Player Matchup

Neith
Neith
Silver III
CrimeFighter34
Neith
Silver III
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 84L
1,197 MMR
Solo
Scylla
Scylla
Bronze I
DJDid9-11
Scylla
Bronze I
Level 62
God Stats
2W - 2L
1,364 SR
Queue Stats
3W - 2L
1,338 MMR
Solo
Jormungandr
Jormungandr
Bronze III
Stahlfakt
Jormungandr
Bronze III
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,191 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 95
1,455 SR
1,242 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 131
1,671 SR
1,239 MMR
Da Ji
Da Ji
Gold V
Davidbdc
Da Ji
Gold V
Level 125
God Stats
26W - 29L
1,661 SR
Queue Stats
63W - 71L
1,417 MMR
Solo
Chang'e
Chang'e
Silver I
NS Rum Ham
Chang'e
Silver I
Level 148
God Stats
11W - 2L
1,852 SR
Queue Stats
137W - 112L
1,276 MMR
Party 1
Hercules
Hercules
Silver V
NS Waffles
Hercules
Silver V
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 50L
1,024 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 10 / 5
11,213
590
15,263
16,976
5,616
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
DJDid9-11
Scylla
13
7 / 10 / 1
13,033
686
12,411
15,328
6,909
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Stahlfakt
Jormungandr
12
1 / 4 / 6
12,468
656
12,254
17,664
19,165
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
CabrakanKumbhakarnaTyrBacchusKing Arthur

VS

Bans
ZeusXing TianChaacGaneshaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Davidbdc
Da Ji
15
12 / 4 / 6
14,255
750
16,918
15,657
6,226
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chang'e
NS Rum Ham
Chang'e
16
8 / 4 / 11
14,031
738
16,513
19,598
7,130
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
NS Waffles
Hercules
14
4 / 1 / 13
12,705
669
8,482
26,221
26,727
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
54
9
Kills
24
24
Deaths
9
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
10
5
0.35
L
Scylla
DJDid9-11
Scylla
7
10
1
0.75
W
Da Ji
Davidbdc
Da Ji
12
4
6
3.75
W
Chang'e
NS Rum Ham
Chang'e
8
4
11
3.38
W
Hercules
NS Waffles
Hercules
4
1
13
10.5
L
Jormungandr
Stahlfakt
Jormungandr
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,928
Damage
41,913
49,968
Taken
61,476
31,690
Mitigated
40,083
8,537
Healing
32,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,263
6,572
0
4,735
16,976
5,616
400
5,381
11,595
0
46,369
L
Scylla
DJDid9-11
Scylla
12,411
1,251
446
2,246
15,328
6,909
423
4,996
10,332
32,973
0
W
Da Ji
Davidbdc
Da Ji
16,918
5,846
974
2,936
15,657
6,226
878
6,610
9,047
0
54,231
W
Chang'e
NS Rum Ham
Chang'e
16,513
1,035
8,511
10,983
19,598
7,130
860
9,596
10,002
68,094
0
W
Hercules
NS Waffles
Hercules
8,482
1,635
1,464
7,445
26,221
26,727
820
8,830
17,391
164
33,550
L
Jormungandr
Stahlfakt
Jormungandr
12,254
3,118
0
1,110
17,664
19,165
35
6,324
11,340
38,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,714
Gold Earned
40,991
173
Minions Killed
205
0
Camps Cleared
0
866,224
Distance Traveled
1,074,058
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,213
590
63
3
0
269,096
6
L
Scylla
13,033
686
58
3
0
249,776
3
W
Da Ji
14,255
750
52
3
0
310,496
2
W
Chang'e
14,031
738
104
5
0
354,756
0
W
Hercules
12,705
669
49
3
0
408,806
2
L
Jormungandr
12,468
656
52
3
0
347,352
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role