Player Matchup

Loki
Loki
 
Loki
Level 22
God Stats
0W - 2L
1,735 SR
Queue Stats
95W - 149L
1,214 Elo+
Solo
Hachiman
Hachiman
AikiShinobi
Hachiman
Level 22
God Stats
20W - 21L
1,385 SR
Queue Stats
181W - 231L
1,218 Elo+
Party 1
Medusa
Medusa
CmplxOfficial
Medusa
Level 16
God Stats
2W - 2L
1,486 SR
Queue Stats
14W - 17L
1,161 Elo+
Solo
Ymir
Ymir
Kojankoryu
Ymir
Level 20
God Stats
7W - 18L
960 SR
Queue Stats
88W - 115L
1,268 Elo+
Party 1
Mulan
Mulan
affiliatekai777
Mulan
Level 27
God Stats
3W - 3L
1,421 SR
Queue Stats
67W - 110L
1,249 Elo+
Solo
Team Averages
Level 21
1,397 SR
1,222 Elo+

VS

Team Averages
Level 20
1,397 SR
1,166 Elo+
Anubis
Anubis
Aweeeenugboy
Anubis
Level 16
God Stats
8W - 7L
1,516 SR
Queue Stats
8W - 11L
1,292 Elo+
Solo
Janus
Janus
BEINFEILD222
Janus
Level 24
God Stats
22W - 21L
1,407 SR
Queue Stats
104W - 111L
1,240 Elo+
Solo
Cernunnos
Cernunnos
H20Elijah
Cernunnos
Level 8
God Stats
1W - 9L
952 SR
Queue Stats
23W - 40L
795 Elo+
Solo
Apollo
Apollo
MomoGuerrier62
Apollo
Level 25
God Stats
9W - 11L
1,500 SR
Queue Stats
72W - 103L
1,190 Elo+
Solo
Anhur
Anhur
raztatooff
Anhur
Level 27
God Stats
20W - 10L
1,611 SR
Queue Stats
79W - 83L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
2 / 1 / 1
8,562
329
801
3,075
427
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hachiman
AikiShinobi
Hachiman
18
12 / 7 / 5
12,604
485
14,470
18,662
4,840
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
11 / 8 / 4
13,275
511
22,171
21,048
6,888
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
4 / 4 / 16
13,418
516
13,016
26,967
24,409
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
3 / 6 / 7
11,551
444
10,909
17,131
9,849
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
13 / 6 / 2
15,974
614
30,884
20,425
11,940
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 4 / 3
12,692
488
11,352
10,105
3,654
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
H20Elijah
Cernunnos
14
3 / 7 / 4
11,076
426
3,883
14,861
5,487
14
0 / 10 / 7
11,409
439
7,133
18,634
8,398
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
19
5 / 9 / 4
13,753
529
15,048
20,470
9,049
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
46
32
Kills
26
26
Deaths
36
33
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
1
1
2.5
L
Hachiman
AikiShinobi
Hachiman
12
7
5
2.07
W
Anubis
13
6
2
2.33
W
5
4
3
1.63
L
11
8
4
1.63
W
Cernunnos
H20Elijah
Cernunnos
3
7
4
0.71
L
4
4
16
3
W
0
10
7
0.35
L
3
6
7
1.08
W
Anhur
5
9
4
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,367
Damage
68,300
86,883
Taken
84,495
46,413
Mitigated
38,528
17,434
Healing
20,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
801
278
0
1,000
3,075
427
0
0
3,075
0
4,339
L
Hachiman
AikiShinobi
Hachiman
14,470
10,779
0
2,405
18,662
4,840
2,975
6,851
11,811
0
67,098
W
Anubis
30,884
3,104
0
12,656
20,425
11,940
1,593
4,131
16,294
111,497
0
W
11,352
569
0
0
10,105
3,654
1,948
2,380
7,725
54,498
0
L
22,171
12,737
0
5,304
21,048
6,888
518
7,855
13,193
0
76,259
W
Cernunnos
H20Elijah
Cernunnos
3,883
1,361
0
0
14,861
5,487
452
3,481
11,380
0
13,287
L
13,016
1,548
0
5,669
26,967
24,409
1,045
15,933
11,034
34,912
587
W
7,133
3,823
0
2,134
18,634
8,398
1,349
1,727
16,907
0
38,727
L
10,909
2,050
0
3,056
17,131
9,849
29
11,597
5,534
0
55,647
W
Anhur
15,048
7,837
0
5,823
20,470
9,049
7,379
3,322
17,148
0
92,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,410
Gold Earned
64,904
337
Minions Killed
440
0
Camps Cleared
0
1,706,753
Distance Traveled
1,621,539
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,562
329
10
0
0
131,245
0
L
Hachiman
12,604
485
92
4
0
415,582
3
W
Anubis
15,974
614
153
6
0
352,460
0
W
Janus
12,692
488
87
3
0
318,852
0
L
Medusa
13,275
511
103
4
0
314,048
0
W
Cernunnos
11,076
426
12
0
0
269,596
0
L
Ymir
13,418
516
44
2
0
442,177
3
W
Apollo
11,409
439
56
2
0
393,797
2
L
Mulan
11,551
444
88
3
0
403,701
1
W
Anhur
13,753
529
132
5
0
286,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role