Player Matchup

Freya
Freya
 
Freya
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
AKxBones_
Zeus
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,657 Elo+
Party 1
Loki
Loki
bearshark99
Loki
Level 130
God Stats
3W - 2L
1,611 SR
Queue Stats
176W - 175L
1,593 Elo+
Solo
Artemis
Artemis
josephscotthines
Artemis
Level 89
God Stats
0W - 2L
1,307 SR
Queue Stats
21W - 24L
1,563 Elo+
Party 1
Sylvanus
Sylvanus
lilbluduck1
Sylvanus
Level 138
God Stats
1W - 5L
1,299 SR
Queue Stats
122W - 128L
1,555 Elo+
Party 1
Team Averages
Level 112
1,443 SR
1,574 Elo+

VS

Team Averages
Level 132
1,445 SR
1,640 Elo+
Janus
Janus
 
Janus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
BD Crimson
Heimdallr
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 35L
1,779 Elo+
Party 2
Chang'e
Chang'e
Jstarnes 89
Chang'e
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 68L
1,718 Elo+
Party 2
Ah Puch
Ah Puch
Mouthy Son
Ah Puch
Level 116
God Stats
2W - 1L
1,226 SR
Queue Stats
47W - 33L
1,564 Elo+
Solo
King Arthur
King Arthur
zabaztion
King Arthur
Level 106
God Stats
1W - 4L
1,500 SR
Queue Stats
719W - 699L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
20
3 / 5 / 12
12,454
655
7,152
16,572
6,864
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zeus
20
8 / 7 / 9
13,658
719
26,175
15,305
5,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
5 / 6 / 9
12,124
638
9,987
18,179
8,305
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 8 / 14
12,604
663
13,342
19,223
8,063
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
lilbluduck1
Sylvanus
20
4 / 8 / 9
12,646
666
20,103
23,863
19,746
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
10 / 6 / 14
13,831
728
19,502
15,019
5,609
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
BD Crimson
Heimdallr
20
8 / 5 / 15
13,596
716
20,570
16,783
7,577
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Jstarnes 89
Chang'e
20
5 / 3 / 15
13,947
734
6,218
18,153
11,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
Mouthy Son
Ah Puch
20
6 / 5 / 16
13,798
726
27,577
20,297
7,163
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
zabaztion
King Arthur
20
5 / 5 / 16
12,896
679
10,316
22,977
27,703
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
110
24
Kills
34
34
Deaths
24
53
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
3
5
12
1.8
W
Janus
 
Janus
10
6
14
2.83
L
Zeus
8
7
9
1.79
W
Heimdallr
BD Crimson
Heimdallr
8
5
15
3.1
W
Chang'e
Jstarnes 89
Chang'e
5
3
15
4.17
W
Ah Puch
Mouthy Son
Ah Puch
6
5
16
2.8
L
5
6
9
1.58
L
4
8
14
1.38
L
Sylvanus
lilbluduck1
Sylvanus
4
8
9
1.06
W
King Arthur
zabaztion
King Arthur
5
5
16
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,759
Damage
84,183
93,142
Taken
93,229
48,927
Mitigated
59,706
32,136
Healing
44,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
7,152
1,686
2,947
2,955
16,572
6,864
434
9,639
6,932
26,833
0
W
Janus
 
Janus
19,502
376
2,677
1,325
15,019
5,609
510
8,436
6,583
36,718
0
L
Zeus
26,175
1,008
377
1,049
15,305
5,949
487
9,922
5,383
46,096
0
W
Heimdallr
BD Crimson
Heimdallr
20,570
6,260
1,243
3,197
16,783
7,577
2,546
9,186
7,597
0
43,416
W
Chang'e
Jstarnes 89
Chang'e
6,218
52
13,418
9,129
18,153
11,654
1,099
9,748
8,405
38,247
0
W
Ah Puch
Mouthy Son
Ah Puch
27,577
873
391
5,376
20,297
7,163
1,170
16,493
3,804
50,942
0
L
9,987
3,892
2,446
2,972
18,179
8,305
735
8,992
9,187
0
26,483
L
13,342
6,764
1,848
1,168
19,223
8,063
1,736
12,574
6,649
0
31,718
L
Sylvanus
lilbluduck1
Sylvanus
20,103
3,142
8,158
8,216
23,863
19,746
0
12,170
11,690
30,232
0
W
King Arthur
zabaztion
King Arthur
10,316
1,533
2,019
6,221
22,977
27,703
156
9,567
13,410
0
18,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,486
Gold Earned
68,068
208
Minions Killed
221
0
Camps Cleared
0
1,630,938
Distance Traveled
1,571,578
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
12,454
655
38
2
0
375,622
1
W
Janus
13,831
728
44
2
0
283,693
1
L
Zeus
13,658
719
53
3
0
278,572
0
W
Heimdallr
13,596
716
53
3
0
290,425
0
W
Chang'e
13,947
734
50
3
0
351,549
2
W
Ah Puch
13,798
726
51
3
0
328,831
0
L
Loki
12,124
638
48
3
0
375,212
0
L
Artemis
12,604
663
39
2
0
315,659
1
L
Sylvanus
12,646
666
30
2
0
285,873
4
W
King Arthur
12,896
679
23
1
0
317,080
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role