Player Matchup

Yemoja
Yemoja
EnceladusEX
Yemoja
Level 146
God Stats
2W - 4L
1,500 SR
Queue Stats
46W - 25L
1,572 Elo+
Party 3
Medusa
Medusa
Felloni
Medusa
Level 4
God Stats
7W - 4L
1,530 SR
Queue Stats
18W - 5L
1,572 Elo+
Party 3
Nox
Nox
Lorska
Nox
Level 156
God Stats
2W - 0L
1,802 SR
Queue Stats
57W - 28L
1,582 Elo+
Party 3
Freya
Freya
Loryk
Freya
Level 160
God Stats
8W - 4L
1,563 SR
Queue Stats
177W - 111L
1,659 Elo+
Party 3
King Arthur
King Arthur
Markliuz
King Arthur
Level 149
God Stats
3W - 4L
1,459 SR
Queue Stats
50W - 40L
1,620 Elo+
Party 3
Team Averages
Level 123
1,571 SR
1,601 Elo+

VS

Team Averages
Level 70
1,652 SR
1,582 Elo+
Thor
Thor
ArcShrk
Thor
Level 29
God Stats
3W - 1L
1,705 SR
Queue Stats
119W - 114L
1,592 Elo+
Party 2
Nu Wa
Nu Wa
Cinekk1016
Nu Wa
Level 49
God Stats
18W - 13L
1,650 SR
Queue Stats
120W - 128L
1,430 Elo+
Solo
Achilles
Achilles
Drsiffie
Achilles
Level 125
God Stats
14W - 12L
1,564 SR
Queue Stats
33W - 31L
1,598 Elo+
Party 2
Mulan
Mulan
Nejberarebad
Mulan
Level 97
God Stats
2W - 2L
1,500 SR
Queue Stats
43W - 36L
1,536 Elo+
Party 1
Raijin
Raijin
TheStrangeOne4
Raijin
Level 48
God Stats
7W - 8L
1,844 SR
Queue Stats
35W - 34L
1,753 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
5 / 0 / 24
13,216
944
11,256
6,365
2,739
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Medusa
Felloni
Medusa
20
6 / 2 / 22
13,743
982
19,087
13,396
10,072
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nox
Lorska
Nox
20
9 / 1 / 17
13,724
980
23,345
15,766
7,438
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Freya
Loryk
Freya
20
15 / 0 / 19
15,212
1,087
52,032
21,329
9,701
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

King Arthur
Markliuz
King Arthur
20
5 / 0 / 27
14,164
1,012
14,041
13,644
22,356
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

213

VS

Team 2 Tickets

8

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
ArcShrk
Thor
18
0 / 6 / 2
11,378
813
5,634
20,647
11,359
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nu Wa
18
1 / 8 / 1
12,714
908
18,897
23,122
9,688
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Achilles
Drsiffie
Achilles
18
1 / 3 / 2
11,721
837
12,646
23,305
30,259
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
1 / 10 / 2
12,142
867
16,718
33,828
20,134
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
0 / 13 / 1
11,264
805
11,857
24,425
9,657
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
11
40
Kills
3
3
Deaths
40
109
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thor
ArcShrk
Thor
0
6
2
0.17
L
Nu Wa
1
8
1
0.19
L
Achilles
Drsiffie
Achilles
1
3
2
0.67
W
Yemoja
5
0
24
17
W
Medusa
Felloni
Medusa
6
2
22
8.5
W
Nox
Lorska
Nox
9
1
17
17.5
W
Freya
Loryk
Freya
15
0
19
24.5
W
King Arthur
Markliuz
King Arthur
5
0
27
18.5
L
1
10
2
0.2
L
0
13
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,761
Damage
65,752
70,500
Taken
125,327
52,306
Mitigated
81,097
31,908
Healing
4,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
ArcShrk
Thor
5,634
633
0
515
20,647
11,359
0
12,246
8,401
0
15,814
L
Nu Wa
18,897
4,410
0
0
23,122
9,688
0
16,747
6,375
73,297
0
L
Achilles
Drsiffie
Achilles
12,646
2,748
0
1,646
23,305
30,259
0
16,310
6,995
2,698
18,825
W
Yemoja
11,256
673
10,153
2,456
6,365
2,739
0
4,082
2,283
17,368
0
W
Medusa
Felloni
Medusa
19,087
8,760
0
0
13,396
10,072
0
4,803
8,593
0
49,387
W
Nox
Lorska
Nox
23,345
658
0
0
15,766
7,438
0
6,901
8,865
52,567
0
W
Freya
Loryk
Freya
52,032
18,695
0
15,058
21,329
9,701
0
9,586
11,743
91,368
0
W
King Arthur
Markliuz
King Arthur
14,041
1,987
0
4,241
13,644
22,356
0
6,433
7,211
0
41,100
L
16,718
2,295
0
1,704
33,828
20,134
0
23,563
10,265
0
38,737
L
11,857
262
267
512
24,425
9,657
0
17,767
6,658
27,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,059
Gold Earned
59,219
296
Minions Killed
268
10
Camps Cleared
5
1,471,468
Distance Traveled
1,313,549
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,378
813
12
1
0
280,334
0
L
Nu Wa
12,714
908
144
10
2
255,245
7
L
Achilles
11,721
837
18
1
0
291,769
0
W
Yemoja
13,216
944
13
1
0
311,782
2
W
Medusa
13,743
982
77
6
0
259,916
3
W
Nox
13,724
980
74
5
5
304,245
1
W
Freya
15,212
1,087
80
6
5
288,726
0
W
King Arthur
14,164
1,012
52
4
0
306,799
0
L
Mulan
12,142
867
50
4
1
278,802
0
L
Raijin
11,264
805
44
3
2
207,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role