Player Matchup

Arachne
Arachne
 
Arachne
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Flipo99
Tyr
Level 29
God Stats
2W - 1L
1,152 SR
Queue Stats
66W - 45L
1,484 Elo+
Solo
Agni
Agni
TheColmbLeg21
Agni
Level 136
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 33L
1,547 Elo+
Solo
Zeus
Zeus
kamalh555
Zeus
Level 129
God Stats
5W - 2L
1,500 SR
Queue Stats
250W - 250L
1,472 Elo+
Solo
Team Averages
Level 87
1,430 SR
1,501 Elo+

VS

Team Averages
Level 38
1,500 SR
1,443 Elo+
Ah Puch
Ah Puch
Doffy-sama
Ah Puch
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 14L
1,271 Elo+
Solo
Chang'e
Chang'e
InotyAme
Chang'e
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 78L
1,369 Elo+
Solo
Serqet
Serqet
InsaneB0t
Serqet
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,472 Elo+
Solo
Sol
Sol
SiX-SorroW
Sol
Level 103
God Stats
6W - 4L
1,500 SR
Queue Stats
265W - 268L
1,479 Elo+
Solo
Cernunnos
Cernunnos
fustersitooo_
Cernunnos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
2 / 1 / 3
5,743
1,149
2,035
2,760
908
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
 
Horus
8
0 / 2 / 5
5,568
1,114
905
4,463
2,482
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tyr
9
1 / 1 / 8
5,939
1,188
1,641
5,011
4,156
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 0 / 5
7,874
1,575
5,699
2,657
976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
11
6 / 1 / 5
6,979
1,396
6,994
2,226
793
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Doffy-sama
Ah Puch
7
1 / 3 / 0
4,732
946
1,241
3,204
1,114
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
InotyAme
Chang'e
6
0 / 2 / 1
4,441
888
471
3,163
2,763
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
InsaneB0t
Serqet
7
1 / 3 / 1
4,641
928
969
3,769
1,468
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
1 / 3 / 2
5,061
1,012
1,973
4,702
1,759
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
fustersitooo_
Cernunnos
6
0 / 3 / 0
4,378
876
1,596
3,406
1,224
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
14
Kills
3
5
Deaths
14
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
1
3
3.5
W
Horus
 
Horus
0
2
5
1.25
L
Ah Puch
Doffy-sama
Ah Puch
1
3
0
0.33
W
Tyr
1
1
8
5
L
Chang'e
InotyAme
Chang'e
0
2
1
0.25
L
Serqet
InsaneB0t
Serqet
1
3
1
0.5
L
1
3
2
0.67
W
5
0
5
7.5
L
Cernunnos
fustersitooo_
Cernunnos
0
3
0
0
W
Zeus
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,274
Damage
6,250
17,117
Taken
18,244
9,315
Mitigated
8,328
7,277
Healing
3,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
2,035
1,253
557
1,241
2,760
908
694
950
1,810
0
2,538
W
Horus
 
Horus
905
509
490
894
4,463
2,482
386
839
3,537
0
905
L
Ah Puch
Doffy-sama
Ah Puch
1,241
118
0
77
3,204
1,114
0
2,542
662
2,896
0
W
Tyr
1,641
99
355
750
5,011
4,156
555
1,210
3,801
0
3,306
L
Chang'e
InotyAme
Chang'e
471
26
820
702
3,163
2,763
0
2,453
710
822
0
L
Serqet
InsaneB0t
Serqet
969
67
135
135
3,769
1,468
0
1,815
1,954
0
1,157
L
1,973
267
449
1,087
4,702
1,759
0
3,548
1,154
6,271
0
W
5,699
356
922
1,410
2,657
976
2,147
471
2,186
21,705
0
L
Cernunnos
fustersitooo_
Cernunnos
1,596
415
0
250
3,406
1,224
0
2,335
1,071
0
2,706
W
Zeus
6,994
139
463
195
2,226
793
718
215
2,011
11,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,103
Gold Earned
23,253
57
Minions Killed
24
0
Camps Cleared
0
472,815
Distance Traveled
305,443
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,743
1,149
4
1
0
87,279
2
W
Horus
5,568
1,114
0
0
0
105,114
0
L
Ah Puch
4,732
946
10
2
0
51,579
0
W
Tyr
5,939
1,188
4
1
0
97,755
1
L
Chang'e
4,441
888
1
0
0
43,927
0
L
Serqet
4,641
928
3
1
0
83,179
0
L
Sol
5,061
1,012
5
1
0
86,601
1
W
Agni
7,874
1,575
38
8
0
85,256
2
L
Cernunnos
4,378
876
5
1
0
40,157
0
W
Zeus
6,979
1,396
11
2
0
97,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role