Player Matchup

Nu Wa
Nu Wa
Bronze II
Danjovii
Nu Wa
Bronze II
Level 78
God Stats
293W - 351L
1,443 SR
Queue Stats
498W - 679L
585 MMR
Solo
Kukulkan
Kukulkan
Bronze III
VS1LENT_GH0STV
Kukulkan
Bronze III
Level 32
God Stats
1W - 1L
1,497 SR
Queue Stats
2W - 9L
637 MMR
Solo
Bellona
Bellona
Bronze II
oscariias
Bellona
Bronze II
Level 63
God Stats
14W - 5L
1,589 SR
Queue Stats
51W - 52L
544 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 58
1,510 SR
589 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 67
1,769 SR
472 MMR
Hercules
Hercules
Bronze III
Twelz93
Hercules
Bronze III
Level 65
God Stats
0W - 1L
1,693 SR
Queue Stats
2W - 4L
656 MMR
Solo
Izanami
Izanami
Bronze III
WHITExWALKERx
Izanami
Bronze III
Level 87
God Stats
2W - 2L
1,940 SR
Queue Stats
12W - 19L
658 MMR
Solo
Thor
Thor
Bronze III
franco111542
Thor
Bronze III
Level 48
God Stats
1W - 2L
1,673 SR
Queue Stats
28W - 57L
101 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Danjovii
Nu Wa
15
5 / 5 / 8
13,378
669
16,094
13,617
5,473
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kukulkan
16
11 / 2 / 9
14,485
724
14,345
10,199
7,546
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
oscariias
Bellona
16
11 / 6 / 8
15,148
757
23,361
24,539
21,021
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
HadesZeusAresYmirHeimdallr

VS

Bans
KumbhakarnaTyrKing ArthurAh Muzen CabSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Twelz93
Hercules
15
5 / 5 / 6
13,366
668
15,783
32,885
29,463
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Izanami
14
5 / 8 / 3
13,435
672
13,984
17,198
5,205
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
3 / 14 / 5
12,282
614
7,967
17,922
5,954
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
27
27
Kills
13
13
Deaths
27
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Danjovii
Nu Wa
5
5
8
1.8
L
Hercules
Twelz93
Hercules
5
5
6
1.6
W
Kukulkan
11
2
9
7.75
L
Izanami
5
8
3
0.81
L
3
14
5
0.39
W
Bellona
oscariias
Bellona
11
6
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,800
Damage
37,734
48,355
Taken
68,005
34,040
Mitigated
40,622
14,737
Healing
13,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Danjovii
Nu Wa
16,094
6,196
147
2,188
13,617
5,473
1,679
28
13,589
59,341
0
L
Hercules
Twelz93
Hercules
15,783
5,406
0
10,762
32,885
29,463
112
13,342
19,543
0
61,548
W
Kukulkan
14,345
2,094
0
1,027
10,199
7,546
387
8
10,191
34,274
0
L
Izanami
13,984
9,985
342
2,770
17,198
5,205
1,234
9,214
7,984
0
65,329
L
7,967
2,054
0
55
17,922
5,954
23
8,058
9,864
0
24,823
W
Bellona
oscariias
Bellona
23,361
16,356
147
11,228
24,539
21,021
106
35
24,504
0
79,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,011
Gold Earned
39,083
208
Minions Killed
206
0
Camps Cleared
0
1,016,693
Distance Traveled
947,342
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,378
669
78
4
0
303,813
1
L
Hercules
13,366
668
65
3
0
392,814
3
W
Kukulkan
14,485
724
45
2
0
380,020
0
L
Izanami
13,435
672
117
6
0
296,304
2
L
Thor
12,282
614
24
1
0
258,224
0
W
Bellona
15,148
757
85
4
0
332,860
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role