Player Matchup

Terra
Terra
 
Terra
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
BlackAbyss2
Chang'e
Level 35
God Stats
2W - 2L
1,697 SR
Queue Stats
87W - 66L
1,548 Elo+
Party 1
Mercury
Mercury
thepunisher1224
Mercury
Level 28
God Stats
2W - 2L
1,593 SR
Queue Stats
32W - 18L
1,540 Elo+
Party 1
Team Averages
Level 61
1,597 SR
1,529 Elo+

VS

Team Averages
Level 50
1,485 SR
1,577 Elo+
Mulan
Mulan
Waka Kachow
Mulan
Level 29
God Stats
9W - 9L
1,501 SR
Queue Stats
256W - 199L
1,612 Elo+
Solo
Khepri
Khepri
fannybandits609
Khepri
Level 109
God Stats
3W - 4L
1,482 SR
Queue Stats
36W - 33L
1,572 Elo+
Party 2
Scylla
Scylla
litwithjeffy
Scylla
Level 13
God Stats
4W - 3L
1,472 SR
Queue Stats
17W - 15L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
3 / 5 / 6
8,651
665
5,072
18,428
9,947
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chang'e
BlackAbyss2
Chang'e
11
4 / 2 / 5
8,896
684
5,941
11,931
3,627
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
2 / 3 / 6
8,611
662
5,479
10,832
3,460
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 5 / 3
10,125
779
10,465
12,277
8,977
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 1 / 8
9,674
744
5,657
6,632
4,459
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
13
4 / 3 / 5
9,883
760
15,264
6,703
2,468
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
26
9
Kills
10
10
Deaths
9
17
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
3
5
6
1.2
L
Chang'e
BlackAbyss2
Chang'e
4
2
5
3.25
W
4
5
3
1.1
W
2
1
8
6
W
Scylla
4
3
5
2.17
L
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,492
Damage
31,386
41,191
Taken
25,612
17,034
Mitigated
15,904
17,788
Healing
4,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
5,072
599
3,470
5,510
18,428
9,947
0
9,698
8,730
17,033
0
L
Chang'e
BlackAbyss2
Chang'e
5,941
525
4,209
4,060
11,931
3,627
96
6,757
5,174
29,356
0
W
10,465
1,818
222
1,118
12,277
8,977
0
5,080
7,197
0
35,894
W
5,657
79
834
614
6,632
4,459
175
2,559
4,073
20,716
0
W
Scylla
15,264
569
811
672
6,703
2,468
550
3,410
3,293
49,743
0
L
5,479
2,500
0
539
10,832
3,460
0
4,566
6,266
0
28,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,158
Gold Earned
29,682
121
Minions Killed
162
0
Camps Cleared
0
749,122
Distance Traveled
731,821
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,651
665
20
2
0
235,642
1
L
Chang'e
8,896
684
56
4
0
256,141
1
W
Mulan
10,125
779
50
4
0
246,685
1
W
Khepri
9,674
744
36
3
0
250,715
3
W
Scylla
9,883
760
76
6
0
234,421
3
L
Mercury
8,611
662
45
3
0
257,339
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role