Player Matchup

Hades
Hades
Ruhix
Hades
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 10L
1,549 Elo+
Party 1
Jormungandr
Jormungandr
SuperStygg
Jormungandr
Level 18
God Stats
21W - 11L
1,589 SR
Queue Stats
51W - 49L
1,496 Elo+
Party 1
Xbalanque
Xbalanque
ibeks
Xbalanque
Level 79
God Stats
10W - 6L
1,660 SR
Queue Stats
32W - 47L
1,396 Elo+
Party 1
Bacchus
Bacchus
jenspensslens
Bacchus
Level 56
God Stats
4W - 1L
1,664 SR
Queue Stats
59W - 56L
1,488 Elo+
Party 1
Scylla
Scylla
ludDeRino
Scylla
Level 8
God Stats
12W - 8L
1,361 SR
Queue Stats
25W - 20L
1,438 Elo+
Party 1
Team Averages
Level 33
1,555 SR
1,473 Elo+

VS

Team Averages
Level 28
1,669 SR
1,558 Elo+
Izanami
Izanami
ELOGIICAL
Izanami
Level 16
God Stats
1W - 1L
1,840 SR
Queue Stats
32W - 25L
1,641 Elo+
Solo
The Morrigan
The Morrigan
InvasorDePastos
The Morrigan
Level 58
God Stats
0W - 3L
1,500 SR
Queue Stats
37W - 38L
1,544 Elo+
Party 2
Mercury
Mercury
Luschen
Mercury
Level 28
God Stats
22W - 12L
1,664 SR
Queue Stats
69W - 55L
1,594 Elo+
Solo
Set
Set
TheParcus
Set
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,484 Elo+
Party 2
Xing Tian
Xing Tian
bohnorr
Xing Tian
Level 28
God Stats
0W - 1L
1,843 SR
Queue Stats
17W - 14L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Ruhix
Hades
20
4 / 9 / 26
12,772
982
10,347
17,315
9,539
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
SuperStygg
Jormungandr
20
6 / 1 / 33
14,182
1,091
13,776
11,685
8,163
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
ibeks
Xbalanque
20
18 / 4 / 26
17,161
1,320
30,989
16,058
7,339
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bacchus
16
1 / 0 / 5
10,973
844
1,352
813
624
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
ludDeRino
Scylla
20
19 / 3 / 23
16,532
1,272
29,434
17,430
7,322
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

126

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ELOGIICAL
Izanami
20
6 / 5 / 8
14,252
1,096
17,982
16,100
5,306
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Morrigan
InvasorDePastos
The Morrigan
19
1 / 11 / 9
12,021
925
6,423
15,098
4,753
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mercury
Luschen
Mercury
20
9 / 12 / 7
14,805
1,139
22,281
20,944
9,360
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 10 / 5
11,130
856
4,660
15,839
6,114
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
bohnorr
Xing Tian
19
0 / 10 / 12
11,790
907
8,792
23,513
22,352
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
58
48
Kills
17
17
Deaths
48
113
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Izanami
ELOGIICAL
Izanami
6
5
8
2
L
The Morrigan
InvasorDePastos
The Morrigan
1
11
9
0.5
L
Mercury
Luschen
Mercury
9
12
7
1.04
W
Hades
Ruhix
Hades
4
9
26
1.89
W
Jormungandr
SuperStygg
Jormungandr
6
1
33
22.5
L
1
10
5
0.35
L
Xing Tian
bohnorr
Xing Tian
0
10
12
0.6
W
Xbalanque
ibeks
Xbalanque
18
4
26
7.75
W
Bacchus
1
0
5
3.5
W
Scylla
ludDeRino
Scylla
19
3
23
10.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,898
Damage
60,138
63,301
Taken
91,494
32,987
Mitigated
47,885
8,864
Healing
2,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ELOGIICAL
Izanami
17,982
8,737
0
111
16,100
5,306
0
9,562
6,538
0
82,425
L
The Morrigan
InvasorDePastos
The Morrigan
6,423
377
0
0
15,098
4,753
0
9,859
4,803
35,127
0
L
Mercury
Luschen
Mercury
22,281
9,506
0
710
20,944
9,360
0
10,839
10,105
0
49,290
W
Hades
Ruhix
Hades
10,347
1,007
0
1,104
17,315
9,539
0
4,219
13,096
20,850
0
W
Jormungandr
SuperStygg
Jormungandr
13,776
3,087
686
1,624
11,685
8,163
0
4,321
7,364
53,307
0
L
4,660
1,732
0
389
15,839
6,114
0
11,040
4,799
0
8,085
L
Xing Tian
bohnorr
Xing Tian
8,792
170
510
1,059
23,513
22,352
0
13,597
9,916
20,649
0
W
Xbalanque
ibeks
Xbalanque
30,989
17,174
0
2,165
16,058
7,339
0
4,210
11,848
0
68,594
W
Bacchus
1,352
0
0
0
813
624
0
303
510
4,881
0
W
Scylla
ludDeRino
Scylla
29,434
2,435
0
3,285
17,430
7,322
0
2,162
15,268
47,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,620
Gold Earned
63,998
252
Minions Killed
279
3
Camps Cleared
16
992,095
Distance Traveled
1,260,885
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
14,252
1,096
140
11
2
251,091
0
L
The Morrigan
12,021
925
65
5
4
252,410
0
L
Mercury
14,805
1,139
52
4
9
304,257
1
W
Hades
12,772
982
30
2
1
199,555
1
W
Jormungandr
14,182
1,091
90
7
0
231,495
0
L
Set
11,130
856
5
0
0
219,266
0
L
Xing Tian
11,790
907
17
1
1
233,861
0
W
Xbalanque
17,161
1,320
79
6
1
252,427
3
W
Bacchus
10,973
844
7
1
1
55,438
0
W
Scylla
16,532
1,272
46
4
0
253,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role