Player Matchup

Neith
Neith
MohamedXtn
Neith
Level 8
God Stats
2W - 3L
1,444 SR
Queue Stats
7W - 5L
1,541 Elo+
Party 2
Bacchus
Bacchus
Sombrero0
Bacchus
Level 25
God Stats
2W - 0L
1,768 SR
Queue Stats
7W - 7L
1,492 Elo+
Party 3
Cernunnos
Cernunnos
ZimByk
Cernunnos
Level 33
God Stats
3W - 0L
1,768 SR
Queue Stats
7W - 8L
1,492 Elo+
Party 3
Kukulkan
Kukulkan
ghostreconahmed
Kukulkan
Level 29
God Stats
27W - 16L
1,824 SR
Queue Stats
40W - 45L
1,497 Elo+
Party 2
Hachiman
Hachiman
xXsmilydragonXx
Hachiman
Level 61
God Stats
2W - 6L
1,500 SR
Queue Stats
45W - 40L
1,545 Elo+
Party 2
Team Averages
Level 31
1,661 SR
1,514 Elo+

VS

Team Averages
Level 28
1,515 SR
1,633 Elo+
Fenrir
Fenrir
DiaperEater123
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,695 Elo+
Party 1
Ra
Ra
GoulsHund
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,768 Elo+
Party 1
Merlin
Merlin
RaidonGrou
Merlin
Level 29
God Stats
22W - 20L
1,800 SR
Queue Stats
41W - 37L
1,699 Elo+
Solo
Bellona
Bellona
ggmand65
Bellona
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 9L
1,539 Elo+
Party 1
Neith
Neith
oddmean
Neith
Level 9
God Stats
9W - 7L
1,276 SR
Queue Stats
87W - 70L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
3 / 7 / 24
12,448
1,037
11,888
14,702
5,830
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
Sombrero0
Bacchus
20
7 / 9 / 34
14,042
1,170
10,705
20,635
35,541
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
ZimByk
Cernunnos
20
28 / 5 / 26
18,361
1,530
38,830
20,082
9,968
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
20
4 / 7 / 37
13,752
1,146
18,683
16,701
7,406
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
20
17 / 6 / 21
16,058
1,338
29,383
17,699
7,442
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

63

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 17 / 20
14,170
1,181
15,406
33,878
13,123
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
2 / 14 / 20
12,814
1,068
14,734
20,958
7,085
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
RaidonGrou
Merlin
20
5 / 9 / 16
13,514
1,126
18,137
16,345
5,463
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bellona
ggmand65
Bellona
20
15 / 15 / 15
16,651
1,388
20,474
28,493
28,340
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
oddmean
Neith
20
5 / 4 / 14
13,439
1,120
17,184
15,024
5,523
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

201
Kill Participation
119
59
Kills
34
34
Deaths
59
142
Assists
85
Player
Kills
Deaths
Assists
KDA
L
7
17
20
1
L
2
14
20
0.86
W
Neith
3
7
24
2.14
L
Merlin
RaidonGrou
Merlin
5
9
16
1.44
W
Bacchus
Sombrero0
Bacchus
7
9
34
2.67
W
Cernunnos
ZimByk
Cernunnos
28
5
26
8.2
L
Bellona
ggmand65
Bellona
15
15
15
1.5
W
Kukulkan
4
7
37
3.21
L
Neith
oddmean
Neith
5
4
14
3
W
Hachiman
17
6
21
4.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,489
Damage
85,935
89,819
Taken
114,698
66,187
Mitigated
59,534
4,719
Healing
8,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,406
3,758
0
895
33,878
13,123
0
4,227
29,651
0
26,215
L
14,734
2,645
2,300
1,499
20,958
7,085
0
9,497
11,461
42,466
0
W
Neith
11,888
4,991
0
1,844
14,702
5,830
0
5,632
9,070
0
22,456
L
Merlin
RaidonGrou
Merlin
18,137
1,465
0
750
16,345
5,463
0
3,514
12,831
40,416
0
W
Bacchus
Sombrero0
Bacchus
10,705
1,050
0
0
20,635
35,541
0
8,921
11,714
14,287
1,574
W
Cernunnos
ZimByk
Cernunnos
38,830
24,203
0
0
20,082
9,968
0
7,679
12,403
0
69,155
L
Bellona
ggmand65
Bellona
20,474
4,203
0
265
28,493
28,340
0
7,788
20,705
0
50,391
W
Kukulkan
18,683
1,384
723
876
16,701
7,406
0
6,375
10,326
39,810
0
L
Neith
oddmean
Neith
17,184
7,924
0
2,294
15,024
5,523
0
2,924
12,100
0
45,777
W
Hachiman
29,383
19,503
0
1,276
17,699
7,442
0
4,264
13,435
0
62,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,661
Gold Earned
70,588
214
Minions Killed
237
5
Camps Cleared
2
1,060,320
Distance Traveled
1,145,129
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,170
1,181
16
1
0
255,061
2
L
Ra
12,814
1,068
72
6
0
211,731
2
W
Neith
12,448
1,037
28
2
0
195,615
1
L
Merlin
13,514
1,126
46
4
1
219,967
3
W
Bacchus
14,042
1,170
8
1
0
212,696
1
W
Cernunnos
18,361
1,530
51
4
4
222,930
2
L
Bellona
16,651
1,388
50
4
0
251,240
0
W
Kukulkan
13,752
1,146
54
5
0
222,407
0
L
Neith
13,439
1,120
53
4
1
207,130
0
W
Hachiman
16,058
1,338
73
6
1
206,672
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role