Player Matchup

Janus
Janus
 
Janus
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Efkan341
Geb
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Pele
Pele
Rumkeulen
Pele
Level 88
God Stats
1W - 3L
1,495 SR
Queue Stats
226W - 217L
1,473 Elo+
Party 1
Hera
Hera
TooMuch07fr
Hera
Level 129
God Stats
3W - 3L
1,507 SR
Queue Stats
266W - 265L
1,512 Elo+
Solo
Eset
Eset
Weglachsen
Eset
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 17L
1,604 Elo+
Party 1
Team Averages
Level 79
1,500 SR
1,518 Elo+

VS

Team Averages
Level 132
1,442 SR
1,547 Elo+
Eset
Eset
Minabonyxx
Eset
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
113W - 110L
1,553 Elo+
Party 2
Ares
Ares
Torvaldssonn
Ares
Level 125
God Stats
2W - 1L
1,361 SR
Queue Stats
134W - 119L
1,555 Elo+
Solo
Serqet
Serqet
YaMaTO58
Serqet
Level 140
God Stats
1W - 2L
1,349 SR
Queue Stats
172W - 174L
1,472 Elo+
Solo
Hun Batz
Hun Batz
eJikeee
Hun Batz
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
224W - 221L
1,550 Elo+
Solo
Olorun
Olorun
hotman96kd
Olorun
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 45L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
19
3 / 4 / 9
10,690
822
15,516
10,436
3,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 6 / 8
8,526
656
6,611
16,075
16,978
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
16
4 / 5 / 7
9,837
757
10,272
10,150
4,458
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
2 / 7 / 6
9,154
704
9,810
11,035
5,084
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
5 / 5 / 7
9,759
751
8,907
11,811
4,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 9
10,886
837
12,034
9,874
5,078
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 4 / 18
9,625
740
9,256
19,938
21,044
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Serqet
YaMaTO58
Serqet
17
6 / 4 / 16
10,729
825
10,487
12,150
5,400
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hun Batz
eJikeee
Hun Batz
18
4 / 4 / 20
10,727
825
14,634
13,755
7,389
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
hotman96kd
Olorun
19
7 / 3 / 12
11,271
867
8,075
12,666
6,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
102
15
Kills
27
27
Deaths
17
37
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
4
9
1.88
L
1
6
8
0.83
W
8
2
9
6.25
L
Pele
4
5
7
1.5
L
2
7
6
0.71
W
2
4
18
2.75
L
5
5
7
1.7
W
Serqet
YaMaTO58
Serqet
6
4
16
3.5
W
Hun Batz
eJikeee
Hun Batz
4
4
20
3.5
W
Olorun
hotman96kd
Olorun
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,116
Damage
54,486
59,507
Taken
68,383
35,097
Mitigated
45,306
11,840
Healing
30,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
15,516
1,420
92
1,566
10,436
3,815
1,048
3,597
6,632
41,653
0
L
6,611
635
0
167
16,075
16,978
280
9,515
5,948
10,991
0
W
12,034
720
5,152
2,480
9,874
5,078
1,256
6,793
3,081
38,494
0
L
Pele
10,272
1,724
603
1,521
10,150
4,458
0
5,492
4,626
0
15,856
L
9,810
2,089
693
729
11,035
5,084
0
5,667
5,368
19,945
0
W
9,256
235
1,816
5,510
19,938
21,044
0
9,458
10,480
15,565
0
L
8,907
419
2,874
3,595
11,811
4,762
636
5,094
6,211
19,628
0
W
Serqet
YaMaTO58
Serqet
10,487
2,647
1,982
2,321
12,150
5,400
657
6,653
4,685
0
16,442
W
Hun Batz
eJikeee
Hun Batz
14,634
2,872
2,438
2,511
13,755
7,389
2,092
8,684
5,071
0
24,441
W
Olorun
hotman96kd
Olorun
8,075
2,746
2,716
3,871
12,666
6,395
1,244
9,256
3,410
25,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,966
Gold Earned
53,238
117
Minions Killed
131
0
Camps Cleared
0
1,122,377
Distance Traveled
1,277,042
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,690
822
53
4
0
225,922
1
L
Geb
8,526
656
4
0
0
229,758
0
W
Eset
10,886
837
47
4
0
238,252
4
L
Pele
9,837
757
14
1
0
231,609
0
L
Hera
9,154
704
22
2
0
207,504
3
W
Ares
9,625
740
6
0
0
265,558
5
L
Eset
9,759
751
24
2
0
227,584
1
W
Serqet
10,729
825
16
1
0
276,084
2
W
Hun Batz
10,727
825
26
2
0
268,881
0
W
Olorun
11,271
867
36
3
0
228,267
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role