Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
 
Thoth
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
 
Ullr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Kantojambo
Ganesha
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 85L
1,380 Elo+
Solo
Artemis
Artemis
cknckn
Artemis
Level 121
God Stats
12W - 8L
1,077 SR
Queue Stats
162W - 156L
1,411 Elo+
Party 2
Team Averages
Level 112
1,415 SR
1,458 Elo+

VS

Team Averages
Level 101
1,546 SR
1,557 Elo+
Zeus
Zeus
 
Zeus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
AkseIB
Kukulkan
Level 15
God Stats
1W - 1L
1,531 SR
Queue Stats
7W - 16L
1,695 Elo+
Solo
Ullr
Ullr
Kev Innu
Ullr
Level 109
God Stats
5W - 3L
1,500 SR
Queue Stats
310W - 305L
1,552 Elo+
Party 1
Nu Wa
Nu Wa
Yumissora
Nu Wa
Level 129
God Stats
5W - 4L
1,698 SR
Queue Stats
622W - 596L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
2 / 6 / 6
7,782
865
4,275
14,381
13,690
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thoth
 
Thoth
13
0 / 5 / 8
7,263
807
8,594
9,576
3,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ullr
 
Ullr
13
1 / 2 / 3
6,861
762
6,248
8,905
3,780
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ganesha
Kantojambo
Ganesha
14
2 / 5 / 7
7,631
848
6,958
12,313
12,349
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
cknckn
Artemis
14
5 / 4 / 2
7,622
847
8,861
8,622
3,646
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
7 / 3 / 10
9,375
1,042
15,035
11,501
5,035
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
 
King Arthur
14
1 / 3 / 13
8,250
917
5,813
12,601
10,685
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
AkseIB
Kukulkan
14
4 / 1 / 10
8,412
935
6,480
6,883
2,462
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
14
5 / 1 / 9
8,421
936
8,397
6,565
3,217
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Yumissora
Nu Wa
15
5 / 2 / 13
9,223
1,025
10,302
6,579
2,795
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
77
10
Kills
22
22
Deaths
10
26
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
6
6
0.83
L
Thoth
 
Thoth
0
5
8
0.8
L
Ullr
 
Ullr
1
2
3
1.25
W
Zeus
 
Zeus
7
3
10
4
W
King Arthur
 
King Arthur
1
3
13
2.5
W
Kukulkan
AkseIB
Kukulkan
4
1
10
9
L
Ganesha
Kantojambo
Ganesha
2
5
7
1.1
W
Ullr
5
1
9
9.5
W
Nu Wa
Yumissora
Nu Wa
5
2
13
5.75
L
Artemis
cknckn
Artemis
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,936
Damage
46,027
53,797
Taken
44,129
37,204
Mitigated
24,194
15,929
Healing
12,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
4,275
361
1,585
1,664
14,381
13,690
209
7,980
6,401
0
13,197
L
Thoth
 
Thoth
8,594
438
1,116
2,442
9,576
3,739
131
6,038
3,538
25,006
0
L
Ullr
 
Ullr
6,248
623
1,564
2,613
8,905
3,780
0
5,446
3,459
0
12,100
W
Zeus
 
Zeus
15,035
681
2,473
4,021
11,501
5,035
1,054
3,344
8,157
37,868
0
W
King Arthur
 
King Arthur
5,813
951
2,060
1,346
12,601
10,685
0
5,860
6,741
0
8,206
W
Kukulkan
AkseIB
Kukulkan
6,480
916
0
0
6,883
2,462
476
3,118
3,765
13,111
0
L
Ganesha
Kantojambo
Ganesha
6,958
281
1,235
1,360
12,313
12,349
0
6,744
5,569
10,859
0
W
Ullr
8,397
4,701
1,386
653
6,565
3,217
1,993
1,182
5,383
0
13,937
W
Nu Wa
Yumissora
Nu Wa
10,302
2,868
801
180
6,579
2,795
1,884
2,048
4,531
23,552
0
L
Artemis
cknckn
Artemis
8,861
2,992
525
1,825
8,622
3,646
0
5,609
3,013
0
23,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,159
Gold Earned
43,681
96
Minions Killed
98
0
Camps Cleared
0
819,515
Distance Traveled
918,417
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,782
865
18
2
0
162,712
0
L
Thoth
7,263
807
29
3
0
152,308
0
L
Ullr
6,861
762
13
1
0
181,942
0
W
Zeus
9,375
1,042
51
6
0
188,604
4
W
King Arthur
8,250
917
6
1
0
187,910
0
W
Kukulkan
8,412
935
13
1
0
183,136
0
L
Ganesha
7,631
848
4
0
0
169,452
0
W
Ullr
8,421
936
7
1
0
194,783
0
W
Nu Wa
9,223
1,025
21
2
0
163,984
0
L
Artemis
7,622
847
32
4
0
153,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role