Party 2
Hercules
Hercules
i-Kera
Hercules
Level 26
God Stats
16W - 21L
1,414 SR
Queue Stats
33W - 36L
1,532 Elo+
Solo
Jing Wei
Jing Wei
lLoui2
Jing Wei
Level 26
God Stats
28W - 22L
1,635 SR
Queue Stats
63W - 47L
1,600 Elo+
Party 2
Team Averages
Level 25
1,503 SR
1,590 Elo+

VS

Team Averages
Level 36
1,463 SR
1,549 Elo+
Vulcan
Vulcan
AleBoi36
Vulcan
Level 14
God Stats
59W - 50L
1,620 SR
Queue Stats
409W - 401L
1,583 Elo+
Party 1
Odin
Odin
AsHarK17
Odin
Level 109
God Stats
3W - 0L
1,214 SR
Queue Stats
143W - 117L
1,582 Elo+
Party 1
Zeus
Zeus
Bdog2damax
Zeus
Level 26
God Stats
67W - 36L
1,681 SR
Queue Stats
252W - 222L
1,520 Elo+
Party 1
Kukulkan
Kukulkan
Tfisk19
Kukulkan
Level 15
God Stats
52W - 44L
1,516 SR
Queue Stats
70W - 58L
1,519 Elo+
Party 1
Izanami
Izanami
kakashii9
Izanami
Level 17
God Stats
1W - 1L
1,284 SR
Queue Stats
34W - 41L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
6 / 14 / 6
13,903
927
12,285
28,786
16,195
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
NrGY Galaxy
Bellona
19
7 / 7 / 2
14,496
966
15,359
23,720
26,893
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
4 / 5 / 9
14,717
981
24,288
20,756
8,710
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hercules
i-Kera
Hercules
20
2 / 9 / 10
14,033
936
8,389
46,497
31,521
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
lLoui2
Jing Wei
16
0 / 1 / 2
11,372
758
373
2,625
900
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AleBoi36
Vulcan
20
5 / 6 / 20
14,530
969
23,297
16,006
7,556
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Odin
20
7 / 1 / 26
15,316
1,021
27,459
18,756
23,774
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
13 / 3 / 13
15,572
1,038
35,445
10,726
4,442
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kukulkan
Tfisk19
Kukulkan
20
6 / 3 / 23
14,745
983
21,142
8,974
4,337
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
kakashii9
Izanami
20
5 / 6 / 15
13,780
919
9,617
13,384
5,990
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
133
19
Kills
36
36
Deaths
19
29
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Vulcan
AleBoi36
Vulcan
5
6
20
2.5
W
Odin
7
1
26
20
W
13
3
13
6.5
L
Fenrir
6
14
6
0.64
L
Bellona
NrGY Galaxy
Bellona
7
7
2
1.14
L
4
5
9
1.7
W
Kukulkan
Tfisk19
Kukulkan
6
3
23
5.83
L
Hercules
i-Kera
Hercules
2
9
10
0.78
W
Izanami
kakashii9
Izanami
5
6
15
2.08
L
Jing Wei
lLoui2
Jing Wei
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,694
Damage
116,960
122,384
Taken
67,846
84,219
Mitigated
46,099
9,089
Healing
5,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
AleBoi36
Vulcan
23,297
7,767
1,326
1,401
16,006
7,556
0
4,420
11,586
49,829
0
W
Odin
27,459
6,617
0
0
18,756
23,774
0
8,904
8,792
0
44,990
W
35,445
4,170
892
1,526
10,726
4,442
0
3,341
7,385
51,886
0
L
Fenrir
12,285
1,986
0
831
28,786
16,195
0
19,570
9,216
0
19,023
L
Bellona
NrGY Galaxy
Bellona
15,359
3,024
0
285
23,720
26,893
0
13,791
9,929
0
30,687
L
24,288
4,223
147
961
20,756
8,710
0
9,228
11,528
58,761
0
W
Kukulkan
Tfisk19
Kukulkan
21,142
1,593
0
137
8,974
4,337
0
2,707
6,267
41,845
0
L
Hercules
i-Kera
Hercules
8,389
1,632
0
6,865
46,497
31,521
0
35,221
11,276
0
32,965
W
Izanami
kakashii9
Izanami
9,617
7,814
0
0
13,384
5,990
0
4,916
8,468
0
25,613
L
Jing Wei
lLoui2
Jing Wei
373
358
0
0
2,625
900
0
2,074
551
0
8,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,521
Gold Earned
73,943
205
Minions Killed
240
7
Camps Cleared
4
1,093,693
Distance Traveled
1,283,143
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
14,530
969
61
4
1
267,324
0
W
Odin
15,316
1,021
32
2
1
318,248
0
W
Zeus
15,572
1,038
42
3
1
244,482
0
L
Fenrir
13,903
927
16
1
1
205,815
1
L
Bellona
14,496
966
24
2
6
281,045
2
L
Zeus
14,717
981
80
5
0
254,104
2
W
Kukulkan
14,745
983
58
4
1
251,923
0
L
Hercules
14,033
936
56
4
0
252,078
0
W
Izanami
13,780
919
47
3
0
201,166
0
L
Jing Wei
11,372
758
29
2
0
100,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role