Player Matchup

Chaac
Chaac
Brahis
Chaac
Level 57
God Stats
2W - 4L
1,579 SR
Queue Stats
17W - 30L
1,276 Elo+
Party 2
Fenrir
Fenrir
Rubenls93
Fenrir
Level 22
God Stats
3W - 2L
1,688 SR
Queue Stats
14W - 33L
1,233 Elo+
Party 2
Vulcan
Vulcan
d07a18
Vulcan
Level 58
God Stats
2W - 1L
1,688 SR
Queue Stats
15W - 24L
1,336 Elo+
Party 2
Team Averages
Level 46
1,652 SR
1,281 Elo+

VS

Team Averages
Level 59
1,621 SR
1,401 Elo+
Heimdallr
Heimdallr
HereIsYourHommie
Heimdallr
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,455 Elo+
Party 1
Yemoja
Yemoja
d4n12003
Yemoja
Level 85
God Stats
5W - 6L
1,719 SR
Queue Stats
9W - 13L
1,323 Elo+
Party 1
Baron Samedi
Baron Samedi
soulent
Baron Samedi
Level 27
God Stats
11W - 8L
1,646 SR
Queue Stats
301W - 324L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Brahis
Chaac
14
3 / 4 / 4
12,534
627
17,212
21,443
9,581
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
Rubenls93
Fenrir
14
5 / 4 / 7
13,415
671
6,611
16,319
9,251
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
d07a18
Vulcan
16
8 / 4 / 5
14,136
707
24,278
11,350
3,761
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
13
2 / 6 / 7
11,697
585
16,414
20,088
6,856
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yemoja
d4n12003
Yemoja
13
1 / 4 / 10
11,967
598
10,182
16,145
5,906
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Baron Samedi
soulent
Baron Samedi
14
9 / 6 / 2
13,207
660
12,657
19,582
9,091
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
31
16
Kills
12
12
Deaths
16
16
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chaac
Brahis
Chaac
3
4
4
1.25
L
Heimdallr
2
6
7
0.92
W
Fenrir
Rubenls93
Fenrir
5
4
7
2.13
W
Vulcan
d07a18
Vulcan
8
4
5
2.63
L
Yemoja
d4n12003
Yemoja
1
4
10
1.5
L
Baron Samedi
soulent
Baron Samedi
9
6
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,101
Damage
39,253
49,112
Taken
55,815
22,593
Mitigated
21,853
12,150
Healing
17,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Brahis
Chaac
17,212
1,699
369
7,064
21,443
9,581
100
9,558
11,885
0
58,112
L
Heimdallr
16,414
7,166
1,297
2,363
20,088
6,856
0
9,406
10,682
0
44,838
W
Fenrir
Rubenls93
Fenrir
6,611
1,148
0
3,143
16,319
9,251
888
7,051
9,268
0
41,825
W
Vulcan
d07a18
Vulcan
24,278
6,605
0
1,574
11,350
3,761
1,095
6,562
4,788
80,911
0
L
Yemoja
d4n12003
Yemoja
10,182
1,823
4,907
3,578
16,145
5,906
127
6,188
9,957
40,881
0
L
Baron Samedi
soulent
Baron Samedi
12,657
1,060
2,905
2,256
19,582
9,091
60
8,720
10,862
46,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,085
Gold Earned
36,871
241
Minions Killed
193
0
Camps Cleared
0
1,237,541
Distance Traveled
886,854
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,534
627
85
4
0
486,412
1
L
Heimdallr
11,697
585
77
4
0
290,270
0
W
Fenrir
13,415
671
55
3
0
385,507
0
W
Vulcan
14,136
707
101
5
0
365,622
2
L
Yemoja
11,967
598
47
2
0
297,572
2
L
Baron Samedi
13,207
660
69
3
0
299,012
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role