Player Matchup

Discordia
Discordia
Hurkadurn
Discordia
Level 19
God Stats
23W - 13L
1,616 SR
Queue Stats
122W - 86L
1,573 Elo+
Solo
Artemis
Artemis
JuDaCaMo-
Artemis
Level 10
God Stats
9W - 7L
1,591 SR
Queue Stats
38W - 36L
1,448 Elo+
Party 1
Chaac
Chaac
OGTorify
Chaac
Level 14
God Stats
1W - 6L
1,427 SR
Queue Stats
8W - 10L
1,605 Elo+
Solo
Mercury
Mercury
alejonox
Mercury
Level 64
God Stats
2W - 1L
1,717 SR
Queue Stats
68W - 74L
1,414 Elo+
Party 1
Ymir
Ymir
xXXBOXGAMERXx
Ymir
Level 10
God Stats
0W - 4L
1,248 SR
Queue Stats
11W - 15L
1,538 Elo+
Solo
Team Averages
Level 23
1,520 SR
1,516 Elo+

VS

Team Averages
Level 20
1,536 SR
1,688 Elo+
Achilles
Achilles
Clievile
Achilles
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 124L
1,572 Elo+
Solo
Izanami
Izanami
ISatelliteI
Izanami
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,832 Elo+
Party 2
Scylla
Scylla
Miggidy
Scylla
Level 29
God Stats
37W - 29L
1,691 SR
Queue Stats
110W - 118L
1,618 Elo+
Solo
Agni
Agni
sirgrizz91
Agni
Level 29
God Stats
1W - 1L
1,258 SR
Queue Stats
43W - 32L
1,587 Elo+
Solo
Chaac
Chaac
xClauz
Chaac
Level 7
God Stats
3W - 0L
1,729 SR
Queue Stats
14W - 11L
1,832 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Hurkadurn
Discordia
18
7 / 3 / 8
12,600
1,145
23,010
12,101
3,837
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
JuDaCaMo-
Artemis
17
2 / 5 / 6
10,778
980
12,400
12,447
4,604
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
OGTorify
Chaac
17
2 / 6 / 10
11,065
1,006
5,160
21,748
18,206
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mercury
alejonox
Mercury
17
3 / 10 / 9
11,261
1,024
10,014
17,504
5,983
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
1 / 6 / 9
10,751
977
7,159
15,043
12,986
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

128

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Clievile
Achilles
18
10 / 7 / 14
12,386
1,126
17,597
21,347
17,752
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
ISatelliteI
Izanami
19
10 / 2 / 14
13,755
1,250
14,996
11,406
5,497
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
Miggidy
Scylla
18
6 / 1 / 16
11,712
1,065
13,974
4,589
1,848
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
1 / 1 / 16
11,217
1,020
14,009
8,525
3,440
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
xClauz
Chaac
18
3 / 4 / 17
11,503
1,046
12,627
16,056
15,952
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
107
15
Kills
30
30
Deaths
15
42
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Achilles
Clievile
Achilles
10
7
14
2.43
L
Discordia
Hurkadurn
Discordia
7
3
8
3.67
W
Izanami
ISatelliteI
Izanami
10
2
14
8.5
L
Artemis
JuDaCaMo-
Artemis
2
5
6
1
W
Scylla
Miggidy
Scylla
6
1
16
14
L
Chaac
OGTorify
Chaac
2
6
10
1.17
L
Mercury
alejonox
Mercury
3
10
9
0.75
W
1
1
16
9
W
Chaac
xClauz
Chaac
3
4
17
2.88
L
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,743
Damage
73,203
78,843
Taken
61,923
45,616
Mitigated
44,489
4,824
Healing
9,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Clievile
Achilles
17,597
6,891
0
410
21,347
17,752
0
10,890
10,457
367
20,362
L
Discordia
Hurkadurn
Discordia
23,010
1,202
286
1,431
12,101
3,837
0
2,154
9,947
44,309
0
W
Izanami
ISatelliteI
Izanami
14,996
10,713
0
1,510
11,406
5,497
0
6,104
5,302
0
41,793
L
Artemis
JuDaCaMo-
Artemis
12,400
4,396
0
352
12,447
4,604
0
2,937
9,510
0
34,694
W
Scylla
Miggidy
Scylla
13,974
333
0
1,317
4,589
1,848
0
2,106
2,483
27,433
0
L
Chaac
OGTorify
Chaac
5,160
1,630
0
2,166
21,748
18,206
0
10,915
10,833
0
21,647
L
Mercury
alejonox
Mercury
10,014
4,741
0
589
17,504
5,983
0
7,229
10,275
0
23,728
W
14,009
1,695
0
1,754
8,525
3,440
0
4,911
3,614
50,129
0
W
Chaac
xClauz
Chaac
12,627
3,361
0
4,831
16,056
15,952
0
6,158
9,898
485
30,210
L
7,159
88
0
0
15,043
12,986
0
5,553
9,490
26,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,455
Gold Earned
60,573
199
Minions Killed
221
6
Camps Cleared
10
1,059,789
Distance Traveled
1,051,616
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,386
1,126
10
1
0
192,884
0
L
Discordia
12,600
1,145
44
4
1
230,749
2
W
Izanami
13,755
1,250
61
6
4
208,544
0
L
Artemis
10,778
980
51
5
2
207,621
0
W
Scylla
11,712
1,065
39
4
1
246,403
1
L
Chaac
11,065
1,006
38
3
0
173,228
1
L
Mercury
11,261
1,024
22
2
3
233,258
0
W
Agni
11,217
1,020
79
7
2
196,487
0
W
Chaac
11,503
1,046
32
3
3
207,298
0
L
Ymir
10,751
977
44
4
0
214,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role