Player Matchup

Merlin
Merlin
Gold II
ATF Crimson
Merlin
Gold II
Level 91
God Stats
25W - 16L
1,510 SR
Queue Stats
76W - 68L
1,524 MMR
Party 1
Medusa
Medusa
Gold V
DrMelon262
Medusa
Gold V
Level 88
God Stats
2W - 0L
1,701 SR
Queue Stats
35W - 28L
1,384 MMR
Party 1
Vamana
Vamana
Gold V
o Zephyr
Vamana
Gold V
Level 87
God Stats
45W - 35L
1,600 SR
Queue Stats
93W - 73L
1,342 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 89
1,604 SR
1,417 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,635 SR
1,415 MMR
Ah Puch
Ah Puch
Gold II
Myst1lc
Ah Puch
Gold II
Level 127
God Stats
9W - 5L
1,787 SR
Queue Stats
390W - 345L
1,446 MMR
Party 2
Terra
Terra
Silver II
TDGOTYOU2x
Terra
Silver II
Level 77
God Stats
9W - 12L
1,500 SR
Queue Stats
190W - 236L
1,396 MMR
Party 2
Susano
Susano
Gold IV
brotherjake432
Susano
Gold IV
Level 134
God Stats
15W - 20L
1,619 SR
Queue Stats
771W - 721L
1,403 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
17 / 5 / 5
17,582
764
27,390
17,365
6,668
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
DrMelon262
Medusa
16
11 / 7 / 6
16,173
703
17,140
19,986
7,739
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
o Zephyr
Vamana
17
1 / 4 / 18
15,253
663
15,288
26,903
28,498
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bans
HeimdallrBacchusKumbhakarnaZeusKukulkan

VS

Bans
ChaacHerculesOdinYemojaYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Myst1lc
Ah Puch
16
4 / 6 / 7
15,233
662
22,775
21,045
6,807
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Terra
14
5 / 10 / 5
14,614
635
7,958
24,301
34,232
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
7 / 13 / 7
15,167
659
18,277
22,842
7,858
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
35
29
Kills
16
16
Deaths
29
29
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Merlin
17
5
5
3.9
W
Medusa
DrMelon262
Medusa
11
7
6
2
L
Ah Puch
Myst1lc
Ah Puch
4
6
7
1.25
L
Terra
5
10
5
0.75
L
7
13
7
0.81
W
Vamana
o Zephyr
Vamana
1
4
18
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,818
Damage
49,010
64,254
Taken
68,188
42,905
Mitigated
48,897
17,366
Healing
9,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
27,390
1,535
0
2,092
17,365
6,668
976
8,524
8,841
84,993
0
W
Medusa
DrMelon262
Medusa
17,140
11,687
219
4,554
19,986
7,739
378
9,761
10,225
0
64,231
L
Ah Puch
Myst1lc
Ah Puch
22,775
974
0
5,147
21,045
6,807
75
8,268
12,777
88,930
0
L
Terra
7,958
749
1,270
2,626
24,301
34,232
0
12,952
11,349
17,527
987
L
18,277
1,907
0
559
22,842
7,858
0
7,738
15,104
0
41,433
W
Vamana
o Zephyr
Vamana
15,288
4,997
0
10,501
26,903
28,498
941
12,276
14,627
6,995
70,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,008
Gold Earned
45,014
324
Minions Killed
202
0
Camps Cleared
0
1,249,907
Distance Traveled
1,049,121
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
17,582
764
118
5
0
398,081
3
W
Medusa
16,173
703
94
4
0
412,246
4
L
Ah Puch
15,233
662
147
6
0
396,955
2
L
Terra
14,614
635
14
1
0
285,303
1
L
Susano
15,167
659
41
2
0
366,863
5
W
Vamana
15,253
663
112
5
0
439,580
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role