Player Matchup

Izanami
Izanami
Ade288
Izanami
Level 17
God Stats
35W - 16L
1,427 SR
Queue Stats
164W - 154L
1,402 Elo+
Party 2
Ymir
Ymir
JoshGoldSliver
Ymir
Level 25
God Stats
5W - 4L
1,087 SR
Queue Stats
99W - 105L
1,389 Elo+
Party 2
Ah Puch
Ah Puch
R34LTH0R
Ah Puch
Level 29
God Stats
5W - 11L
1,366 SR
Queue Stats
344W - 367L
1,260 Elo+
Party 3
Ullr
Ullr
askuchit
Ullr
Level 27
God Stats
3W - 3L
1,381 SR
Queue Stats
166W - 168L
1,390 Elo+
Solo
Chaac
Chaac
safasmitebaz
Chaac
Level 5
God Stats
7W - 4L
1,622 SR
Queue Stats
9W - 10L
1,286 Elo+
Party 3
Team Averages
Level 21
1,376 SR
1,345 Elo+

VS

Team Averages
Level 18
1,430 SR
1,317 Elo+
Hera
Hera
Foper
Hera
Level 16
God Stats
3W - 2L
1,481 SR
Queue Stats
42W - 42L
1,373 Elo+
Solo
Jormungandr
Jormungandr
MrBooster
Jormungandr
Level 29
God Stats
2W - 1L
1,365 SR
Queue Stats
7W - 3L
1,112 Elo+
Solo
Kukulkan
Kukulkan
RaWcio11
Kukulkan
Level 16
God Stats
3W - 7L
1,398 SR
Queue Stats
6W - 17L
1,367 Elo+
Party 1
Set
Set
rembud
Set
Level 26
God Stats
1W - 4L
1,405 SR
Queue Stats
5W - 16L
1,233 Elo+
Party 1
Ymir
Ymir
romandev
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ade288
Izanami
20
16 / 1 / 2
13,992
608
18,447
11,906
5,012
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
5 / 0 / 12
12,860
559
6,203
11,890
11,885
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
R34LTH0R
Ah Puch
18
3 / 2 / 8
11,898
517
12,323
12,658
4,716
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
17
3 / 3 / 8
11,790
513
12,269
11,436
4,135
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

19
6 / 2 / 12
13,388
582
15,858
18,659
26,688
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Foper
Hera
18
7 / 3 / 1
11,431
497
20,236
11,638
4,476
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
MrBooster
Jormungandr
8
0 / 2 / 0
7,284
317
2,001
4,942
2,152
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
RaWcio11
Kukulkan
12
0 / 11 / 2
7,768
338
6,468
17,588
6,000
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Set
rembud
Set
13
0 / 9 / 4
8,885
386
5,324
19,040
7,138
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
13
1 / 8 / 3
8,400
365
5,970
23,541
16,202
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
18
33
Kills
8
8
Deaths
33
42
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
Ade288
Izanami
16
1
2
17
L
Hera
Foper
Hera
7
3
1
2.5
W
5
0
12
11
L
Jormungandr
MrBooster
Jormungandr
0
2
0
0
W
Ah Puch
R34LTH0R
Ah Puch
3
2
8
3.5
L
Kukulkan
RaWcio11
Kukulkan
0
11
2
0.09
W
Ullr
3
3
8
2.33
L
Set
rembud
Set
0
9
4
0.22
L
Ymir
1
8
3
0.31
W
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,100
Damage
39,999
66,549
Taken
76,749
52,436
Mitigated
35,968
25,594
Healing
6,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Ade288
Izanami
18,447
13,749
0
3,849
11,906
5,012
4,563
3,174
8,732
0
118,869
L
Hera
Foper
Hera
20,236
4,982
0
2,474
11,638
4,476
495
4,334
7,304
70,939
0
W
6,203
528
504
1,960
11,890
11,885
976
8,113
3,777
20,989
0
L
Jormungandr
MrBooster
Jormungandr
2,001
920
0
421
4,942
2,152
0
0
4,942
20,429
0
W
Ah Puch
R34LTH0R
Ah Puch
12,323
603
0
4,689
12,658
4,716
1,699
7,941
4,717
78,715
0
L
Kukulkan
RaWcio11
Kukulkan
6,468
561
0
541
17,588
6,000
0
4,353
13,235
30,623
0
W
Ullr
12,269
5,316
1,368
4,812
11,436
4,135
3,246
7,340
4,096
0
77,182
L
Set
rembud
Set
5,324
2,808
0
2,223
19,040
7,138
84
2,511
16,529
0
42,813
L
Ymir
5,970
1,073
0
1,040
23,541
16,202
0
7,328
16,213
24,098
0
W
15,858
3,460
267
8,145
18,659
26,688
1,254
8,107
10,552
0
90,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,928
Gold Earned
43,768
579
Minions Killed
360
0
Camps Cleared
0
1,811,787
Distance Traveled
1,573,200
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,992
608
171
7
0
338,133
1
L
Hera
11,431
497
147
6
0
374,421
4
W
Ymir
12,860
559
26
1
0
340,679
2
L
Jormungandr
7,284
317
39
2
0
139,015
2
W
Ah Puch
11,898
517
110
5
0
398,029
1
L
Kukulkan
7,768
338
61
3
0
339,628
1
W
Ullr
11,790
513
134
6
0
337,845
2
L
Set
8,885
386
76
3
0
342,076
2
L
Ymir
8,400
365
37
2
0
378,060
2
W
Chaac
13,388
582
138
6
0
397,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role