Player Matchup

Kali
Kali
 
Kali
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
ResseurO
Mercury
Level 18
God Stats
1W - 2L
1,402 SR
Queue Stats
5W - 11L
1,114 Elo+
Solo
Nemesis
Nemesis
water_proof_fish
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 27L
967 Elo+
Party 1
Team Averages
Level 36
1,467 SR
1,194 Elo+

VS

Team Averages
Level 23
1,422 SR
1,193 Elo+
Chang'e
Chang'e
Boomiiieee
Chang'e
Level 16
God Stats
5W - 7L
1,569 SR
Queue Stats
33W - 44L
1,209 Elo+
Party 2
Fenrir
Fenrir
ElSicarioFRS
Fenrir
Level 28
God Stats
1W - 0L
1,571 SR
Queue Stats
6W - 2L
1,469 Elo+
Party 2
Neith
Neith
Hitman19191
Neith
Level 25
God Stats
2W - 4L
1,124 SR
Queue Stats
5W - 5L
901 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
10
2 / 6 / 6
8,579
780
5,019
8,682
2,903
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mercury
ResseurO
Mercury
9
2 / 13 / 6
7,949
723
7,246
13,014
4,332
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
4 / 6 / 4
8,711
792
3,612
9,090
3,852
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Boomiiieee
Chang'e
11
3 / 3 / 15
8,675
789
4,907
8,442
2,196
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
12
14 / 5 / 9
10,307
937
10,101
10,649
3,778
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
8 / 1 / 11
8,958
814
8,203
6,943
2,172
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
60
8
Kills
25
25
Deaths
9
16
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
2
6
6
0.83
W
Chang'e
Boomiiieee
Chang'e
3
3
15
3.5
W
Fenrir
14
5
9
3.7
W
8
1
11
13.5
L
Mercury
ResseurO
Mercury
2
13
6
0.38
L
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,877
Damage
23,211
30,786
Taken
26,034
11,087
Mitigated
8,146
1,345
Healing
11,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
5,019
1,917
0
653
8,682
2,903
0
483
8,199
0
19,296
W
Chang'e
Boomiiieee
Chang'e
4,907
828
2,892
4,650
8,442
2,196
155
0
8,442
21,145
0
W
Fenrir
10,101
3,264
0
2,407
10,649
3,778
799
16
10,633
0
19,869
W
8,203
3,684
0
1,529
6,943
2,172
1,170
314
6,629
0
30,379
L
Mercury
ResseurO
Mercury
7,246
3,145
0
312
13,014
4,332
0
2,599
10,415
0
20,023
L
3,612
1,905
0
380
9,090
3,852
0
1,897
7,193
0
14,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,239
Gold Earned
27,940
62
Minions Killed
94
0
Camps Cleared
0
582,153
Distance Traveled
547,720
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,579
780
20
2
0
191,089
0
W
Chang'e
8,675
789
37
3
0
178,728
3
W
Fenrir
10,307
937
21
2
0
190,270
0
W
Neith
8,958
814
36
3
0
178,722
2
L
Mercury
7,949
723
28
3
0
186,827
1
L
Nemesis
8,711
792
14
1
0
204,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role