Player Matchup

King Arthur
King Arthur
Deadlywarrior07
King Arthur
Level 24
God Stats
46W - 35L
1,580 SR
Queue Stats
55W - 48L
1,483 Elo+
Solo
Zeus
Zeus
FRODOtBAGGINS95
Zeus
Level 6
God Stats
7W - 10L
1,081 SR
Queue Stats
21W - 14L
1,487 Elo+
Party 1
Merlin
Merlin
MikeLikeToStrike
Merlin
Level 17
God Stats
291W - 246L
1,565 SR
Queue Stats
307W - 291L
1,420 Elo+
Solo
Sobek
Sobek
NEK_cristheking
Sobek
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 28L
1,191 Elo+
Solo
Tyr
Tyr
Ravenclaw993
Tyr
Level 23
God Stats
7W - 4L
1,645 SR
Queue Stats
52W - 75L
1,314 Elo+
Party 1
Team Averages
Level 15
1,474 SR
1,379 Elo+

VS

Team Averages
Level 19
1,494 SR
1,511 Elo+
Ra
Ra
Caaddhl
Ra
Level 24
God Stats
1W - 1L
1,669 SR
Queue Stats
4W - 4L
1,720 Elo+
Party 2
Skadi
Skadi
CoconutCups
Skadi
Level 29
God Stats
54W - 45L
1,578 SR
Queue Stats
67W - 70L
1,450 Elo+
Solo
Bellona
Bellona
KonoeSubaru9790
Bellona
Level 14
God Stats
1W - 2L
1,224 SR
Queue Stats
40W - 50L
1,383 Elo+
Solo
Ares
Ares
KrispyCrem
Ares
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
konrad_op_
Kukulkan
Level 2
God Stats
3W - 3L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Deadlywarrior07
King Arthur
17
8 / 2 / 3
12,420
1,129
16,200
19,241
25,472
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
5 / 3 / 5
11,342
1,031
20,224
10,645
3,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
3 / 3 / 4
10,569
961
15,471
10,616
7,205
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
1 / 10 / 4
9,850
895
3,449
16,912
10,450
15
0 / 6 / 5
9,222
838
7,232
14,812
7,684
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

187

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 2 / 11
12,562
1,142
18,771
12,085
6,526
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
1 / 2 / 17
10,409
946
15,516
10,955
5,432
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

17
8 / 5 / 8
11,674
1,061
13,058
17,838
13,383
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
3 / 3 / 14
10,578
962
10,223
12,101
14,395
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Kukulkan
konrad_op_
Kukulkan
16
2 / 5 / 9
9,996
909
5,917
12,866
5,197
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
83
17
Kills
24
24
Deaths
17
21
Assists
59
Player
Kills
Deaths
Assists
KDA
W
10
2
11
7.75
W
1
2
17
4.75
L
King Arthur
Deadlywarrior07
King Arthur
8
2
3
4.75
L
5
3
5
2.5
W
8
5
8
2.4
W
3
3
14
3.33
L
3
3
4
1.67
L
1
10
4
0.3
L
0
6
5
0.42
W
Kukulkan
konrad_op_
Kukulkan
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,576
Damage
63,485
72,226
Taken
65,845
54,791
Mitigated
44,933
7,692
Healing
10,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,771
1,925
3,328
4,011
12,085
6,526
0
6,738
5,347
57,713
0
W
15,516
8,383
828
1,356
10,955
5,432
0
8,049
2,906
0
26,313
L
King Arthur
Deadlywarrior07
King Arthur
16,200
3,405
0
3,868
19,241
25,472
0
9,860
9,381
0
32,153
L
20,224
1,712
366
1,761
10,645
3,980
0
5,608
5,037
45,299
0
W
13,058
5,525
0
570
17,838
13,383
0
10,100
7,543
0
19,103
W
10,223
333
0
0
12,101
14,395
0
7,320
4,781
12,903
93
L
15,471
1,850
0
0
10,616
7,205
0
4,156
6,460
38,284
0
L
3,449
345
0
1,026
16,912
10,450
0
7,849
9,063
16,894
0
L
7,232
2,194
0
671
14,812
7,684
0
7,357
7,455
0
10,636
W
Kukulkan
konrad_op_
Kukulkan
5,917
3,085
0
0
12,866
5,197
0
6,937
5,929
13,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,403
Gold Earned
55,219
171
Minions Killed
176
6
Camps Cleared
6
887,517
Distance Traveled
930,536
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,562
1,142
118
11
0
206,889
0
W
Skadi
10,409
946
31
3
0
186,049
0
L
King Arthur
12,420
1,129
24
2
4
220,582
0
L
Zeus
11,342
1,031
67
6
0
167,441
0
W
Bellona
11,674
1,061
9
1
5
173,178
0
W
Ares
10,578
962
2
0
1
188,986
0
L
Merlin
10,569
961
49
4
1
152,747
1
L
Sobek
9,850
895
29
3
0
169,825
0
L
Tyr
9,222
838
2
0
1
176,922
0
W
Kukulkan
9,996
909
16
1
0
175,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role