Player Matchup

Chiron
Chiron
 
Chiron
Level 35
God Stats
2W - 0L
1,758 SR
Queue Stats
6W - 7L
1,375 Elo+
Party 2
Ra
Ra
Freed7Gaming
Ra
Level 28
God Stats
2W - 1L
1,541 SR
Queue Stats
6W - 6L
1,381 Elo+
Party 2
King Arthur
King Arthur
NbD Anubis
King Arthur
Level 96
God Stats
13W - 21L
1,330 SR
Queue Stats
214W - 195L
1,338 Elo+
Solo
Team Averages
Level 53
1,543 SR
1,364 Elo+

VS

Team Averages
Level 47
1,620 SR
1,288 Elo+
Chaac
Chaac
DoctorGoodnite
Chaac
Level 62
God Stats
4W - 9L
1,609 SR
Queue Stats
164W - 199L
1,200 Elo+
Party 1
Ra
Ra
PTK xREDZ
Ra
Level 68
God Stats
12W - 8L
1,536 SR
Queue Stats
187W - 184L
1,361 Elo+
Solo
Mercury
Mercury
x_6loodLupus_x
Mercury
Level 12
God Stats
2W - 2L
1,715 SR
Queue Stats
30W - 56L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
5 / 1 / 8
10,896
641
15,361
10,357
3,674
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 1 / 5
10,632
625
11,594
10,552
4,192
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
NbD Anubis
King Arthur
14
6 / 0 / 6
11,918
701
13,655
11,987
11,390
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 0
9,797
576
11,557
22,103
13,969
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 6 / 1
9,169
539
7,094
14,829
7,295
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 6 / 2
8,959
527
1,410
12,808
3,540
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
14
Kills
2
2
Deaths
14
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
5
1
8
9
L
2
2
0
1
W
3
1
5
5.5
W
King Arthur
NbD Anubis
King Arthur
6
0
6
9
L
0
6
1
0.08
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,610
Damage
20,061
32,896
Taken
49,740
19,256
Mitigated
24,804
14,680
Healing
21,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
15,361
5,033
1,909
3,951
10,357
3,674
2,207
2,675
7,682
0
44,723
L
11,557
761
712
9,136
22,103
13,969
0
4,265
17,268
2,750
40,065
W
11,594
769
1,480
3,957
10,552
4,192
404
2,841
7,711
51,870
0
W
King Arthur
NbD Anubis
King Arthur
13,655
1,518
0
3,383
11,987
11,390
18
2,439
9,548
0
49,311
L
7,094
893
3,481
4,559
14,829
7,295
111
3,298
11,531
38,184
0
L
1,410
375
1,020
2,283
12,808
3,540
0
4,075
8,733
0
13,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,446
Gold Earned
27,925
202
Minions Killed
157
0
Camps Cleared
0
943,144
Distance Traveled
799,890
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,896
641
51
3
0
280,557
0
L
Chaac
9,797
576
56
3
0
288,400
0
W
Ra
10,632
625
91
5
0
319,459
7
W
King Arthur
11,918
701
60
4
0
343,128
4
L
Ra
9,169
539
78
5
0
254,149
0
L
Mercury
8,959
527
23
1
0
257,341
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role