Player Matchup

Izanami
Izanami
Rabid_Gouki0086
Izanami
Level 7
God Stats
1W - 3L
1,213 SR
Queue Stats
2W - 4L
1,389 Elo+
Solo
Fenrir
Fenrir
That_guy2169
Fenrir
Level 17
God Stats
12W - 28L
1,500 SR
Queue Stats
23W - 46L
1,303 Elo+
Solo
Merlin
Merlin
xO SMASHER Ox
Merlin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 103L
1,339 Elo+
Solo
Team Averages
Level 10
1,404 SR
1,344 Elo+

VS

Team Averages
Level 27
1,397 SR
1,399 Elo+
Janus
Janus
DingaIingKing
Janus
Level 29
God Stats
6W - 5L
1,540 SR
Queue Stats
86W - 61L
1,527 Elo+
Party 1
Da Ji
Da Ji
MichelOhlsson
Da Ji
Level 47
God Stats
5W - 8L
1,149 SR
Queue Stats
155W - 151L
1,470 Elo+
Party 1
Ares
Ares
Stony-cedo
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,200 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 10 / 0
8,820
551
5,859
13,999
4,689
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
9
1 / 10 / 1
9,148
572
4,660
16,909
7,384
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 9 / 1
8,993
562
3,427
11,266
2,753
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 0 / 17
12,658
791
14,313
7,288
2,368
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
17 / 2 / 10
12,979
811
15,767
9,858
4,437
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
1 / 2 / 22
10,242
640
3,328
9,840
6,522
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
77
2
Kills
28
29
Deaths
4
2
Assists
49
Player
Kills
Deaths
Assists
KDA
W
10
0
17
18.5
W
17
2
10
11
L
1
10
0
0.1
W
1
2
22
6
L
Fenrir
1
10
1
0.15
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,946
Damage
33,408
42,174
Taken
26,986
14,826
Mitigated
13,327
2,987
Healing
4,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,313
1,310
1,546
2,347
7,288
2,368
1,190
1,136
6,152
65,650
0
W
15,767
1,427
0
0
9,858
4,437
1,890
1,450
8,408
0
39,318
L
5,859
3,511
0
967
13,999
4,689
0
7,107
6,892
0
36,905
W
3,328
963
0
836
9,840
6,522
191
1,426
8,414
10,407
0
L
Fenrir
4,660
1,058
0
2,020
16,909
7,384
0
7,013
9,896
0
21,908
L
3,427
1,009
0
0
11,266
2,753
0
3,645
7,621
26,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,961
Gold Earned
35,879
149
Minions Killed
165
0
Camps Cleared
0
720,541
Distance Traveled
957,127
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,658
791
108
7
0
331,019
2
W
Da Ji
12,979
811
44
3
0
341,881
1
L
Izanami
8,820
551
61
4
0
203,300
0
W
Ares
10,242
640
13
1
0
284,227
0
L
Fenrir
9,148
572
30
2
0
266,595
0
L
Merlin
8,993
562
58
4
0
250,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role