Player Matchup

Mulan
Mulan
EvilYebaru
Mulan
Level 108
God Stats
3W - 2L
1,391 SR
Queue Stats
250W - 235L
1,541 Elo+
Party 3
Baron Samedi
Baron Samedi
MrArtu27
Baron Samedi
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 49L
1,526 Elo+
Party 3
Neith
Neith
Popvet
Neith
Level 23
God Stats
6W - 7L
1,453 SR
Queue Stats
18W - 20L
1,424 Elo+
Party 3
Bacchus
Bacchus
TheRuimon12
Bacchus
Level 147
God Stats
2W - 0L
1,744 SR
Queue Stats
73W - 47L
1,653 Elo+
Party 3
Poseidon
Poseidon
Xavirch
Poseidon
Level 86
God Stats
6W - 5L
1,619 SR
Queue Stats
66W - 54L
1,550 Elo+
Party 3
Team Averages
Level 100
1,542 SR
1,539 Elo+

VS

Team Averages
Level 61
1,660 SR
1,499 Elo+
Sobek
Sobek
Alvycar
Sobek
Level 44
God Stats
6W - 7L
1,633 SR
Queue Stats
73W - 87L
1,503 Elo+
Party 1
Cernunnos
Cernunnos
Daigo16
Cernunnos
Level 28
God Stats
42W - 32L
1,602 SR
Queue Stats
78W - 86L
1,496 Elo+
Party 1
Awilix
Awilix
DenyTheSloth
Awilix
Level 62
God Stats
4W - 10L
1,478 SR
Queue Stats
142W - 176L
1,431 Elo+
Party 2
Chang'e
Chang'e
Splay564
Chang'e
Level 27
God Stats
2W - 1L
1,797 SR
Queue Stats
78W - 85L
1,483 Elo+
Party 2
Mulan
Mulan
hect_11
Mulan
Level 145
God Stats
8W - 3L
1,789 SR
Queue Stats
101W - 105L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
20
15 / 8 / 21
25,294
562
35,631
37,776
30,396
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
MrArtu27
Baron Samedi
20
14 / 3 / 21
24,596
547
31,055
22,840
29,330
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
Popvet
Neith
20
4 / 10 / 12
20,733
461
12,780
20,427
7,737
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
TheRuimon12
Bacchus
20
9 / 4 / 30
23,677
526
44,576
50,634
71,988
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
Xavirch
Poseidon
20
18 / 10 / 17
25,076
557
47,263
37,264
14,952
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Alvycar
Sobek
20
7 / 9 / 15
20,527
456
17,605
41,864
72,461
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
Daigo16
Cernunnos
20
7 / 12 / 13
21,375
475
33,262
42,380
17,022
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
20
7 / 17 / 13
20,486
455
28,746
39,629
14,883
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
Splay564
Chang'e
20
2 / 15 / 12
19,038
423
22,593
39,958
14,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
hect_11
Mulan
20
12 / 7 / 11
25,402
564
33,576
44,762
68,585
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
99
60
Kills
35
35
Deaths
60
101
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Sobek
Alvycar
Sobek
7
9
15
1.61
L
Cernunnos
Daigo16
Cernunnos
7
12
13
1.13
L
Awilix
7
17
13
0.79
W
Mulan
15
8
21
3.19
W
Baron Samedi
MrArtu27
Baron Samedi
14
3
21
8.17
W
Neith
Popvet
Neith
4
10
12
1
L
Chang'e
Splay564
Chang'e
2
15
12
0.53
W
Bacchus
TheRuimon12
Bacchus
9
4
30
6
W
Poseidon
Xavirch
Poseidon
18
10
17
2.65
L
Mulan
hect_11
Mulan
12
7
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

171,305
Damage
135,782
168,941
Taken
208,593
154,403
Mitigated
187,292
41,494
Healing
61,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Alvycar
Sobek
17,605
1,083
0
12,230
41,864
72,461
439
23,591
18,273
70,246
0
L
Cernunnos
Daigo16
Cernunnos
33,262
18,148
0
16,448
42,380
17,022
7,246
22,138
20,242
0
161,078
L
Awilix
28,746
14,217
0
5,420
39,629
14,883
0
25,096
14,533
0
153,939
W
Mulan
35,631
6,131
0
13,658
37,776
30,396
1,479
8,602
29,174
0
241,329
W
Baron Samedi
MrArtu27
Baron Samedi
31,055
4,890
1,993
5,432
22,840
29,330
1,247
5,932
16,908
164,235
0
W
Neith
Popvet
Neith
12,780
4,388
0
3,460
20,427
7,737
1,680
4,210
16,217
0
113,451
L
Chang'e
Splay564
Chang'e
22,593
2,313
4,459
8,987
39,958
14,341
311
24,549
15,409
118,840
0
W
Bacchus
TheRuimon12
Bacchus
44,576
5,652
0
8,124
50,634
71,988
431
14,927
35,707
115,615
0
W
Poseidon
Xavirch
Poseidon
47,263
8,428
0
8,827
37,264
14,952
1,690
8,299
28,965
205,668
0
L
Mulan
hect_11
Mulan
33,576
4,684
0
13,901
44,762
68,585
144
27,520
17,242
0
191,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

119,376
Gold Earned
106,828
971
Minions Killed
892
0
Camps Cleared
0
3,914,660
Distance Traveled
3,620,340
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
20,527
456
105
2
0
798,584
5
L
Cernunnos
21,375
475
206
5
0
642,328
4
L
Awilix
20,486
455
166
4
0
721,974
2
W
Mulan
25,294
562
249
6
0
807,581
4
W
Baron Samedi
24,596
547
199
4
0
766,646
9
W
Neith
20,733
461
202
4
0
753,309
0
L
Chang'e
19,038
423
157
3
0
679,224
8
W
Bacchus
23,677
526
73
2
0
855,055
8
W
Poseidon
25,076
557
248
6
0
732,069
1
L
Mulan
25,402
564
258
6
0
778,230
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role