Player Matchup

Chaac
Chaac
 
Chaac
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
MacFarth
Anhur
Level 136
God Stats
9W - 4L
1,568 SR
Queue Stats
162W - 94L
1,738 Elo+
Party 2
Team Averages
Level 122
1,523 SR
1,579 Elo+

VS

Team Averages
Level 128
1,405 SR
1,619 Elo+
Susano
Susano
CodexMinerta
Susano
Level 124
God Stats
6W - 1L
1,242 SR
Queue Stats
96W - 51L
1,556 Elo+
Party 1
Nike
Nike
Soulcaper
Nike
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 29L
1,689 Elo+
Party 1
Kukulkan
Kukulkan
jokaLoka
Kukulkan
Level 103
God Stats
2W - 2L
1,472 SR
Queue Stats
6W - 4L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
3 / 5 / 1
9,317
666
8,409
14,555
12,774
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
 
Thoth
10
1 / 5 / 1
8,277
591
3,701
8,642
2,178
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
MacFarth
Anhur
10
0 / 7 / 3
8,557
611
5,121
10,229
3,259
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
11
3 / 2 / 7
10,015
715
5,440
9,383
3,698
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nike
13
5 / 1 / 11
10,688
763
10,126
11,994
10,566
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
jokaLoka
Kukulkan
14
9 / 1 / 4
11,008
786
14,568
5,449
2,074
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
4
Kills
17
17
Deaths
4
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
5
1
0.7
L
Thoth
 
Thoth
1
5
1
0.3
W
Susano
3
2
7
3.25
L
Anhur
MacFarth
Anhur
0
7
3
0.21
W
Nike
5
1
11
10.5
W
Kukulkan
jokaLoka
Kukulkan
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,231
Damage
30,134
33,426
Taken
26,826
18,211
Mitigated
16,338
7,433
Healing
8,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
8,409
1,848
0
5,698
14,555
12,774
0
6,987
7,568
0
32,161
L
Thoth
 
Thoth
3,701
157
0
930
8,642
2,178
0
3,545
5,097
17,938
0
W
Susano
5,440
1,011
0
2,484
9,383
3,698
318
1,449
7,934
0
21,873
L
Anhur
MacFarth
Anhur
5,121
3,078
0
805
10,229
3,259
0
4,377
5,852
0
36,373
W
Nike
10,126
1,772
0
4,095
11,994
10,566
1,351
1,804
10,190
366
33,706
W
Kukulkan
jokaLoka
Kukulkan
14,568
1,495
0
1,806
5,449
2,074
1,356
561
4,888
61,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,151
Gold Earned
31,711
166
Minions Killed
197
0
Camps Cleared
0
764,859
Distance Traveled
842,437
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,317
666
51
4
0
263,523
2
L
Thoth
8,277
591
45
3
0
263,939
4
W
Susano
10,015
715
34
2
0
302,160
1
L
Anhur
8,557
611
70
5
0
237,397
4
W
Nike
10,688
763
38
3
0
280,386
5
W
Kukulkan
11,008
786
125
9
0
259,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role