Player Matchup

Bastet
Bastet
 
Bastet
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,133 Elo+
Solo
Ares
Ares
AFSG MAXWELL
Ares
Level 127
God Stats
1W - 3L
1,279 SR
Queue Stats
320W - 334L
1,380 Elo+
Solo
Agni
Agni
MarTiZZle4414
Agni
Level 88
God Stats
0W - 3L
1,285 SR
Queue Stats
106W - 125L
1,338 Elo+
Solo
Fenrir
Fenrir
Redhawk31-luster
Fenrir
Level 127
God Stats
6W - 6L
1,525 SR
Queue Stats
367W - 413L
1,413 Elo+
Solo
Neith
Neith
yacu
Neith
Level 102
God Stats
0W - 2L
1,732 SR
Queue Stats
44W - 52L
1,392 Elo+
Solo
Team Averages
Level 92
1,464 SR
1,331 Elo+

VS

Team Averages
Level 93
1,476 SR
1,424 Elo+
Ymir
Ymir
El Cigarillo 7
Ymir
Level 125
God Stats
25W - 18L
1,513 SR
Queue Stats
550W - 572L
1,454 Elo+
Solo
Cernunnos
Cernunnos
JacobPoteet
Cernunnos
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 58L
1,431 Elo+
Solo
Chaac
Chaac
LawJacob
Chaac
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 66L
1,379 Elo+
Solo
Bacchus
Bacchus
StingingWorm
Bacchus
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 61L
1,405 Elo+
Solo
Artemis
Artemis
tony2009722
Artemis
Level 109
God Stats
4W - 4L
1,365 SR
Queue Stats
135W - 136L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
2 / 10 / 17
10,704
595
7,176
27,344
18,663
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
7 / 7 / 15
12,739
708
17,532
20,271
23,511
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
4 / 5 / 20
12,325
685
20,810
15,018
6,732
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
6 / 5 / 15
11,575
643
10,954
23,187
10,899
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
yacu
Neith
20
11 / 4 / 14
13,703
761
26,239
16,161
8,824
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 16
13,674
760
11,748
19,369
17,783
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
JacobPoteet
Cernunnos
20
4 / 6 / 19
13,586
755
17,944
19,103
17,515
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chaac
LawJacob
Chaac
20
7 / 4 / 18
13,302
739
14,426
19,271
24,184
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
StingingWorm
Bacchus
18
4 / 9 / 16
12,144
675
15,699
22,672
36,491
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
tony2009722
Artemis
20
9 / 5 / 13
13,209
734
27,195
14,134
7,210
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
113
30
Kills
31
31
Deaths
30
81
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
10
17
1.05
L
7
7
15
2.07
W
7
6
16
2.5
W
Cernunnos
JacobPoteet
Cernunnos
4
6
19
2.25
W
Chaac
LawJacob
Chaac
7
4
18
4
L
4
5
20
2.8
L
6
5
15
2.7
W
Bacchus
StingingWorm
Bacchus
4
9
16
1.33
W
Artemis
tony2009722
Artemis
9
5
13
3.1
L
Neith
yacu
Neith
11
4
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,711
Damage
87,012
101,981
Taken
94,549
68,629
Mitigated
103,183
35,356
Healing
25,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
7,176
1,328
525
4,520
27,344
18,663
144
8,089
19,255
0
13,603
L
17,532
851
412
1,476
20,271
23,511
0
4,479
15,792
31,569
0
W
11,748
1,483
308
3,821
19,369
17,783
984
8,300
11,069
33,528
0
W
Cernunnos
JacobPoteet
Cernunnos
17,944
8,184
893
4,521
19,103
17,515
2,591
9,429
9,674
0
41,041
W
Chaac
LawJacob
Chaac
14,426
2,019
2,663
7,341
19,271
24,184
562
7,064
12,207
0
28,293
L
20,810
1,444
2,991
4,986
15,018
6,732
368
7,291
7,727
50,135
0
L
10,954
1,631
2,809
7,280
23,187
10,899
313
5,265
17,922
0
15,234
W
Bacchus
StingingWorm
Bacchus
15,699
1,374
2,349
1,047
22,672
36,491
225
7,915
14,757
21,429
0
W
Artemis
tony2009722
Artemis
27,195
11,895
867
1,341
14,134
7,210
2,549
5,634
8,500
0
47,585
L
Neith
yacu
Neith
26,239
11,463
4,316
6,041
16,161
8,824
539
2,323
13,838
0
60,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,046
Gold Earned
65,915
172
Minions Killed
196
0
Camps Cleared
0
1,472,477
Distance Traveled
1,503,690
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,704
595
14
1
0
264,403
0
L
Ares
12,739
708
19
1
0
282,308
3
W
Ymir
13,674
760
50
3
0
271,005
0
W
Cernunnos
13,586
755
64
4
0
285,985
0
W
Chaac
13,302
739
25
1
0
357,177
0
L
Agni
12,325
685
60
3
0
314,682
2
L
Fenrir
11,575
643
11
1
0
348,887
3
W
Bacchus
12,144
675
12
1
0
303,072
1
W
Artemis
13,209
734
45
3
0
286,451
0
L
Neith
13,703
761
68
4
0
262,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role